Player Matchup

Fenrir
Fenrir
BeLaSH_KuzMa
Fenrir
Level 6
God Stats
14W - 6L
1,424 SR
Queue Stats
31W - 24L
1,448 Elo+
Party 1
Bacchus
Bacchus
BeLaSH_pipka
Bacchus
Level 18
God Stats
0W - 1L
1,603 SR
Queue Stats
54W - 39L
1,416 Elo+
Party 1
Thor
Thor
PancakeMarine26
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,196 Elo+
Party 3
Merlin
Merlin
Spiderboy81664
Merlin
Level 10
God Stats
11W - 37L
1,107 SR
Queue Stats
38W - 77L
1,124 Elo+
Party 3
Scylla
Scylla
Vivi000000567632
Scylla
Level 7
God Stats
0W - 3L
1,180 SR
Queue Stats
13W - 30L
908 Elo+
Party 3
Team Averages
Level 10
1,363 SR
1,218 Elo+

VS

Team Averages
Level 21
1,390 SR
1,276 Elo+
Tiamat
Tiamat
COLINATOR009
Tiamat
Level 28
God Stats
25W - 23L
1,478 SR
Queue Stats
85W - 93L
1,386 Elo+
Party 2
Da Ji
Da Ji
K9148423
Da Ji
Level 17
God Stats
2W - 2L
1,730 SR
Queue Stats
2W - 7L
1,253 Elo+
Solo
Neith
Neith
Toukijin
Neith
Level 16
God Stats
2W - 1L
1,158 SR
Queue Stats
68W - 60L
1,228 Elo+
Solo
Chernobog
Chernobog
Tueur20132
Chernobog
Level 25
God Stats
32W - 42L
1,356 SR
Queue Stats
153W - 210L
1,283 Elo+
Solo
Ymir
Ymir
slappy slober47
Ymir
Level 20
God Stats
2W - 0L
1,229 SR
Queue Stats
18W - 14L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 8 / 1
8,283
920
6,739
19,025
13,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bacchus
BeLaSH_pipka
Bacchus
14
0 / 5 / 3
8,229
914
9,702
14,759
13,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 12 / 2
8,065
896
3,089
14,386
5,457
14
2 / 10 / 1
8,748
972
5,154
12,711
4,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 11 / 1
8,000
889
2,827
12,236
4,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 1 / 18
9,951
1,106
9,448
5,116
2,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
K9148423
Da Ji
18
19 / 0 / 19
12,459
1,384
15,314
5,909
2,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Toukijin
Neith
18
9 / 1 / 24
11,303
1,256
17,145
3,837
1,525
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
Tueur20132
Chernobog
18
12 / 0 / 24
11,694
1,299
14,527
7,896
4,722
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
3 / 1 / 12
9,711
1,079
9,328
10,213
8,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
143
3
Kills
46
46
Deaths
3
8
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
8
1
0.19
L
Bacchus
BeLaSH_pipka
Bacchus
0
5
3
0.3
W
Tiamat
3
1
18
12
W
Da Ji
K9148423
Da Ji
19
0
19
28.5
L
0
12
2
0.08
L
2
10
1
0.25
W
Neith
Toukijin
Neith
9
1
24
21
W
Chernobog
Tueur20132
Chernobog
12
0
24
24
L
0
11
1
0.05
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,511
Damage
65,762
73,117
Taken
32,971
40,257
Mitigated
19,667
2,174
Healing
4,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,739
1,754
0
918
19,025
13,027
0
7,281
11,744
0
12,558
L
Bacchus
BeLaSH_pipka
Bacchus
9,702
973
0
1,146
14,759
13,029
0
5,157
9,602
22,897
0
W
Tiamat
9,448
1,816
0
1,108
5,116
2,517
0
2,526
2,590
20,904
0
W
Da Ji
K9148423
Da Ji
15,314
5,990
0
295
5,909
2,520
0
3,055
2,854
0
26,632
L
3,089
502
0
0
14,386
5,457
0
2,434
11,952
0
7,466
L
5,154
662
0
110
12,711
4,654
0
2,372
10,339
27,071
0
W
Neith
Toukijin
Neith
17,145
6,567
0
848
3,837
1,525
0
1,402
2,435
0
34,774
W
Chernobog
Tueur20132
Chernobog
14,527
9,529
0
650
7,896
4,722
0
4,729
3,167
0
18,817
L
2,827
965
0
0
12,236
4,090
0
1,532
10,704
10,662
0
W
9,328
1,267
0
1,471
10,213
8,383
0
5,971
4,242
24,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,325
Gold Earned
55,118
122
Minions Killed
160
0
Camps Cleared
3
754,187
Distance Traveled
805,375
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,283
920
17
2
0
153,522
0
L
Bacchus
8,229
914
25
3
0
180,392
2
W
Tiamat
9,951
1,106
39
4
0
142,426
2
W
Da Ji
12,459
1,384
28
3
1
207,824
0
L
Thor
8,065
896
13
1
0
151,869
0
L
Merlin
8,748
972
47
5
0
131,973
5
W
Neith
11,303
1,256
45
5
0
144,898
0
W
Chernobog
11,694
1,299
11
1
0
196,537
0
L
Scylla
8,000
889
20
2
0
136,431
0
W
Ymir
9,711
1,079
37
4
2
113,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role