Player Matchup

Hou Yi
Hou Yi
Nevisisfat
Hou Yi
Level 29
God Stats
14W - 2L
1,857 SR
Queue Stats
24W - 12L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
PilotBatman21
Gilgamesh
Level 68
God Stats
5W - 3L
1,413 SR
Queue Stats
33W - 26L
1,493 Elo+
Party 1
Tiamat
Tiamat
d3ad14
Tiamat
Level 14
God Stats
15W - 5L
1,620 SR
Queue Stats
146W - 175L
1,438 Elo+
Solo
Team Averages
Level 37
1,630 SR
1,495 Elo+

VS

Team Averages
Level 19
1,541 SR
1,320 Elo+
Baron Samedi
Baron Samedi
Demonking74475
Baron Samedi
Level 22
God Stats
193W - 132L
1,525 SR
Queue Stats
450W - 389L
1,470 Elo+
Solo
Cerberus
Cerberus
ElijahGerb
Cerberus
Level 29
God Stats
21W - 15L
1,598 SR
Queue Stats
209W - 228L
1,340 Elo+
Solo
Olorun
Olorun
Henrique_Paulo_
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Nevisisfat
Hou Yi
13
6 / 0 / 8
10,311
687
13,726
9,170
3,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
PilotBatman21
Gilgamesh
14
7 / 2 / 7
10,442
696
16,377
13,883
6,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
d3ad14
Tiamat
14
2 / 1 / 9
10,672
711
7,027
7,969
5,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Demonking74475
Baron Samedi
13
3 / 4 / 0
9,783
652
12,684
15,704
7,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
ElijahGerb
Cerberus
11
0 / 3 / 2
8,880
592
5,201
17,744
18,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 8 / 2
8,323
555
3,326
12,737
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Demonking74475
Baron Samedi
3
4
0
0.75
L
Cerberus
ElijahGerb
Cerberus
0
3
2
0.33
L
0
8
2
0.13
W
Hou Yi
Nevisisfat
Hou Yi
6
0
8
10
W
Gilgamesh
PilotBatman21
Gilgamesh
7
2
7
5.25
W
Tiamat
d3ad14
Tiamat
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,130
Damage
21,211
31,022
Taken
46,185
15,365
Mitigated
31,473
6,262
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Demonking74475
Baron Samedi
12,684
1,536
2,483
5,880
15,704
7,894
0
2,260
13,444
50,993
0
L
Cerberus
ElijahGerb
Cerberus
5,201
271
0
2,179
17,744
18,613
0
2,799
14,945
22,253
0
L
3,326
1,617
728
1,912
12,737
4,966
0
2,122
10,615
26,137
0
W
Hou Yi
Nevisisfat
Hou Yi
13,726
7,486
413
1,388
9,170
3,450
426
6,675
2,495
0
33,996
W
Gilgamesh
PilotBatman21
Gilgamesh
16,377
4,286
0
1,184
13,883
6,661
156
9,419
4,464
0
44,360
W
Tiamat
d3ad14
Tiamat
7,027
1,196
50
3,227
7,969
5,254
329
5,217
2,752
61,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,425
Gold Earned
26,986
203
Minions Killed
184
0
Camps Cleared
0
791,888
Distance Traveled
699,378
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,783
652
76
5
0
249,516
5
L
Cerberus
8,880
592
41
3
0
257,832
1
L
Olorun
8,323
555
67
4
0
192,030
2
W
Hou Yi
10,311
687
46
3
0
266,294
0
W
Gilgamesh
10,442
696
43
3
0
273,087
4
W
Tiamat
10,672
711
114
8
0
252,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role