Player Matchup

Yemoja
Yemoja
Abstaubaer91
Yemoja
Level 43
God Stats
20W - 15L
1,649 SR
Queue Stats
224W - 218L
1,425 Elo+
Solo
Janus
Janus
Edanatos
Janus
Level 149
God Stats
9W - 7L
1,539 SR
Queue Stats
268W - 241L
1,454 Elo+
Solo
King Arthur
King Arthur
andresen0422
King Arthur
Level 62
God Stats
21W - 21L
1,281 SR
Queue Stats
242W - 261L
1,419 Elo+
Solo
Hun Batz
Hun Batz
gamatas7
Hun Batz
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
panda2612
Neith
Level 62
God Stats
9W - 3L
1,725 SR
Queue Stats
385W - 377L
1,498 Elo+
Solo
Team Averages
Level 72
1,539 SR
1,459 Elo+

VS

Team Averages
Level 50
1,464 SR
1,462 Elo+
Da Ji
Da Ji
Deveo
Da Ji
Level 68
God Stats
4W - 5L
1,565 SR
Queue Stats
28W - 29L
1,486 Elo+
Party 1
Yemoja
Yemoja
Donchim420
Yemoja
Level 67
God Stats
8W - 5L
1,575 SR
Queue Stats
48W - 56L
1,397 Elo+
Party 1
Arachne
Arachne
JagGym
Arachne
Level 25
God Stats
1W - 6L
1,150 SR
Queue Stats
53W - 52L
1,490 Elo+
Party 1
Discordia
Discordia
Justmidgame
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,489 Elo+
Party 1
Izanami
Izanami
littlexme
Izanami
Level 65
God Stats
25W - 22L
1,532 SR
Queue Stats
66W - 69L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
3 / 1 / 9
7,661
589
4,620
8,212
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Janus
Edanatos
Janus
12
3 / 2 / 4
7,313
563
4,585
6,780
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
andresen0422
King Arthur
15
5 / 1 / 1
8,822
679
7,026
8,990
4,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
gamatas7
Hun Batz
14
7 / 4 / 3
8,129
625
5,748
11,023
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
panda2612
Neith
12
7 / 1 / 5
7,730
595
10,636
6,980
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Deveo
Da Ji
11
2 / 3 / 0
6,121
471
5,307
7,409
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Donchim420
Yemoja
8
0 / 6 / 2
5,400
415
3,626
9,816
4,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
JagGym
Arachne
12
3 / 5 / 3
7,569
582
10,091
12,265
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Justmidgame
Discordia
12
3 / 5 / 1
7,069
544
6,835
7,425
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
littlexme
Izanami
10
1 / 6 / 1
6,093
469
1,822
8,157
2,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
25
Kills
9
9
Deaths
25
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
1
9
7.5
L
Da Ji
Deveo
Da Ji
2
3
0
0.67
L
Yemoja
Donchim420
Yemoja
0
6
2
0.17
W
Janus
Edanatos
Janus
3
2
4
2.5
L
Arachne
JagGym
Arachne
3
5
3
0.9
L
Discordia
Justmidgame
Discordia
3
5
1
0.7
W
King Arthur
andresen0422
King Arthur
5
1
1
5.5
W
Hun Batz
gamatas7
Hun Batz
7
4
3
2.13
L
Izanami
littlexme
Izanami
1
6
1
0.25
W
Neith
panda2612
Neith
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,615
Damage
27,681
41,985
Taken
45,072
18,390
Mitigated
16,930
13,503
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,620
170
1,233
3,605
8,212
5,623
328
2,241
5,929
24,024
0
L
Da Ji
Deveo
Da Ji
5,307
1,450
0
1,474
7,409
3,350
0
0
7,409
0
26,568
L
Yemoja
Donchim420
Yemoja
3,626
368
769
1,662
9,816
4,746
0
2,784
7,026
16,065
0
W
Janus
Edanatos
Janus
4,585
339
0
1,525
6,780
1,986
366
2,685
3,795
38,453
0
L
Arachne
JagGym
Arachne
10,091
7,375
0
4,770
12,265
4,000
0
1,930
10,249
0
38,955
L
Discordia
Justmidgame
Discordia
6,835
200
0
699
7,425
2,543
141
2,565
4,640
34,730
0
W
King Arthur
andresen0422
King Arthur
7,026
1,372
0
2,460
8,990
4,598
0
1,368
7,510
0
55,231
W
Hun Batz
gamatas7
Hun Batz
5,748
1,804
0
3,031
11,023
3,772
0
1,257
9,632
0
50,231
L
Izanami
littlexme
Izanami
1,822
564
111
404
8,157
2,291
0
1,614
6,543
0
25,755
W
Neith
panda2612
Neith
10,636
5,940
0
1,649
6,980
2,411
897
2,316
4,658
0
41,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,655
Gold Earned
32,252
419
Minions Killed
295
0
Camps Cleared
0
1,212,421
Distance Traveled
1,145,683
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,661
589
42
3
0
240,443
4
L
Da Ji
6,121
471
54
4
0
239,146
1
L
Yemoja
5,400
415
26
2
0
204,113
3
W
Janus
7,313
563
80
6
0
243,495
7
L
Arachne
7,569
582
77
6
0
245,417
4
L
Discordia
7,069
544
70
5
0
221,808
5
W
King Arthur
8,822
679
128
10
0
247,181
4
W
Hun Batz
8,129
625
95
7
0
252,339
2
L
Izanami
6,093
469
68
5
0
235,199
1
W
Neith
7,730
595
74
6
0
228,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role