Player Matchup

Ra
Ra
Danaerious
Ra
Level 29
God Stats
32W - 32L
1,533 SR
Queue Stats
137W - 149L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
Everythingyy
Gilgamesh
Level 27
God Stats
5W - 1L
1,843 SR
Queue Stats
47W - 29L
1,556 Elo+
Solo
Loki
Loki
Juice Bawx1860
Loki
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 35L
1,564 Elo+
Solo
Cabrakan
Cabrakan
LarrenzTyler
Cabrakan
Level 25
God Stats
4W - 2L
1,728 SR
Queue Stats
65W - 30L
1,637 Elo+
Solo
Anubis
Anubis
sallis2003
Anubis
Level 26
God Stats
8W - 2L
1,725 SR
Queue Stats
89W - 62L
1,715 Elo+
Solo
Team Averages
Level 24
1,666 SR
1,603 Elo+

VS

Team Averages
Level 28
1,693 SR
1,567 Elo+
Xing Tian
Xing Tian
RottingCoffin
Xing Tian
Level 26
God Stats
2W - 1L
1,801 SR
Queue Stats
56W - 39L
1,650 Elo+
Solo
Artemis
Artemis
Zebra0902
Artemis
Level 28
God Stats
3W - 2L
1,796 SR
Queue Stats
106W - 103L
1,522 Elo+
Solo
Chang'e
Chang'e
aprilfool98
Chang'e
Level 29
God Stats
46W - 39L
1,647 SR
Queue Stats
875W - 796L
1,559 Elo+
Solo
Achilles
Achilles
doggsouljah
Achilles
Level 29
God Stats
8W - 6L
1,531 SR
Queue Stats
119W - 119L
1,608 Elo+
Solo
Fenrir
Fenrir
stotty94
Fenrir
Level 26
God Stats
13W - 16L
1,689 SR
Queue Stats
74W - 79L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 12
10,374
610
9,455
10,169
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Everythingyy
Gilgamesh
16
1 / 5 / 10
9,785
576
10,902
15,021
12,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
10 / 3 / 3
10,919
642
11,227
11,167
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
LarrenzTyler
Cabrakan
15
6 / 1 / 11
10,231
602
10,352
17,319
13,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
sallis2003
Anubis
17
5 / 2 / 3
10,670
628
6,591
6,640
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
RottingCoffin
Xing Tian
15
5 / 3 / 4
9,900
582
8,849
16,439
12,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Zebra0902
Artemis
13
1 / 5 / 4
8,380
493
5,836
10,021
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
aprilfool98
Chang'e
14
3 / 7 / 2
8,424
496
6,250
12,755
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
doggsouljah
Achilles
13
2 / 4 / 4
8,208
483
8,517
17,576
13,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
stotty94
Fenrir
13
3 / 5 / 4
8,459
498
4,500
11,931
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
24
Kills
14
14
Deaths
24
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
W
Gilgamesh
Everythingyy
Gilgamesh
1
5
10
1.2
W
10
3
3
3.83
W
Cabrakan
LarrenzTyler
Cabrakan
6
1
11
11.5
L
Xing Tian
RottingCoffin
Xing Tian
5
3
4
2.33
L
Artemis
Zebra0902
Artemis
1
5
4
0.6
L
Chang'e
aprilfool98
Chang'e
3
7
2
0.57
L
Achilles
doggsouljah
Achilles
2
4
4
1
W
Anubis
sallis2003
Anubis
5
2
3
3.25
L
Fenrir
stotty94
Fenrir
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,527
Damage
33,952
60,316
Taken
68,722
37,767
Mitigated
39,549
25,205
Healing
14,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,455
1,206
1,442
4,407
10,169
4,507
1,213
4,794
5,180
68,058
0
W
Gilgamesh
Everythingyy
Gilgamesh
10,902
2,911
243
6,180
15,021
12,805
873
1,681
13,262
0
60,480
W
11,227
3,200
0
3,842
11,167
4,128
518
3,307
7,860
0
71,398
W
Cabrakan
LarrenzTyler
Cabrakan
10,352
1,584
0
7,688
17,319
13,360
917
6,553
10,614
26,913
0
L
Xing Tian
RottingCoffin
Xing Tian
8,849
1,044
0
3,000
16,439
12,600
0
6,246
9,961
35,030
0
L
Artemis
Zebra0902
Artemis
5,836
2,167
0
777
10,021
3,305
0
5,138
4,607
0
49,152
L
Chang'e
aprilfool98
Chang'e
6,250
495
1,001
3,143
12,755
4,466
0
7,208
5,139
44,638
0
L
Achilles
doggsouljah
Achilles
8,517
1,693
0
2,624
17,576
13,596
0
4,001
13,533
0
39,392
W
Anubis
sallis2003
Anubis
6,591
145
0
1,403
6,640
2,967
2,380
2,273
4,353
68,064
0
L
Fenrir
stotty94
Fenrir
4,500
849
0
3,965
11,931
5,582
0
2,789
9,084
0
46,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,979
Gold Earned
43,371
479
Minions Killed
415
0
Camps Cleared
0
1,659,235
Distance Traveled
1,591,302
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,374
610
116
7
0
329,701
3
W
Gilgamesh
9,785
576
99
6
0
353,161
6
W
Loki
10,919
642
103
6
0
365,871
2
W
Cabrakan
10,231
602
20
1
0
338,404
3
L
Xing Tian
9,900
582
58
3
0
325,157
9
L
Artemis
8,380
493
89
5
0
292,811
5
L
Chang'e
8,424
496
96
6
0
310,786
4
L
Achilles
8,208
483
78
5
0
327,214
4
W
Anubis
10,670
628
141
8
0
272,098
1
L
Fenrir
8,459
498
94
6
0
335,334
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role