Player Matchup

Thanatos
Thanatos
Maykievic
Thanatos
Level 127
God Stats
4W - 0L
1,767 SR
Queue Stats
132W - 73L
1,694 Elo+
Party 1
Sol
Sol
OdorlessCrane
Sol
Level 17
God Stats
4W - 4L
1,429 SR
Queue Stats
24W - 25L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
TempestRed
Gilgamesh
Level 156
God Stats
30W - 25L
1,637 SR
Queue Stats
262W - 260L
1,613 Elo+
Party 1
Team Averages
Level 100
1,611 SR
1,582 Elo+

VS

Team Averages
Level 67
1,566 SR
1,552 Elo+
Gilgamesh
Gilgamesh
Abgehgeorg
Gilgamesh
Level 145
God Stats
1W - 2L
1,837 SR
Queue Stats
42W - 47L
1,580 Elo+
Party 2
Thoth
Thoth
PsychoSteve0
Thoth
Level 26
God Stats
1W - 4L
1,272 SR
Queue Stats
180W - 178L
1,530 Elo+
Solo
Cernunnos
Cernunnos
Salomnos
Cernunnos
Level 29
God Stats
7W - 7L
1,589 SR
Queue Stats
14W - 14L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Maykievic
Thanatos
20
15 / 11 / 3
17,636
802
22,693
26,221
18,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 9 / 7
12,920
587
8,951
17,973
4,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TempestRed
Gilgamesh
17
4 / 10 / 13
14,911
678
18,079
30,626
34,000
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abgehgeorg
Gilgamesh
19
12 / 1 / 16
16,448
748
28,328
21,865
23,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
7 / 9 / 11
15,014
682
19,359
15,262
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Salomnos
Cernunnos
18
10 / 9 / 13
15,222
692
15,943
20,090
6,987
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
19
Kills
29
30
Deaths
19
23
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Abgehgeorg
Gilgamesh
12
1
16
20
W
Thanatos
Maykievic
Thanatos
15
11
3
1.5
W
0
9
7
0.39
L
7
9
11
1.39
L
Cernunnos
Salomnos
Cernunnos
10
9
13
1.83
W
Gilgamesh
TempestRed
Gilgamesh
4
10
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,723
Damage
63,630
74,820
Taken
57,217
57,803
Mitigated
35,497
20,244
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Abgehgeorg
Gilgamesh
28,328
7,772
0
4,431
21,865
23,992
782
4,976
16,714
514
62,671
W
Thanatos
Maykievic
Thanatos
22,693
6,390
0
15,885
26,221
18,817
2,018
6,915
18,618
0
70,030
W
8,951
2,189
0
3,491
17,973
4,986
654
5,023
12,419
63,736
0
L
19,359
859
0
264
15,262
4,518
1,034
2,437
12,625
70,902
0
L
Cernunnos
Salomnos
Cernunnos
15,943
9,459
0
5,413
20,090
6,987
1,217
2,079
17,761
0
55,989
W
Gilgamesh
TempestRed
Gilgamesh
18,079
2,370
0
868
30,626
34,000
176
6,749
22,815
818
60,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,467
Gold Earned
46,684
221
Minions Killed
221
0
Camps Cleared
0
1,133,692
Distance Traveled
1,025,327
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
16,448
748
49
2
0
384,572
2
W
Thanatos
17,636
802
71
3
0
384,671
2
W
Sol
12,920
587
95
4
0
347,883
0
L
Thoth
15,014
682
96
4
0
313,091
3
L
Cernunnos
15,222
692
76
3
0
327,664
0
W
Gilgamesh
14,911
678
55
3
0
401,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role