Player Matchup

Kukulkan
Kukulkan
Bounatale
Kukulkan
Level 64
God Stats
14W - 10L
1,730 SR
Queue Stats
63W - 52L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
LeStone
Danzaburou
Level 87
God Stats
9W - 4L
1,638 SR
Queue Stats
55W - 43L
1,578 Elo+
Party 1
Pele
Pele
MomsSpaghettti
Pele
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Tmakaveli
Sobek
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,402 Elo+
Solo
Set
Set
YoloZwolo
Set
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 77L
1,603 Elo+
Party 1
Team Averages
Level 103
1,574 SR
1,534 Elo+

VS

Team Averages
Level 112
1,506 SR
1,515 Elo+
Scylla
Scylla
LTiceman
Scylla
Level 108
God Stats
3W - 8L
1,101 SR
Queue Stats
826W - 822L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
Lareki
Sun Wukong
Level 153
God Stats
17W - 23L
1,623 SR
Queue Stats
410W - 394L
1,502 Elo+
Solo
Neith
Neith
StruenB
Neith
Level 99
God Stats
8W - 13L
1,404 SR
Queue Stats
606W - 626L
1,531 Elo+
Solo
Xing Tian
Xing Tian
TheSmunken
Xing Tian
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 175L
1,477 Elo+
Solo
Nemesis
Nemesis
WhatTheMoonSaw
Nemesis
Level 136
God Stats
8W - 1L
1,905 SR
Queue Stats
314W - 286L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bounatale
Kukulkan
15
4 / 6 / 3
9,369
521
9,008
9,526
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
LeStone
Danzaburou
14
4 / 6 / 4
9,015
501
9,165
11,397
4,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 6 / 0
9,326
518
5,338
11,791
5,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Tmakaveli
Sobek
13
3 / 4 / 4
8,376
465
6,102
14,371
13,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 4 / 5
8,750
486
4,092
13,661
5,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LTiceman
Scylla
17
10 / 1 / 3
10,617
590
12,076
5,008
1,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Lareki
Sun Wukong
18
6 / 0 / 2
11,117
618
8,329
10,251
5,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
StruenB
Neith
16
5 / 6 / 8
9,945
553
8,351
12,440
4,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
TheSmunken
Xing Tian
14
1 / 4 / 16
9,076
504
8,067
13,991
10,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 3 / 14
9,757
542
9,024
11,422
6,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
13
Kills
26
26
Deaths
14
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bounatale
Kukulkan
4
6
3
0.92
W
Scylla
LTiceman
Scylla
10
1
3
11.5
W
Sun Wukong
Lareki
Sun Wukong
6
0
2
7
L
Danzaburou
LeStone
Danzaburou
4
6
4
1
L
0
6
0
0
W
Neith
StruenB
Neith
5
6
8
1.5
W
Xing Tian
TheSmunken
Xing Tian
1
4
16
2.25
L
Sobek
Tmakaveli
Sobek
3
4
4
1.25
W
4
3
14
3.67
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,705
Damage
45,847
60,746
Taken
53,112
30,914
Mitigated
28,967
13,154
Healing
17,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bounatale
Kukulkan
9,008
632
0
0
9,526
3,413
222
4,819
4,707
59,097
0
W
Scylla
LTiceman
Scylla
12,076
1,373
0
1,393
5,008
1,948
48
2,327
2,681
65,990
0
W
Sun Wukong
Lareki
Sun Wukong
8,329
943
0
5,606
10,251
5,465
922
858
9,393
0
82,677
L
Danzaburou
LeStone
Danzaburou
9,165
5,061
0
2,424
11,397
4,044
640
2,881
8,516
0
61,603
L
5,338
720
0
1,440
11,791
5,217
0
2,099
9,692
0
68,493
W
Neith
StruenB
Neith
8,351
4,511
0
3,826
12,440
4,757
0
3,218
9,222
0
71,850
W
Xing Tian
TheSmunken
Xing Tian
8,067
702
0
2,052
13,991
10,613
0
6,178
7,813
18,628
0
L
Sobek
Tmakaveli
Sobek
6,102
362
0
4,194
14,371
13,038
58
5,073
9,298
15,985
0
W
9,024
3,978
0
4,581
11,422
6,184
300
2,529
8,893
0
62,737
L
4,092
1,525
0
5,096
13,661
5,202
0
5,271
8,390
0
62,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,836
Gold Earned
50,512
509
Minions Killed
534
0
Camps Cleared
0
1,689,790
Distance Traveled
1,798,502
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,369
521
118
7
0
311,626
3
W
Scylla
10,617
590
133
7
0
339,587
7
W
Sun Wukong
11,117
618
152
8
0
373,619
1
L
Danzaburou
9,015
501
118
7
0
318,288
4
L
Pele
9,326
518
140
8
0
358,919
5
W
Neith
9,945
553
121
7
0
316,390
2
W
Xing Tian
9,076
504
20
1
0
385,320
4
L
Sobek
8,376
465
16
1
0
330,271
4
W
Nemesis
9,757
542
108
6
0
383,586
5
L
Set
8,750
486
117
7
0
370,686
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role