Player Matchup

Cthulhu
Cthulhu
NeverZer0
Cthulhu
Level 21
God Stats
1W - 2L
1,730 SR
Queue Stats
14W - 10L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
TheMadDragonX772
Kukulkan
Level 16
God Stats
3W - 5L
1,536 SR
Queue Stats
4W - 6L
1,464 Elo+
Party 1
Medusa
Medusa
teunjr
Medusa
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 70L
1,543 Elo+
Party 1
Team Averages
Level 51
1,589 SR
1,476 Elo+

VS

Team Averages
Level 100
1,359 SR
1,595 Elo+
Anhur
Anhur
Dreadford
Anhur
Level 156
God Stats
1W - 0L
1,299 SR
Queue Stats
7W - 2L
1,773 Elo+
Solo
Ra
Ra
SAIKINGMAKER
Ra
Level 126
God Stats
3W - 4L
1,254 SR
Queue Stats
141W - 197L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sleii
Cu Chulainn
Level 18
God Stats
2W - 1L
1,523 SR
Queue Stats
36W - 24L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NeverZer0
Cthulhu
13
0 / 4 / 4
9,962
553
10,710
15,236
14,902
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 2 / 5
10,271
571
3,657
8,920
4,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
teunjr
Medusa
15
5 / 7 / 0
11,889
661
14,168
18,015
7,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dreadford
Anhur
15
4 / 4 / 6
12,257
681
9,717
13,531
5,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 0 / 5
12,305
684
9,732
6,027
3,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
Sleii
Cu Chulainn
17
5 / 1 / 7
13,795
766
15,026
17,637
17,427
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
13
13
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
Dreadford
Anhur
4
4
6
1.75
L
Cthulhu
NeverZer0
Cthulhu
0
4
4
0.5
W
4
0
5
6.5
W
Cu Chulainn
Sleii
Cu Chulainn
5
1
7
8.5
L
0
2
5
1.25
L
Medusa
teunjr
Medusa
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,535
Damage
34,475
42,171
Taken
37,195
26,576
Mitigated
26,402
5,996
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Dreadford
Anhur
9,717
3,406
0
1,458
13,531
5,487
1,238
4,750
8,781
0
52,996
L
Cthulhu
NeverZer0
Cthulhu
10,710
1,160
383
0
15,236
14,902
0
4,257
10,979
31,569
0
W
9,732
261
4,598
3,667
6,027
3,488
864
2,413
3,614
72,990
0
W
Cu Chulainn
Sleii
Cu Chulainn
15,026
4,045
17
273
17,637
17,427
474
7,283
10,354
8,840
42,775
L
3,657
144
0
872
8,920
4,155
0
2,797
6,123
26,432
0
L
Medusa
teunjr
Medusa
14,168
5,613
0
4,741
18,015
7,519
26
5,192
12,823
0
82,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,122
Gold Earned
38,357
214
Minions Killed
238
0
Camps Cleared
0
909,725
Distance Traveled
984,095
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,257
681
71
4
0
304,469
3
L
Cthulhu
9,962
553
35
2
0
358,559
1
W
Ra
12,305
684
107
6
0
320,093
0
W
Cu Chulainn
13,795
766
60
3
0
359,533
5
L
Kukulkan
10,271
571
66
4
0
237,605
4
L
Medusa
11,889
661
113
6
0
313,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role