Player Matchup

Scylla
Scylla
BCsteelJLC
Scylla
Level 22
God Stats
12W - 17L
1,471 SR
Queue Stats
176W - 217L
1,454 Elo+
Solo
Da Ji
Da Ji
Havarin
Da Ji
Level 8
God Stats
8W - 9L
1,241 SR
Queue Stats
16W - 20L
1,075 Elo+
Solo
Nemesis
Nemesis
Iamgroot70
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,028 Elo+
Solo
Ullr
Ullr
Next_ZeroScarlot
Ullr
Level 109
God Stats
1W - 0L
1,719 SR
Queue Stats
98W - 121L
1,459 Elo+
Party 1
Neith
Neith
VegetaX361
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 37L
1,652 Elo+
Party 1
Team Averages
Level 34
1,486 SR
1,334 Elo+

VS

Team Averages
Level 18
1,389 SR
1,471 Elo+
Tsukuyomi
Tsukuyomi
HasNiceHouse
Tsukuyomi
Level 28
God Stats
1W - 4L
1,199 SR
Queue Stats
62W - 64L
1,411 Elo+
Solo
Tiamat
Tiamat
King Blade3871
Tiamat
Level 27
God Stats
8W - 6L
1,227 SR
Queue Stats
42W - 58L
1,488 Elo+
Solo
Ra
Ra
karubera
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 30L
1,624 Elo+
Party 2
Neith
Neith
makuria
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 23L
1,624 Elo+
Party 2
Cu Chulainn
Cu Chulainn
saver42
Cu Chulainn
Level 28
God Stats
2W - 8L
1,517 SR
Queue Stats
107W - 126L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BCsteelJLC
Scylla
20
6 / 8 / 9
18,737
493
17,886
21,845
8,216
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Havarin
Da Ji
20
13 / 15 / 8
20,055
528
23,194
37,857
30,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Iamgroot70
Nemesis
6
0 / 3 / 3
11,287
297
404
3,118
662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
21 / 10 / 2
24,371
641
52,728
31,121
13,790
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
20
14 / 8 / 8
22,719
598
25,335
34,971
16,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HasNiceHouse
Tsukuyomi
20
23 / 14 / 6
21,768
573
32,829
51,328
30,125
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 10 / 10
16,639
438
18,677
38,240
38,965
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 16 / 8
20,058
528
21,451
27,300
12,087
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
makuria
Neith
20
2 / 13 / 6
17,469
460
12,526
32,497
20,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
saver42
Cu Chulainn
3
0 / 1 / 0
8,980
236
0
725
180

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
73
54
Kills
43
44
Deaths
54
30
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
BCsteelJLC
Scylla
6
8
9
1.31
L
Tsukuyomi
HasNiceHouse
Tsukuyomi
23
14
6
1.86
W
Da Ji
Havarin
Da Ji
13
15
8
1.13
W
Nemesis
Iamgroot70
Nemesis
0
3
3
0.5
L
5
10
10
1
W
21
10
2
2.2
W
Neith
14
8
8
2.25
L
13
16
8
1.06
L
Neith
makuria
Neith
2
13
6
0.38
L
Cu Chulainn
saver42
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,547
Damage
85,483
128,912
Taken
150,090
70,101
Mitigated
101,505
24,598
Healing
30,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BCsteelJLC
Scylla
17,886
344
169
3,131
21,845
8,216
2,202
8,033
13,468
97,081
0
L
Tsukuyomi
HasNiceHouse
Tsukuyomi
32,829
8,202
0
16,275
51,328
30,125
1,389
4,842
46,320
0
119,617
W
Da Ji
Havarin
Da Ji
23,194
10,080
0
7,452
37,857
30,844
450
12,570
24,084
0
102,421
W
Nemesis
Iamgroot70
Nemesis
404
319
0
0
3,118
662
0
1,165
1,775
0
1,105
L
18,677
1,850
650
8,965
38,240
38,965
608
5,306
32,747
98,903
0
W
52,728
37,734
0
3,909
31,121
13,790
15,761
12,494
17,991
0
222,984
W
Neith
25,335
13,131
0
9,937
34,971
16,589
5,666
6,013
28,668
0
220,170
L
21,451
2,486
945
1,372
27,300
12,087
3,566
3,084
23,778
123,444
0
L
Neith
makuria
Neith
12,526
5,853
0
1,902
32,497
20,148
2,460
3,749
28,634
0
121,687
L
Cu Chulainn
saver42
Cu Chulainn
0
0
0
0
725
180
0
0
725
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,169
Gold Earned
84,914
785
Minions Killed
691
0
Camps Cleared
0
2,423,453
Distance Traveled
2,424,124
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
18,737
493
159
4
0
613,886
11
L
Tsukuyomi
21,768
573
160
4
0
623,152
6
W
Da Ji
20,055
528
114
3
0
569,189
0
W
Nemesis
11,287
297
3
0
0
108,235
1
L
Tiamat
16,639
438
149
4
0
573,972
4
W
Ullr
24,371
641
292
8
0
592,385
2
W
Neith
22,719
598
217
6
0
539,758
0
L
Ra
20,058
528
212
6
0
631,738
1
L
Neith
17,469
460
170
4
0
595,262
0
L
Cu Chulainn
8,980
236
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role