Player Matchup

Gilgamesh
Gilgamesh
Everythingyy
Gilgamesh
Level 27
God Stats
5W - 1L
1,727 SR
Queue Stats
47W - 29L
1,543 Elo+
Solo
Kali
Kali
LarrenzTyler
Kali
Level 24
God Stats
2W - 1L
1,475 SR
Queue Stats
65W - 30L
1,628 Elo+
Solo
Ares
Ares
LovelyStoners
Ares
Level 18
God Stats
4W - 2L
1,498 SR
Queue Stats
92W - 115L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
doggsouljah
Baron Samedi
Level 29
God Stats
2W - 1L
1,308 SR
Queue Stats
119W - 119L
1,600 Elo+
Solo
Anubis
Anubis
sallis2003
Anubis
Level 26
God Stats
8W - 2L
1,582 SR
Queue Stats
89W - 62L
1,709 Elo+
Solo
Team Averages
Level 25
1,518 SR
1,601 Elo+

VS

Team Averages
Level 20
1,635 SR
1,530 Elo+
Arachne
Arachne
Danaerious
Arachne
Level 29
God Stats
62W - 57L
1,555 SR
Queue Stats
137W - 149L
1,553 Elo+
Solo
Ra
Ra
Juice Bawx1860
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 35L
1,611 Elo+
Solo
Izanami
Izanami
MuneChild13
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,311 Elo+
Solo
Amaterasu
Amaterasu
SnKEnjoyer
Amaterasu
Level 25
God Stats
13W - 8L
1,674 SR
Queue Stats
144W - 130L
1,645 Elo+
Solo
Cerberus
Cerberus
Zebra0902
Cerberus
Level 28
God Stats
5W - 1L
1,944 SR
Queue Stats
106W - 103L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Everythingyy
Gilgamesh
9
1 / 0 / 0
4,719
674
2,700
3,233
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 0 / 1
4,043
578
1,592
3,814
1,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 0 / 1
4,647
664
1,483
3,048
1,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
doggsouljah
Baron Samedi
8
0 / 1 / 0
3,983
569
1,355
2,425
748
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
sallis2003
Anubis
7
1 / 2 / 2
4,444
635
1,942
2,820
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Danaerious
Arachne
8
2 / 1 / 1
4,617
660
2,003
3,532
1,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 0
5,537
791
793
3,035
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
MuneChild13
Izanami
2
0 / 2 / 0
3,079
440
475
1,453
267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
SnKEnjoyer
Amaterasu
7
0 / 1 / 0
3,979
568
944
4,451
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Zebra0902
Cerberus
7
0 / 0 / 2
4,141
592
1,688
3,351
1,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
3
3
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
Danaerious
Arachne
2
1
1
2.5
W
Gilgamesh
Everythingyy
Gilgamesh
1
0
0
1
L
1
0
0
1
W
0
0
1
0.5
W
2
0
1
2.5
L
Izanami
MuneChild13
Izanami
0
2
0
0
L
Amaterasu
SnKEnjoyer
Amaterasu
0
1
0
0
L
Cerberus
Zebra0902
Cerberus
0
0
2
1
W
Baron Samedi
doggsouljah
Baron Samedi
0
1
0
0
W
Anubis
sallis2003
Anubis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,072
Damage
5,903
15,340
Taken
15,822
5,214
Mitigated
4,967
5,904
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Danaerious
Arachne
2,003
1,332
0
1,000
3,532
1,078
0
545
2,981
0
21,608
W
Gilgamesh
Everythingyy
Gilgamesh
2,700
845
0
2,033
3,233
1,232
0
0
3,233
0
23,127
L
793
98
232
2,129
3,035
1,030
0
1,355
1,680
36,624
0
W
1,592
528
0
1,684
3,814
1,050
0
208
3,606
0
14,885
W
1,483
274
135
1,193
3,048
1,169
162
854
2,194
9,959
0
L
Izanami
MuneChild13
Izanami
475
361
0
0
1,453
267
0
1,058
327
0
4,245
L
Amaterasu
SnKEnjoyer
Amaterasu
944
426
0
2,292
4,451
1,549
0
0
4,451
0
14,110
L
Cerberus
Zebra0902
Cerberus
1,688
72
0
2,168
3,351
1,043
0
1,606
1,603
14,634
0
W
Baron Samedi
doggsouljah
Baron Samedi
1,355
211
0
508
2,425
748
0
585
1,840
21,484
0
W
Anubis
sallis2003
Anubis
1,942
330
0
351
2,820
1,015
0
834
1,986
21,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,836
Gold Earned
21,353
196
Minions Killed
220
0
Camps Cleared
0
670,676
Distance Traveled
638,378
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,617
660
52
7
0
144,123
1
W
Gilgamesh
4,719
674
52
7
0
159,707
2
L
Ra
5,537
791
90
13
0
148,173
2
W
Kali
4,043
578
44
6
0
159,687
2
W
Ares
4,647
664
23
3
0
119,544
0
L
Izanami
3,079
440
6
1
0
61,872
0
L
Amaterasu
3,979
568
29
4
0
135,382
3
L
Cerberus
4,141
592
43
6
0
148,828
2
W
Baron Samedi
3,983
569
34
5
0
126,105
1
W
Anubis
4,444
635
43
6
0
105,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role