Player Matchup

Sun Wukong
Sun Wukong
DOCMcStuffIt44
Sun Wukong
Level 67
God Stats
13W - 10L
1,560 SR
Queue Stats
147W - 146L
1,556 Elo+
Solo
Cupid
Cupid
MR_SLicKRicK
Cupid
Level 87
God Stats
19W - 18L
1,404 SR
Queue Stats
93W - 73L
1,420 Elo+
Solo
Athena
Athena
OGxBoon
Athena
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,441 Elo+
Solo
Chronos
Chronos
Storm_Shadow298
Chronos
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
584W - 523L
1,560 Elo+
Solo
Amaterasu
Amaterasu
jam_360_
Amaterasu
Level 88
God Stats
26W - 20L
1,468 SR
Queue Stats
358W - 367L
1,387 Elo+
Solo
Team Averages
Level 88
1,487 SR
1,473 Elo+

VS

Team Averages
Level 85
1,555 SR
1,397 Elo+
Gilgamesh
Gilgamesh
S1lent_Kn1ght33
Gilgamesh
Level 85
God Stats
12W - 12L
1,391 SR
Queue Stats
269W - 310L
1,354 Elo+
Party 1
Terra
Terra
Saphrin3
Terra
Level 124
God Stats
14W - 5L
1,750 SR
Queue Stats
264W - 256L
1,537 Elo+
Solo
Amaterasu
Amaterasu
baileyBeav69
Amaterasu
Level 52
God Stats
8W - 8L
1,488 SR
Queue Stats
166W - 190L
1,366 Elo+
Party 1
Heimdallr
Heimdallr
killerflame99
Heimdallr
Level 107
God Stats
4W - 4L
1,650 SR
Queue Stats
87W - 98L
1,342 Elo+
Solo
Nu Wa
Nu Wa
marmol_1011
Nu Wa
Level 58
God Stats
123W - 114L
1,494 SR
Queue Stats
296W - 327L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DOCMcStuffIt44
Sun Wukong
10
0 / 1 / 1
6,040
503
5,368
6,454
3,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 6
6,200
517
3,790
6,267
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
OGxBoon
Athena
9
1 / 4 / 6
5,948
496
5,355
10,004
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
9 / 0 / 0
8,718
727
7,005
6,899
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
jam_360_
Amaterasu
11
3 / 3 / 2
6,961
580
1,607
11,101
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
S1lent_Kn1ght33
Gilgamesh
9
2 / 3 / 2
5,783
482
5,157
8,495
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Saphrin3
Terra
8
1 / 3 / 5
5,601
467
2,709
8,966
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
baileyBeav69
Amaterasu
12
1 / 0 / 2
6,443
537
1,188
5,779
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
killerflame99
Heimdallr
9
5 / 5 / 2
6,063
505
8,235
10,519
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 3 / 0
5,580
465
4,110
5,612
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
14
Kills
9
10
Deaths
14
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DOCMcStuffIt44
Sun Wukong
0
1
1
0.5
W
1
2
6
2
W
Athena
OGxBoon
Athena
1
4
6
1
L
Gilgamesh
S1lent_Kn1ght33
Gilgamesh
2
3
2
1
L
Terra
Saphrin3
Terra
1
3
5
1.17
W
9
0
0
9
L
Amaterasu
baileyBeav69
Amaterasu
1
0
2
2
W
Amaterasu
jam_360_
Amaterasu
3
3
2
1.33
L
Heimdallr
killerflame99
Heimdallr
5
5
2
1.2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,125
Damage
21,399
40,725
Taken
39,371
15,295
Mitigated
15,854
14,672
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DOCMcStuffIt44
Sun Wukong
5,368
946
0
1,872
6,454
3,313
151
588
5,762
0
29,557
W
3,790
2,373
78
1,671
6,267
1,433
744
1,339
4,823
0
23,371
W
Athena
OGxBoon
Athena
5,355
1,616
417
2,027
10,004
3,440
126
1,558
8,344
17,196
0
L
Gilgamesh
S1lent_Kn1ght33
Gilgamesh
5,157
1,185
0
3,088
8,495
2,918
0
3,437
5,008
0
31,738
L
Terra
Saphrin3
Terra
2,709
606
235
3,019
8,966
4,070
0
2,109
6,857
12,263
0
W
7,005
2,887
0
4,302
6,899
2,172
820
1,882
4,715
50,188
0
L
Amaterasu
baileyBeav69
Amaterasu
1,188
431
0
2,398
5,779
2,885
0
113
5,297
0
26,912
W
Amaterasu
jam_360_
Amaterasu
1,607
345
0
4,305
11,101
4,937
524
745
10,259
0
35,392
L
Heimdallr
killerflame99
Heimdallr
8,235
5,297
123
2,941
10,519
4,155
426
3,611
6,908
0
30,181
L
4,110
1,175
0
0
5,612
1,826
0
3,090
2,497
27,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,867
Gold Earned
29,470
314
Minions Killed
229
0
Camps Cleared
0
1,253,561
Distance Traveled
1,071,426
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,040
503
47
4
0
255,886
0
W
Cupid
6,200
517
57
5
0
241,649
3
W
Athena
5,948
496
28
2
0
294,721
1
L
Gilgamesh
5,783
482
64
5
0
223,051
2
L
Terra
5,601
467
18
2
0
177,742
2
W
Chronos
8,718
727
105
9
0
243,349
1
L
Amaterasu
6,443
537
62
5
0
253,663
2
W
Amaterasu
6,961
580
77
6
0
217,956
1
L
Heimdallr
6,063
505
38
3
0
202,532
1
L
Nu Wa
5,580
465
47
4
0
214,438
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role