Player Matchup

Cthulhu
Cthulhu
Diamond V
LaScamorza
Cthulhu
Diamond V
Level 154
God Stats
32W - 19L
1,755 SR
Queue Stats
180W - 157L
2,097 MMR
Solo
Sobek
Sobek
Platinum I
SenShi2
Sobek
Platinum I
Level 147
God Stats
49W - 27L
1,681 SR
Queue Stats
410W - 389L
2,114 MMR
Solo
Raijin
Raijin
Diamond III
YungHomieSwag
Raijin
Diamond III
Level 141
God Stats
15W - 6L
1,844 SR
Queue Stats
360W - 347L
2,202 MMR
Solo
Serqet
Serqet
Diamond III
ZarGhoul
Serqet
Diamond III
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 69L
2,118 MMR
Solo
Cupid
Cupid
Diamond V
pagong37
Cupid
Diamond V
Level 106
God Stats
1W - 1L
1,295 SR
Queue Stats
139W - 105L
2,160 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,615 SR
2,138 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 105
1,500 SR
1,731 MMR
Kumbhakarna
Kumbhakarna
Diamond V
Azulito13
Kumbhakarna
Diamond V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 196L
2,036 MMR
Party 1
Xbalanque
Xbalanque
Diamond III
ByChernoXx
Xbalanque
Diamond III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Masters
Dracö
Hercules
Masters
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond V
Himori
Scylla
Diamond V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
2,119 MMR
Solo
Bastet
Bastet
Diamond IV
MonkeySafarí
Bastet
Diamond IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LaScamorza
Cthulhu
18
5 / 4 / 5
11,945
597
18,490
17,754
14,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
SenShi2
Sobek
15
2 / 3 / 13
11,041
552
8,484
20,857
23,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
3 / 1 / 7
12,278
614
11,028
9,791
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
ZarGhoul
Serqet
19
5 / 2 / 10
12,112
606
13,531
15,364
10,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
pagong37
Cupid
20
10 / 1 / 5
13,955
698
18,262
14,149
5,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AthenaSetApolloChang'eTiamat

VS

Bans
ChernobogKing ArthurCerberusTsukuyomiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Azulito13
Kumbhakarna
16
1 / 3 / 4
9,998
500
9,691
27,149
21,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
ByChernoXx
Xbalanque
18
1 / 5 / 2
10,849
542
6,480
13,668
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Dracö
Hercules
15
1 / 4 / 4
9,985
499
6,978
23,557
19,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
Himori
Scylla
17
1 / 6 / 4
10,095
505
9,228
11,083
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 7 / 3
10,365
518
15,957
17,213
6,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
25
Kills
11
11
Deaths
25
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Azulito13
Kumbhakarna
1
3
4
1
L
Xbalanque
ByChernoXx
Xbalanque
1
5
2
0.4
L
Hercules
Dracö
Hercules
1
4
4
0.75
L
Scylla
Himori
Scylla
1
6
4
0.5
W
Cthulhu
LaScamorza
Cthulhu
5
4
5
1.88
L
7
7
3
1.21
W
Sobek
SenShi2
Sobek
2
3
13
2.83
W
3
1
7
6.5
W
Serqet
ZarGhoul
Serqet
5
2
10
5
W
Cupid
pagong37
Cupid
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,795
Damage
48,334
77,915
Taken
92,670
58,318
Mitigated
55,298
33,210
Healing
27,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Azulito13
Kumbhakarna
9,691
1,094
0
11,387
27,149
21,013
0
15,968
10,382
60,780
0
L
Xbalanque
ByChernoXx
Xbalanque
6,480
3,341
0
4,005
13,668
4,783
3,338
1,240
12,428
0
90,052
L
Hercules
Dracö
Hercules
6,978
2,598
134
8,571
23,557
19,725
0
10,095
12,742
0
33,970
L
Scylla
Himori
Scylla
9,228
528
0
1,256
11,083
3,593
50
4,739
5,982
81,417
0
W
Cthulhu
LaScamorza
Cthulhu
18,490
1,424
917
6,482
17,754
14,235
1,086
8,887
8,761
71,332
0
L
15,957
4,228
0
2,484
17,213
6,184
0
5,960
10,687
0
58,577
W
Sobek
SenShi2
Sobek
8,484
487
0
6,246
20,857
23,297
666
2,381
18,360
23,339
0
W
11,028
1,685
0
2,805
9,791
4,148
1,008
2,608
6,957
105,990
0
W
Serqet
ZarGhoul
Serqet
13,531
2,773
0
5,370
15,364
10,913
0
4,647
10,537
0
75,231
W
Cupid
pagong37
Cupid
18,262
12,922
1,524
9,866
14,149
5,725
4,096
819
13,330
0
138,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,331
Gold Earned
51,292
713
Minions Killed
577
0
Camps Cleared
0
2,047,745
Distance Traveled
1,935,043
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,998
500
117
6
0
396,399
6
L
Xbalanque
10,849
542
169
8
0
377,782
3
L
Hercules
9,985
499
36
2
0
388,053
5
L
Scylla
10,095
505
165
8
0
375,762
4
W
Cthulhu
11,945
597
133
7
0
362,653
4
L
Bastet
10,365
518
90
5
0
397,047
3
W
Sobek
11,041
552
32
2
0
423,426
7
W
Raijin
12,278
614
208
10
0
390,842
12
W
Serqet
12,112
606
127
6
0
488,180
1
W
Cupid
13,955
698
213
11
0
382,644
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role