Player Matchup

Sobek
Sobek
DISC314
Sobek
Level 13
God Stats
1W - 1L
1,289 SR
Queue Stats
8W - 8L
1,415 Elo+
Party 1
Hachiman
Hachiman
JIepuko
Hachiman
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 22L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
ToxicShiba
Kukulkan
Level 28
God Stats
2W - 0L
1,742 SR
Queue Stats
41W - 22L
1,684 Elo+
Solo
Ymir
Ymir
VAF11
Ymir
Level 2
God Stats
6W - 4L
1,784 SR
Queue Stats
15W - 18L
1,493 Elo+
Party 1
Rama
Rama
Whyutalking
Rama
Level 27
God Stats
51W - 26L
1,713 SR
Queue Stats
174W - 126L
1,629 Elo+
Solo
Team Averages
Level 19
1,606 SR
1,536 Elo+

VS

Team Averages
Level 11
1,575 SR
1,588 Elo+
Ra
Ra
Aceo
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,574 Elo+
Solo
Merlin
Merlin
KINGDOMxHEARTSz
Merlin
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Bellona
Bellona
KiloBagOfRice
Bellona
Level 14
God Stats
1W - 1L
1,819 SR
Queue Stats
5W - 3L
1,699 Elo+
Solo
Scylla
Scylla
Pointsmoke23
Scylla
Level 23
God Stats
2W - 3L
1,556 SR
Queue Stats
77W - 41L
1,631 Elo+
Solo
Kukulkan
Kukulkan
Trukesss
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DISC314
Sobek
19
1 / 3 / 32
11,499
1,045
5,669
11,653
12,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
JIepuko
Hachiman
17
5 / 1 / 21
11,037
1,003
8,296
10,686
3,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
ToxicShiba
Kukulkan
20
19 / 2 / 15
14,521
1,320
37,814
9,178
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
VAF11
Ymir
19
4 / 4 / 22
11,010
1,001
4,124
14,555
12,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
14 / 2 / 10
12,426
1,130
16,500
12,091
4,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Aceo
Ra
17
0 / 8 / 8
9,903
900
5,438
14,496
5,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 17 / 7
10,596
963
5,989
20,069
7,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
16
4 / 9 / 3
10,923
993
9,190
17,507
11,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
18
5 / 3 / 5
12,615
1,147
19,940
10,833
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Trukesss
Kukulkan
16
2 / 6 / 6
10,120
920
13,779
15,204
5,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
41
43
Kills
12
12
Deaths
43
100
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ra
Aceo
Ra
0
8
8
0.5
W
Sobek
DISC314
Sobek
1
3
32
5.67
W
Hachiman
JIepuko
Hachiman
5
1
21
15.5
L
1
17
7
0.26
L
Bellona
4
9
3
0.61
L
Scylla
5
3
5
2.5
W
Kukulkan
ToxicShiba
Kukulkan
19
2
15
13.25
L
Kukulkan
Trukesss
Kukulkan
2
6
6
0.83
W
Ymir
VAF11
Ymir
4
4
22
3.75
W
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,403
Damage
54,336
58,163
Taken
78,109
37,804
Mitigated
34,503
6,220
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
Aceo
Ra
5,438
139
1,933
2,368
14,496
5,143
0
10,287
4,209
24,065
0
W
Sobek
DISC314
Sobek
5,669
417
0
898
11,653
12,331
0
9,887
1,555
9,286
0
W
Hachiman
JIepuko
Hachiman
8,296
5,407
0
787
10,686
3,915
0
7,767
2,792
0
20,536
L
5,989
1,723
0
0
20,069
7,798
0
12,852
7,217
12,404
0
L
Bellona
9,190
3,003
0
834
17,507
11,716
0
9,330
8,177
35
19,231
L
Scylla
19,940
1,905
0
968
10,833
4,077
0
5,660
5,173
63,470
0
W
Kukulkan
ToxicShiba
Kukulkan
37,814
4,968
0
2,465
9,178
3,998
0
5,146
3,986
100,162
0
L
Kukulkan
Trukesss
Kukulkan
13,779
1,237
375
489
15,204
5,769
0
9,478
5,726
26,102
0
W
Ymir
VAF11
Ymir
4,124
467
0
0
14,555
12,854
0
12,774
1,576
10,656
0
W
16,500
12,750
0
2,070
12,091
4,706
0
8,848
3,073
0
35,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,493
Gold Earned
54,157
232
Minions Killed
202
10
Camps Cleared
6
1,002,070
Distance Traveled
945,302
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,903
900
45
4
1
189,709
2
W
Sobek
11,499
1,045
11
1
0
191,906
2
W
Hachiman
11,037
1,003
21
2
3
210,612
0
L
Merlin
10,596
963
13
1
0
156,343
1
L
Bellona
10,923
993
14
1
2
218,541
0
L
Scylla
12,615
1,147
100
9
2
211,389
0
W
Kukulkan
14,521
1,320
151
14
2
201,164
1
L
Kukulkan
10,120
920
30
3
1
169,320
0
W
Ymir
11,010
1,001
10
1
1
195,024
0
W
Rama
12,426
1,130
39
4
4
203,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role