Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bob Caninha
Ah Muzen Cab
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 35L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
TOTALMENTEFREE
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 70
1,500 SR
1,480 Elo+

VS

Team Averages
Level 100
1,664 SR
1,343 Elo+
Ao Kuang
Ao Kuang
DS_stonekill
Ao Kuang
Level 59
God Stats
6W - 5L
1,628 SR
Queue Stats
187W - 239L
1,345 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kirito420-BR
Kumbhakarna
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,257 Elo+
Party 1
Medusa
Medusa
erickmangue
Medusa
Level 122
God Stats
2W - 3L
1,865 SR
Queue Stats
125W - 141L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
1 / 5 / 12
15,729
605
17,877
17,555
12,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Bob Caninha
Ah Muzen Cab
20
11 / 4 / 6
17,680
680
25,303
16,833
7,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
TOTALMENTEFREE
Gilgamesh
19
5 / 4 / 10
17,815
685
14,407
14,350
8,075
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DS_stonekill
Ao Kuang
20
7 / 5 / 4
17,692
680
10,443
21,640
11,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
Kirito420-BR
Kumbhakarna
18
0 / 3 / 10
14,579
561
7,907
27,006
33,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
18
6 / 9 / 6
16,326
628
18,466
21,184
6,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
17
Kills
13
13
Deaths
17
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
5
12
1.4
W
Ah Muzen Cab
Bob Caninha
Ah Muzen Cab
11
4
6
3.5
L
Ao Kuang
DS_stonekill
Ao Kuang
7
5
4
1.8
L
Kumbhakarna
Kirito420-BR
Kumbhakarna
0
3
10
1.67
W
Gilgamesh
TOTALMENTEFREE
Gilgamesh
5
4
10
2.5
L
Medusa
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,587
Damage
36,816
48,738
Taken
69,830
28,242
Mitigated
51,617
11,367
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
17,877
900
296
4,759
17,555
12,676
566
6,140
11,415
71,291
0
W
Ah Muzen Cab
Bob Caninha
Ah Muzen Cab
25,303
10,001
0
4,210
16,833
7,491
3,812
6,130
10,703
0
111,450
L
Ao Kuang
DS_stonekill
Ao Kuang
10,443
1,059
0
8,031
21,640
11,463
0
5,592
15,704
80,585
0
L
Kumbhakarna
Kirito420-BR
Kumbhakarna
7,907
633
0
666
27,006
33,611
953
7,662
18,662
53,760
0
W
Gilgamesh
TOTALMENTEFREE
Gilgamesh
14,407
2,453
0
2,102
14,350
8,075
420
6,237
8,113
0
108,154
L
Medusa
18,466
9,778
0
500
21,184
6,543
0
3,830
17,092
0
94,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,224
Gold Earned
48,597
333
Minions Killed
340
0
Camps Cleared
0
1,305,276
Distance Traveled
1,370,290
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,729
605
109
4
0
454,077
0
W
Ah Muzen Cab
17,680
680
124
5
0
431,158
0
L
Ao Kuang
17,692
680
130
5
0
489,495
1
L
Kumbhakarna
14,579
561
67
3
0
486,099
5
W
Gilgamesh
17,815
685
100
4
0
420,041
7
L
Medusa
16,326
628
143
6
0
394,696
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role