Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Apaches321
Xing Tian
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
246W - 162L
1,534 Elo+
Party 1
Kukulkan
Kukulkan
J4CK THE REAP3R
Kukulkan
Level 135
God Stats
13W - 5L
1,852 SR
Queue Stats
336W - 262L
1,546 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LatexRubberman
Ah Muzen Cab
Level 86
God Stats
16W - 12L
1,561 SR
Queue Stats
157W - 171L
1,426 Elo+
Solo
Cernunnos
Cernunnos
MasterZane43
Cernunnos
Level 15
God Stats
18W - 8L
1,556 SR
Queue Stats
37W - 26L
1,500 Elo+
Party 1
Team Averages
Level 77
1,594 SR
1,501 Elo+

VS

Team Averages
Level 76
1,439 SR
1,475 Elo+
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Low_Job96
Da Ji
Level 42
God Stats
8W - 7L
1,352 SR
Queue Stats
180W - 201L
1,419 Elo+
Solo
Cthulhu
Cthulhu
MAAAD HYPEEE
Cthulhu
Level 45
God Stats
26W - 20L
1,305 SR
Queue Stats
318W - 291L
1,517 Elo+
Solo
Chaac
Chaac
blaackluna
Chaac
Level 113
God Stats
1W - 4L
1,539 SR
Queue Stats
163W - 141L
1,474 Elo+
Solo
Cernunnos
Cernunnos
iWUB_The_Mojo
Cernunnos
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 125L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
1 / 2 / 9
12,755
1,063
8,907
17,789
20,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
Apaches321
Xing Tian
17
1 / 2 / 5
10,541
878
3,016
11,305
12,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
17
7 / 1 / 1
12,336
1,028
18,369
6,809
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
LatexRubberman
Ah Muzen Cab
17
0 / 1 / 5
10,842
904
11,680
7,649
2,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
MasterZane43
Cernunnos
17
1 / 2 / 4
10,575
881
12,456
9,887
4,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

199

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
1 / 6 / 4
10,562
880
6,130
11,240
4,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Low_Job96
Da Ji
16
3 / 1 / 3
10,880
907
6,372
6,739
3,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
MAAAD HYPEEE
Cthulhu
17
1 / 1 / 6
11,158
930
17,924
16,284
14,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chaac
17
2 / 2 / 4
11,062
922
9,313
17,848
20,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
iWUB_The_Mojo
Cernunnos
17
1 / 0 / 5
11,039
920
11,005
7,936
2,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
10
Kills
8
8
Deaths
10
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
2
9
2.75
L
Anubis
 
Anubis
1
6
4
0.5
W
Xing Tian
Apaches321
Xing Tian
1
2
5
1.75
W
Kukulkan
7
1
1
7.5
W
Ah Muzen Cab
LatexRubberman
Ah Muzen Cab
0
1
5
2.5
L
Da Ji
Low_Job96
Da Ji
3
1
3
4.5
L
Cthulhu
MAAAD HYPEEE
Cthulhu
1
1
6
4
W
Cernunnos
MasterZane43
Cernunnos
1
2
4
1.5
L
Chaac
2
2
4
2
L
Cernunnos
iWUB_The_Mojo
Cernunnos
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,428
Damage
50,744
53,439
Taken
60,047
43,042
Mitigated
44,309
4,825
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,907
792
0
1,980
17,789
20,601
0
6,210
11,101
28,419
0
L
Anubis
 
Anubis
6,130
200
0
1,116
11,240
4,062
0
7,106
3,898
20,304
0
W
Xing Tian
Apaches321
Xing Tian
3,016
0
0
175
11,305
12,648
0
4,599
6,380
19,305
0
W
Kukulkan
18,369
1,415
0
0
6,809
2,737
0
2,911
3,792
40,901
0
W
Ah Muzen Cab
LatexRubberman
Ah Muzen Cab
11,680
2,544
0
1,842
7,649
2,671
0
5,432
1,985
0
30,547
L
Da Ji
Low_Job96
Da Ji
6,372
948
0
86
6,739
3,189
0
4,959
1,640
0
10,695
L
Cthulhu
MAAAD HYPEEE
Cthulhu
17,924
811
436
4,534
16,284
14,040
0
6,401
9,528
46,608
0
W
Cernunnos
MasterZane43
Cernunnos
12,456
4,384
0
828
9,887
4,385
0
3,610
6,127
0
29,600
L
Chaac
9,313
1,772
0
5,093
17,848
20,303
0
6,894
10,399
0
29,392
L
Cernunnos
iWUB_The_Mojo
Cernunnos
11,005
4,771
0
3,262
7,936
2,715
0
3,570
4,290
0
36,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,049
Gold Earned
54,701
243
Minions Killed
275
5
Camps Cleared
7
1,231,563
Distance Traveled
1,101,428
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,755
1,063
1
0
0
261,580
1
L
Anubis
10,562
880
30
3
0
175,298
0
W
Xing Tian
10,541
878
34
3
0
240,744
0
W
Kukulkan
12,336
1,028
74
6
3
229,914
1
W
Ah Muzen Cab
10,842
904
85
7
0
258,577
2
L
Da Ji
10,880
907
10
1
2
227,871
0
L
Cthulhu
11,158
930
84
7
0
250,186
1
W
Cernunnos
10,575
881
49
4
2
240,748
0
L
Chaac
11,062
922
53
4
1
245,979
1
L
Cernunnos
11,039
920
98
8
4
202,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role