Player Matchup

Neith
Neith
CaekInc
Neith
Level 30
God Stats
35W - 37L
1,261 SR
Queue Stats
312W - 352L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
HighQX
Kuzenbo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 34L
1,527 Elo+
Party 1
Olorun
Olorun
YasuoMainOP
Olorun
Level 27
God Stats
9W - 5L
1,706 SR
Queue Stats
103W - 81L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
barbabianca13
Gilgamesh
Level 29
God Stats
8W - 7L
1,606 SR
Queue Stats
74W - 80L
1,584 Elo+
Solo
Ra
Ra
orodod
Ra
Level 27
God Stats
4W - 4L
1,721 SR
Queue Stats
35W - 38L
1,508 Elo+
Solo
Team Averages
Level 25
1,559 SR
1,527 Elo+

VS

Team Averages
Level 20
1,468 SR
1,465 Elo+
Achilles
Achilles
GSJ96
Achilles
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
294W - 269L
1,548 Elo+
Solo
Zeus
Zeus
GreckPL
Zeus
Level 25
God Stats
18W - 15L
1,681 SR
Queue Stats
151W - 120L
1,532 Elo+
Solo
Fenrir
Fenrir
IBW ZeTa Shadow
Fenrir
Level 13
God Stats
6W - 13L
1,398 SR
Queue Stats
160W - 141L
1,335 Elo+
Solo
Da Ji
Da Ji
Rodrob0n
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 101L
1,512 Elo+
Solo
Ra
Ra
Rutter1988
Ra
Level 7
God Stats
0W - 1L
1,259 SR
Queue Stats
20W - 36L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CaekInc
Neith
20
8 / 1 / 16
13,547
1,042
17,373
9,487
3,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
HighQX
Kuzenbo
20
5 / 5 / 24
13,106
1,008
16,983
19,933
42,155
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
20
10 / 4 / 21
13,859
1,066
21,433
17,719
7,597
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
barbabianca13
Gilgamesh
20
11 / 4 / 21
14,604
1,123
23,233
19,638
22,369
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ra
20
8 / 6 / 19
13,408
1,031
21,463
11,628
4,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GSJ96
Achilles
19
1 / 2 / 11
11,818
909
2,629
18,859
21,718
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
GreckPL
Zeus
19
12 / 7 / 2
15,136
1,164
35,171
15,393
6,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
5 / 10 / 8
12,520
963
19,412
30,412
19,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Da Ji
Rodrob0n
Da Ji
19
2 / 10 / 11
12,481
960
13,811
24,181
10,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
0 / 13 / 6
11,405
877
2,380
23,520
12,161

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
58
42
Kills
20
20
Deaths
42
101
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
CaekInc
Neith
8
1
16
16
L
Achilles
GSJ96
Achilles
1
2
11
3.25
L
Zeus
GreckPL
Zeus
12
7
2
1.86
W
Kuzenbo
HighQX
Kuzenbo
5
5
24
3.4
L
5
10
8
0.9
L
Da Ji
Rodrob0n
Da Ji
2
10
11
0.75
L
0
13
6
0.23
W
Olorun
10
4
21
5.13
W
Gilgamesh
barbabianca13
Gilgamesh
11
4
21
5.38
W
Ra
8
6
19
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,485
Damage
73,403
78,405
Taken
112,365
80,581
Mitigated
70,349
17,020
Healing
3,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CaekInc
Neith
17,373
5,676
0
2,106
9,487
3,669
0
5,090
4,397
0
60,340
L
Achilles
GSJ96
Achilles
2,629
1,203
0
221
18,859
21,718
0
10,432
8,427
0
14,850
L
Zeus
GreckPL
Zeus
35,171
3,610
0
0
15,393
6,293
0
7,918
7,475
80,668
0
W
Kuzenbo
HighQX
Kuzenbo
16,983
3,863
0
562
19,933
42,155
0
8,443
11,490
25,202
0
L
19,412
6,152
0
1,282
30,412
19,760
0
16,116
14,296
0
27,221
L
Da Ji
Rodrob0n
Da Ji
13,811
4,282
360
1,961
24,181
10,417
0
14,700
9,481
0
29,746
L
2,380
358
70
44
23,520
12,161
0
10,713
12,807
38,683
0
W
Olorun
21,433
13,087
1,554
5,965
17,719
7,597
0
10,454
7,265
35,532
0
W
Gilgamesh
barbabianca13
Gilgamesh
23,233
6,551
0
1,858
19,638
22,369
0
9,513
10,125
0
43,984
W
Ra
21,463
1,606
3,755
1,220
11,628
4,791
0
4,051
7,577
40,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,524
Gold Earned
63,360
250
Minions Killed
235
5
Camps Cleared
5
1,115,599
Distance Traveled
1,083,618
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,547
1,042
121
9
0
259,055
1
L
Achilles
11,818
909
31
2
0
191,867
0
L
Zeus
15,136
1,164
91
7
0
200,092
0
W
Kuzenbo
13,106
1,008
12
1
2
213,943
0
L
Fenrir
12,520
963
17
1
1
287,698
0
L
Da Ji
12,481
960
29
2
3
219,894
0
L
Ra
11,405
877
67
5
1
184,067
4
W
Olorun
13,859
1,066
29
2
1
198,018
0
W
Gilgamesh
14,604
1,123
42
3
1
227,966
1
W
Ra
13,408
1,031
46
4
1
216,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role