Player Matchup

Janus
Janus
DamnOwis
Janus
Level 46
God Stats
4W - 7L
1,287 SR
Queue Stats
35W - 42L
1,520 Elo+
Solo
Ares
Ares
Heimmain
Ares
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 151L
1,538 Elo+
Party 1
Chernobog
Chernobog
Neptunit1
Chernobog
Level 146
God Stats
0W - 3L
1,177 SR
Queue Stats
277W - 227L
1,582 Elo+
Party 1
Mulan
Mulan
WUTSUPMONKEE
Mulan
Level 65
God Stats
30W - 32L
1,524 SR
Queue Stats
230W - 229L
1,537 Elo+
Party 4
Cu Chulainn
Cu Chulainn
seagodwolf
Cu Chulainn
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 64L
1,490 Elo+
Party 4
Team Averages
Level 64
1,398 SR
1,533 Elo+

VS

Team Averages
Level 65
1,717 SR
1,612 Elo+
Danzaburou
Danzaburou
ELPAQUlTO
Danzaburou
Level 78
God Stats
3W - 4L
1,621 SR
Queue Stats
32W - 20L
1,619 Elo+
Party 3
Mercury
Mercury
Gipseri
Mercury
Level 29
God Stats
21W - 10L
1,651 SR
Queue Stats
74W - 51L
1,667 Elo+
Party 2
Set
Set
Mido123
Set
Level 104
God Stats
8W - 4L
1,691 SR
Queue Stats
21W - 13L
1,613 Elo+
Party 2
Sobek
Sobek
PèreCastÓr
Sobek
Level 26
God Stats
3W - 2L
1,811 SR
Queue Stats
13W - 8L
1,541 Elo+
Party 3
Eset
Eset
Winault
Eset
Level 87
God Stats
13W - 3L
1,813 SR
Queue Stats
32W - 19L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DamnOwis
Janus
8
2 / 8 / 0
5,180
518
3,567
7,801
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
7
1 / 5 / 1
4,777
478
2,370
9,455
3,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Neptunit1
Chernobog
10
0 / 3 / 1
5,523
552
4,020
6,839
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 0
5,713
571
4,105
6,755
3,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
seagodwolf
Cu Chulainn
7
0 / 2 / 0
4,688
469
1,022
5,372
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ELPAQUlTO
Danzaburou
11
4 / 1 / 2
6,744
674
4,836
6,078
1,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Gipseri
Mercury
12
9 / 0 / 1
7,029
703
5,969
4,496
1,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
12
1 / 0 / 1
6,340
634
3,683
6,302
2,472
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

9
3 / 0 / 5
5,729
573
2,628
5,247
2,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Eset
Winault
Eset
11
3 / 2 / 7
6,824
682
5,941
5,454
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
20
20
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
DamnOwis
Janus
2
8
0
0.25
W
Danzaburou
ELPAQUlTO
Danzaburou
4
1
2
5
W
Mercury
Gipseri
Mercury
9
0
1
9.5
L
Ares
1
5
1
0.3
W
Set
1
0
1
1.5
L
Chernobog
Neptunit1
Chernobog
0
3
1
0.17
W
3
0
5
5.5
L
0
2
0
0
W
Eset
Winault
Eset
3
2
7
3.25
L
Cu Chulainn
seagodwolf
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,084
Damage
23,057
36,222
Taken
27,577
13,029
Mitigated
10,228
6,563
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DamnOwis
Janus
3,567
234
0
645
7,801
2,132
0
3,505
3,998
25,598
0
W
Danzaburou
ELPAQUlTO
Danzaburou
4,836
2,281
0
1,567
6,078
1,735
0
432
5,646
0
35,892
W
Mercury
Gipseri
Mercury
5,969
2,742
0
535
4,496
1,337
0
643
3,853
0
40,394
L
Ares
2,370
293
0
1,294
9,455
3,947
0
2,496
6,843
10,604
0
W
Set
3,683
1,766
0
2,056
6,302
2,472
0
0
6,302
0
38,585
L
Chernobog
Neptunit1
Chernobog
4,020
1,938
0
2,102
6,839
2,070
0
551
6,256
0
34,562
W
2,628
394
381
3,183
5,247
2,901
0
1,177
4,070
8,652
0
L
4,105
921
0
2,022
6,755
3,212
0
0
6,755
0
35,025
W
Eset
Winault
Eset
5,941
651
122
1,353
5,454
1,783
490
3,685
1,769
31,928
0
L
Cu Chulainn
seagodwolf
Cu Chulainn
1,022
425
0
500
5,372
1,668
14
1,481
3,801
0
20,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,881
Gold Earned
32,666
258
Minions Killed
334
0
Camps Cleared
0
895,758
Distance Traveled
1,015,261
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,180
518
45
5
0
173,917
1
W
Danzaburou
6,744
674
85
9
0
180,432
1
W
Mercury
7,029
703
74
7
0
245,329
2
L
Ares
4,777
478
16
2
0
197,373
0
W
Set
6,340
634
90
9
0
182,627
1
L
Chernobog
5,523
552
72
7
0
184,304
0
W
Sobek
5,729
573
13
1
0
209,208
4
L
Mulan
5,713
571
80
8
0
180,017
4
W
Eset
6,824
682
72
7
0
197,665
2
L
Cu Chulainn
4,688
469
45
5
0
160,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role