Player Matchup

Gilgamesh
Gilgamesh
SauceBoss5224326
Gilgamesh
Level 120
God Stats
5W - 6L
1,529 SR
Queue Stats
132W - 147L
1,496 Elo+
Party 2
Eset
Eset
autokelly
Eset
Level 109
God Stats
22W - 9L
1,714 SR
Queue Stats
88W - 65L
1,586 Elo+
Party 2
Cerberus
Cerberus
swettyballs94
Cerberus
Level 93
God Stats
27W - 28L
1,577 SR
Queue Stats
127W - 116L
1,559 Elo+
Party 2
Team Averages
Level 107
1,607 SR
1,547 Elo+

VS

Team Averages
Level 105
1,540 SR
1,455 Elo+
Poseidon
Poseidon
Cry1er
Poseidon
Level 128
God Stats
21W - 32L
1,399 SR
Queue Stats
430W - 421L
1,473 Elo+
Party 1
Cabrakan
Cabrakan
HEMBASSA
Cabrakan
Level 45
God Stats
4W - 1L
1,721 SR
Queue Stats
493W - 520L
1,424 Elo+
Party 1
Ravana
Ravana
You Were Easy
Ravana
Level 142
God Stats
5W - 7L
1,499 SR
Queue Stats
444W - 485L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
6 / 1 / 10
10,820
721
11,131
15,402
8,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
16
8 / 1 / 7
11,223
748
11,172
6,798
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
swettyballs94
Cerberus
13
3 / 0 / 12
10,476
698
6,468
10,536
11,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cry1er
Poseidon
13
1 / 4 / 1
9,053
604
10,148
7,792
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
HEMBASSA
Cabrakan
11
1 / 8 / 1
8,651
577
5,271
13,004
14,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 5 / 1
8,412
561
5,173
13,652
4,916
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
17
Kills
2
2
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Cry1er
Poseidon
1
4
1
0.38
L
Cabrakan
HEMBASSA
Cabrakan
1
8
1
0.19
W
Gilgamesh
6
1
10
11
L
0
5
1
0.1
W
Eset
8
1
7
11.5
W
Cerberus
swettyballs94
Cerberus
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,771
Damage
20,592
32,736
Taken
34,448
22,364
Mitigated
21,909
11,792
Healing
2,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Cry1er
Poseidon
10,148
627
0
670
7,792
2,657
0
3,909
3,883
62,070
0
L
Cabrakan
HEMBASSA
Cabrakan
5,271
653
196
1,040
13,004
14,336
0
6,437
6,567
18,508
0
W
Gilgamesh
11,131
3,909
816
3,253
15,402
8,548
1,441
7,568
7,834
0
33,554
L
5,173
1,084
0
1,028
13,652
4,916
0
8,028
5,624
0
35,445
W
Eset
11,172
283
1,849
2,722
6,798
2,524
882
3,326
3,472
62,632
0
W
Cerberus
swettyballs94
Cerberus
6,468
820
957
2,195
10,536
11,292
597
4,547
5,989
30,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,519
Gold Earned
26,116
223
Minions Killed
170
0
Camps Cleared
0
851,114
Distance Traveled
720,747
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,053
604
89
6
0
241,047
2
L
Cabrakan
8,651
577
33
2
0
219,776
1
W
Gilgamesh
10,820
721
27
2
0
287,119
0
L
Ravana
8,412
561
48
3
0
259,924
4
W
Eset
11,223
748
118
8
0
280,032
2
W
Cerberus
10,476
698
78
5
0
283,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role