Player Matchup

Guan Yu
Guan Yu
Bargok
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,642 Elo+
Solo
Pele
Pele
Drackn
Pele
Level 27
God Stats
15W - 11L
1,585 SR
Queue Stats
63W - 71L
1,493 Elo+
Solo
Hachiman
Hachiman
Galofakju
Hachiman
Level 17
God Stats
1W - 1L
1,519 SR
Queue Stats
3W - 5L
1,494 Elo+
Party 1
Apollo
Apollo
Galofaks
Apollo
Level 16
God Stats
1W - 4L
1,490 SR
Queue Stats
2W - 6L
1,330 Elo+
Party 1
Loki
Loki
xTheGanjaManx
Loki
Level 27
God Stats
33W - 23L
1,557 SR
Queue Stats
110W - 107L
1,464 Elo+
Solo
Team Averages
Level 18
1,530 SR
1,485 Elo+

VS

Team Averages
Level 25
1,522 SR
1,506 Elo+
Gilgamesh
Gilgamesh
Jolgrim
Gilgamesh
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 82L
1,380 Elo+
Solo
Thor
Thor
Onemaninbronze
Thor
Level 56
God Stats
2W - 1L
1,702 SR
Queue Stats
4W - 5L
1,559 Elo+
Party 3
Kukulkan
Kukulkan
QuentinsAPoo
Kukulkan
Level 8
God Stats
3W - 4L
1,410 SR
Queue Stats
5W - 5L
1,559 Elo+
Party 3
Izanami
Izanami
cmikaelson
Izanami
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
10W - 11L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
kaksallad
Cthulhu
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 89L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bargok
Guan Yu
19
5 / 7 / 7
13,419
447
10,534
28,690
25,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
Drackn
Pele
20
7 / 10 / 7
13,630
454
20,864
31,706
13,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Galofakju
Hachiman
18
2 / 7 / 6
11,510
384
8,476
18,476
5,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Galofaks
Apollo
20
5 / 11 / 6
14,417
481
19,273
26,935
8,748
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 6 / 3
14,959
499
12,924
24,074
9,367
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jolgrim
Gilgamesh
20
9 / 5 / 13
15,873
529
19,406
23,964
21,365
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
11 / 7 / 13
15,890
530
25,252
28,707
25,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
QuentinsAPoo
Kukulkan
20
2 / 5 / 10
13,839
461
11,668
13,349
6,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
cmikaelson
Izanami
20
8 / 8 / 11
15,010
500
21,574
21,458
13,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
kaksallad
Cthulhu
20
11 / 4 / 15
15,299
510
26,795
26,442
32,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
103
27
Kills
41
41
Deaths
29
29
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bargok
Guan Yu
5
7
7
1.21
L
Pele
Drackn
Pele
7
10
7
1.05
L
Hachiman
Galofakju
Hachiman
2
7
6
0.71
L
Apollo
Galofaks
Apollo
5
11
6
0.73
W
Gilgamesh
Jolgrim
Gilgamesh
9
5
13
3.1
W
11
7
13
2.5
W
Kukulkan
QuentinsAPoo
Kukulkan
2
5
10
1.4
W
Izanami
cmikaelson
Izanami
8
8
11
1.69
W
Cthulhu
kaksallad
Cthulhu
11
4
15
4.63
L
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,071
Damage
104,695
129,881
Taken
113,920
62,614
Mitigated
98,190
28,783
Healing
21,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bargok
Guan Yu
10,534
1,531
1,054
4,882
28,690
25,064
474
5,522
23,043
0
45,558
L
Pele
Drackn
Pele
20,864
3,395
695
6,755
31,706
13,706
0
9,542
21,939
0
95,279
L
Hachiman
Galofakju
Hachiman
8,476
5,591
0
1,249
18,476
5,729
486
7,500
10,826
0
35,633
L
Apollo
Galofaks
Apollo
19,273
13,019
0
3,500
26,935
8,748
3,983
9,352
17,133
0
83,180
W
Gilgamesh
Jolgrim
Gilgamesh
19,406
6,235
0
959
23,964
21,365
826
0
23,689
0
77,243
W
25,252
5,497
0
6,835
28,707
25,456
2,874
0
28,532
0
111,996
W
Kukulkan
QuentinsAPoo
Kukulkan
11,668
1,591
0
117
13,349
6,098
1,631
0
13,324
71,114
0
W
Izanami
cmikaelson
Izanami
21,574
14,679
0
4,200
21,458
13,108
7,068
0
21,458
0
107,355
W
Cthulhu
kaksallad
Cthulhu
26,795
1,246
1,848
7,176
26,442
32,163
349
0
26,377
66,237
0
L
12,924
1,819
1,782
8,866
24,074
9,367
120
5,478
18,477
0
101,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,935
Gold Earned
75,911
584
Minions Killed
614
0
Camps Cleared
0
2,460,938
Distance Traveled
2,619,095
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,419
447
86
3
0
485,248
6
L
Pele
13,630
454
144
5
0
486,533
5
L
Hachiman
11,510
384
61
2
0
489,756
0
L
Apollo
14,417
481
132
4
0
433,334
7
W
Gilgamesh
15,873
529
115
4
0
532,095
1
W
Thor
15,890
530
150
5
0
531,448
5
W
Kukulkan
13,839
461
119
4
0
498,700
0
W
Izanami
15,010
500
145
5
0
511,175
2
W
Cthulhu
15,299
510
85
3
0
545,677
5
L
Loki
14,959
499
161
5
0
566,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role