Player Matchup

Ares
Ares
Evil_Optimus15
Ares
Level 142
God Stats
5W - 4L
1,503 SR
Queue Stats
115W - 144L
1,439 Elo+
Solo
Chang'e
Chang'e
Funky_Fr3zzh
Chang'e
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 116L
1,523 Elo+
Solo
Heimdallr
Heimdallr
Simer6
Heimdallr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,731 Elo+
Solo
Medusa
Medusa
TchuTchuTcha
Medusa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,582 Elo+
Solo
Fenrir
Fenrir
那个不痛丶月月轻松
Fenrir
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 53L
1,645 Elo+
Solo
Team Averages
Level 112
1,501 SR
1,584 Elo+

VS

Team Averages
Level 74
1,499 SR
1,554 Elo+
Chang'e
Chang'e
Aconoje
Chang'e
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 8L
1,573 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gernec23
Cu Chulainn
Level 66
God Stats
1W - 0L
1,507 SR
Queue Stats
8W - 4L
1,661 Elo+
Party 1
Olorun
Olorun
MrCacahuetete
Olorun
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,575 Elo+
Party 1
Merlin
Merlin
PetoMax
Merlin
Level 78
God Stats
1W - 1L
1,490 SR
Queue Stats
16W - 8L
1,461 Elo+
Party 1
Xbalanque
Xbalanque
adrvs3
Xbalanque
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 18
11,449
636
13,684
26,654
35,901
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Funky_Fr3zzh
Chang'e
20
9 / 5 / 13
13,338
741
17,481
20,481
16,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Simer6
Heimdallr
18
0 / 8 / 19
10,966
609
15,826
21,325
10,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
20
8 / 6 / 12
12,699
706
19,228
19,495
11,755
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

18
2 / 10 / 18
12,179
677
12,085
27,345
29,279
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aconoje
Chang'e
20
8 / 4 / 14
13,563
754
18,053
20,871
9,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Gernec23
Cu Chulainn
20
7 / 5 / 19
12,989
722
21,246
24,609
24,169
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 3 / 24
13,195
733
16,262
13,680
6,334
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
PetoMax
Merlin
20
7 / 5 / 18
13,320
740
23,800
15,157
6,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
adrvs3
Xbalanque
20
8 / 5 / 19
13,395
744
21,633
17,227
8,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
129
21
Kills
35
35
Deaths
22
80
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aconoje
Chang'e
8
4
14
3.75
L
2
6
18
1.83
L
Chang'e
Funky_Fr3zzh
Chang'e
9
5
13
3.1
W
Cu Chulainn
Gernec23
Cu Chulainn
7
5
19
3.3
W
5
3
24
5.67
W
Merlin
PetoMax
Merlin
7
5
18
3.2
L
Heimdallr
Simer6
Heimdallr
0
8
19
1.19
L
Medusa
8
6
12
2.33
W
Xbalanque
adrvs3
Xbalanque
8
5
19
3.5
L
2
10
18
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,304
Damage
100,994
115,300
Taken
91,544
103,665
Mitigated
54,515
38,873
Healing
45,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aconoje
Chang'e
18,053
2,353
15,103
10,400
20,871
9,031
389
7,025
13,846
43,074
0
L
13,684
834
476
1,323
26,654
35,901
540
13,298
13,356
23,464
0
L
Chang'e
Funky_Fr3zzh
Chang'e
17,481
904
15,064
8,911
20,481
16,331
635
13,352
7,129
33,801
0
W
Cu Chulainn
Gernec23
Cu Chulainn
21,246
1,358
845
2,789
24,609
24,169
374
8,803
15,806
7,296
26,053
W
16,262
7,822
4,610
4,454
13,680
6,334
1,475
5,275
8,405
31,460
0
W
Merlin
PetoMax
Merlin
23,800
820
793
1,211
15,157
6,958
418
5,364
9,793
55,674
0
L
Heimdallr
Simer6
Heimdallr
15,826
4,552
1,013
4,363
21,325
10,399
1,496
13,796
7,529
0
39,631
L
Medusa
19,228
6,826
1,150
2,516
19,495
11,755
2,199
11,441
8,054
0
45,994
W
Xbalanque
adrvs3
Xbalanque
21,633
11,458
2,335
2,838
17,227
8,023
3,844
4,698
12,529
0
42,037
L
12,085
1,872
1,490
2,567
27,345
29,279
272
10,756
16,589
0
18,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,631
Gold Earned
66,462
169
Minions Killed
193
0
Camps Cleared
0
1,534,802
Distance Traveled
1,712,331
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,563
754
53
3
0
345,256
0
L
Ares
11,449
636
15
1
0
322,946
0
L
Chang'e
13,338
741
37
2
0
335,628
1
W
Cu Chulainn
12,989
722
18
1
0
411,300
1
W
Olorun
13,195
733
36
2
0
325,922
1
W
Merlin
13,320
740
44
2
0
306,967
2
L
Heimdallr
10,966
609
36
2
0
306,700
1
L
Medusa
12,699
706
67
4
0
292,091
0
W
Xbalanque
13,395
744
42
2
0
322,886
1
L
Fenrir
12,179
677
14
1
0
277,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role