Player Matchup

Skadi
Skadi
Bilmuri
Skadi
Level 84
God Stats
12W - 9L
1,465 SR
Queue Stats
293W - 258L
1,376 Elo+
Party 1
Tyr
Tyr
LearningSololane
Tyr
Level 43
God Stats
1W - 2L
1,742 SR
Queue Stats
55W - 41L
1,517 Elo+
Party 1
Janus
Janus
PIZOP
Janus
Level 160
God Stats
21W - 20L
1,518 SR
Queue Stats
475W - 495L
1,511 Elo+
Solo
Hades
Hades
Patiurko
Hades
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
THRATSH
Gilgamesh
Level 88
God Stats
48W - 28L
1,639 SR
Queue Stats
995W - 966L
1,491 Elo+
Solo
Team Averages
Level 104
1,573 SR
1,487 Elo+

VS

Team Averages
Level 57
1,517 SR
1,459 Elo+
Artemis
Artemis
JMoneyBags5112
Artemis
Level 45
God Stats
3W - 4L
1,541 SR
Queue Stats
77W - 77L
1,497 Elo+
Party 3
Osiris
Osiris
Rubenator85
Osiris
Level 68
God Stats
126W - 124L
1,491 SR
Queue Stats
175W - 184L
1,405 Elo+
Party 2
Merlin
Merlin
TheWill2Kill6
Merlin
Level 50
God Stats
5W - 13L
1,375 SR
Queue Stats
42W - 45L
1,530 Elo+
Party 3
Sylvanus
Sylvanus
TylerTheGirthy
Sylvanus
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
202W - 209L
1,365 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ericdaniel2003
Tsukuyomi
Level 108
God Stats
17W - 17L
1,677 SR
Queue Stats
698W - 634L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bilmuri
Skadi
20
6 / 0 / 4
12,761
580
6,660
9,419
3,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 2 / 4
13,614
619
22,325
18,872
18,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
PIZOP
Janus
20
6 / 0 / 2
13,638
620
9,290
9,737
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Patiurko
Hades
8
0 / 1 / 3
7,743
352
2,631
4,941
2,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
THRATSH
Gilgamesh
20
1 / 2 / 4
12,463
567
5,100
16,982
10,218
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 3
11,667
530
4,187
9,976
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
16
0 / 8 / 1
9,588
436
2,395
23,844
29,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 5 / 2
9,138
415
7,590
11,249
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sylvanus
9
1 / 3 / 1
7,077
322
3,647
6,738
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
ericdaniel2003
Tsukuyomi
16
2 / 6 / 1
10,228
465
7,386
16,470
6,255
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
24
Kills
5
5
Deaths
25
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bilmuri
Skadi
6
0
4
8
L
2
3
3
1.17
W
11
2
4
6.5
W
Janus
PIZOP
Janus
6
0
2
7
W
Hades
Patiurko
Hades
0
1
3
1.5
L
Osiris
0
8
1
0.06
W
Gilgamesh
THRATSH
Gilgamesh
1
2
4
1.5
L
0
5
2
0.2
L
Sylvanus
1
3
1
0.5
L
Tsukuyomi
ericdaniel2003
Tsukuyomi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,006
Damage
25,205
59,951
Taken
68,277
38,361
Mitigated
48,098
22,683
Healing
17,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bilmuri
Skadi
6,660
3,705
0
3,961
9,419
3,459
4,659
2,494
6,875
0
91,851
L
4,187
2,090
0
4,018
9,976
3,718
880
2,483
7,455
0
76,282
W
22,325
2,610
0
9,142
18,872
18,499
1,310
2,169
16,571
0
84,816
W
Janus
PIZOP
Janus
9,290
459
0
5,585
9,737
3,928
711
2,551
6,998
109,387
0
W
Hades
Patiurko
Hades
2,631
895
511
2,047
4,941
2,257
225
1,295
3,606
10,771
0
L
Osiris
2,395
839
0
3,651
23,844
29,911
1,695
3,651
20,029
0
46,726
W
Gilgamesh
THRATSH
Gilgamesh
5,100
1,947
0
1,437
16,982
10,218
1,333
3,342
13,524
0
119,199
L
7,590
146
0
1,098
11,249
4,648
0
1,369
9,668
51,801
0
L
Sylvanus
3,647
1,507
508
2,670
6,738
3,566
0
1,895
4,805
15,505
3,191
L
Tsukuyomi
ericdaniel2003
Tsukuyomi
7,386
1,707
441
4,657
16,470
6,255
0
2,350
14,030
0
67,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,219
Gold Earned
47,698
734
Minions Killed
494
0
Camps Cleared
0
2,003,175
Distance Traveled
1,679,177
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,761
580
159
7
0
458,194
6
L
Artemis
11,667
530
143
7
0
384,729
8
W
Tyr
13,614
619
146
7
0
458,048
0
W
Janus
13,638
620
227
10
0
456,453
3
W
Hades
7,743
352
20
1
0
157,775
8
L
Osiris
9,588
436
81
4
0
319,598
0
W
Gilgamesh
12,463
567
182
8
0
472,705
3
L
Merlin
9,138
415
123
6
0
381,551
14
L
Sylvanus
7,077
322
23
1
0
206,466
1
L
Tsukuyomi
10,228
465
124
6
0
386,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role