Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
DarkOmega2236
He Bo
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 138L
1,495 Elo+
Party 2
Khepri
Khepri
SuBFusions
Khepri
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 19L
1,392 Elo+
Party 2
Sol
Sol
Temperzz97
Sol
Level 84
God Stats
3W - 1L
1,602 SR
Queue Stats
131W - 126L
1,455 Elo+
Party 2
Poseidon
Poseidon
Ultimaterager21
Poseidon
Level 127
God Stats
1W - 1L
1,199 SR
Queue Stats
297W - 282L
1,517 Elo+
Party 2
Team Averages
Level 73
1,460 SR
1,472 Elo+

VS

Team Averages
Level 75
1,574 SR
1,363 Elo+
Cthulhu
Cthulhu
Capua-ghost
Cthulhu
Level 48
God Stats
1W - 3L
1,437 SR
Queue Stats
22W - 33L
1,271 Elo+
Party 1
Kali
Kali
DarkSkulll_Tuvi
Kali
Level 41
God Stats
1W - 1L
1,707 SR
Queue Stats
18W - 30L
1,170 Elo+
Party 1
Nu Wa
Nu Wa
OmegaViisiion
Nu Wa
Level 155
God Stats
7W - 12L
1,847 SR
Queue Stats
389W - 376L
1,562 Elo+
Party 3
Izanami
Izanami
THIAGUETTO2
Izanami
Level 10
God Stats
12W - 18L
1,342 SR
Queue Stats
18W - 28L
1,274 Elo+
Party 1
Bellona
Bellona
karmello7
Bellona
Level 122
God Stats
3W - 4L
1,537 SR
Queue Stats
90W - 113L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
9 / 0 / 2
9,474
677
8,709
7,187
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 5 / 7
6,846
489
6,009
7,577
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
SuBFusions
Khepri
11
0 / 1 / 12
7,328
523
3,293
7,171
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 0 / 5
8,117
580
5,587
7,528
2,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
16
12 / 3 / 5
9,597
686
14,313
11,331
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Capua-ghost
Cthulhu
10
2 / 5 / 4
6,457
461
5,211
13,882
8,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 3 / 1
6,119
437
2,956
8,523
2,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 1
7,851
561
7,072
8,955
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
THIAGUETTO2
Izanami
11
4 / 7 / 3
7,496
535
6,273
10,785
3,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
karmello7
Bellona
12
0 / 2 / 0
7,009
501
3,884
10,813
7,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
22
Kills
9
9
Deaths
22
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
0
2
10
L
Cthulhu
Capua-ghost
Cthulhu
2
5
4
0.8
W
1
5
7
0.9
L
2
3
1
0.83
L
1
5
1
0.3
W
Khepri
SuBFusions
Khepri
0
1
12
6
L
Izanami
THIAGUETTO2
Izanami
4
7
3
0.79
W
0
0
5
2.5
W
Poseidon
12
3
5
4.83
L
Bellona
karmello7
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,911
Damage
25,396
40,794
Taken
52,958
16,646
Mitigated
25,434
17,247
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,709
6,593
0
4,252
7,187
3,654
901
956
6,089
0
60,711
L
Cthulhu
Capua-ghost
Cthulhu
5,211
581
671
878
13,882
8,485
0
9,125
4,276
21,745
0
W
6,009
161
261
923
7,577
2,358
0
2,674
4,813
35,101
0
L
2,956
954
294
1,333
8,523
2,579
0
2,106
5,956
0
23,285
L
7,072
1,139
0
1,475
8,955
3,103
484
4,887
3,728
52,659
0
W
Khepri
SuBFusions
Khepri
3,293
595
0
1,591
7,171
4,043
0
2,641
4,450
15,857
0
L
Izanami
THIAGUETTO2
Izanami
6,273
3,779
306
1,198
10,785
3,837
0
7,429
3,130
0
30,574
W
5,587
1,933
0
4,919
7,528
2,984
3,001
636
6,832
50,660
0
W
Poseidon
14,313
3,207
155
5,146
11,331
3,607
569
4,764
6,327
65,281
0
L
Bellona
karmello7
Bellona
3,884
674
0
4,454
10,813
7,430
392
5,025
5,428
0
38,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,362
Gold Earned
34,932
436
Minions Killed
318
0
Camps Cleared
0
1,348,863
Distance Traveled
1,290,709
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,474
677
132
9
0
322,724
3
L
Cthulhu
6,457
461
40
3
0
268,007
0
W
He Bo
6,846
489
59
4
0
267,609
2
L
Kali
6,119
437
41
3
0
274,665
0
L
Nu Wa
7,851
561
105
8
0
229,413
4
W
Khepri
7,328
523
28
2
0
247,177
0
L
Izanami
7,496
535
46
3
0
240,172
0
W
Sol
8,117
580
106
8
0
249,157
4
W
Poseidon
9,597
686
111
8
0
262,196
2
L
Bellona
7,009
501
86
6
0
278,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role