Player Matchup

Bastet
Bastet
PERSIANJ0315
Bastet
Level 109
God Stats
136W - 125L
1,462 SR
Queue Stats
378W - 425L
1,420 Elo+
Solo
Neith
Neith
STY_LEZ
Neith
Level 82
God Stats
9W - 21L
1,375 SR
Queue Stats
124W - 161L
1,301 Elo+
Party 1
Terra
Terra
sammadness_23
Terra
Level 62
God Stats
0W - 2L
1,274 SR
Queue Stats
87W - 135L
1,309 Elo+
Party 1
Team Averages
Level 84
1,370 SR
1,343 Elo+

VS

Team Averages
Level 71
1,428 SR
1,320 Elo+
Persephone
Persephone
HaiHai22_SHARP
Persephone
Level 66
God Stats
3W - 5L
1,185 SR
Queue Stats
123W - 157L
1,269 Elo+
Party 2
Gilgamesh
Gilgamesh
IIIDreadIII
Gilgamesh
Level 82
God Stats
66W - 32L
1,593 SR
Queue Stats
585W - 629L
1,435 Elo+
Solo
Ah Puch
Ah Puch
Roboppy_649
Ah Puch
Level 64
God Stats
11W - 8L
1,506 SR
Queue Stats
108W - 137L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
13 / 5 / 6
13,775
725
23,526
19,210
10,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
STY_LEZ
Neith
15
6 / 6 / 9
12,261
645
13,842
21,015
10,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 14
12,889
678
7,680
22,023
23,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HaiHai22_SHARP
Persephone
15
3 / 7 / 7
12,701
668
12,515
13,918
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
IIIDreadIII
Gilgamesh
18
10 / 6 / 2
16,174
851
22,370
28,289
23,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
Roboppy_649
Ah Puch
15
0 / 9 / 6
11,446
602
12,618
14,878
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
22
Kills
13
13
Deaths
22
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Persephone
HaiHai22_SHARP
Persephone
3
7
7
0.93
W
Gilgamesh
IIIDreadIII
Gilgamesh
10
6
2
1.83
L
Bastet
13
5
6
3.2
W
Ah Puch
Roboppy_649
Ah Puch
0
9
6
0.33
L
Neith
STY_LEZ
Neith
6
6
9
1.75
L
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,048
Damage
47,503
62,248
Taken
57,085
44,540
Mitigated
31,582
19,764
Healing
13,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
HaiHai22_SHARP
Persephone
12,515
2,532
318
2,127
13,918
4,012
1,055
1,822
12,093
35,931
0
W
Gilgamesh
IIIDreadIII
Gilgamesh
22,370
6,239
0
9,006
28,289
23,668
1,453
3,494
24,795
0
69,613
L
Bastet
23,526
8,166
509
2,804
19,210
10,910
0
7,387
11,613
0
69,503
W
Ah Puch
Roboppy_649
Ah Puch
12,618
1,389
0
2,111
14,878
3,902
550
2,443
12,435
54,721
0
L
Neith
STY_LEZ
Neith
13,842
8,819
848
5,880
21,015
10,109
1,003
7,601
13,066
0
62,179
L
7,680
2,868
3,451
6,272
22,023
23,521
399
9,224
12,005
29,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,925
Gold Earned
40,321
189
Minions Killed
192
0
Camps Cleared
0
937,336
Distance Traveled
885,915
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,701
668
59
3
0
299,432
1
W
Gilgamesh
16,174
851
47
2
0
326,691
4
L
Bastet
13,775
725
72
4
0
308,555
8
W
Ah Puch
11,446
602
86
5
0
259,792
0
L
Neith
12,261
645
91
5
0
276,150
1
L
Terra
12,889
678
26
1
0
352,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role