Player Matchup

Hera
Hera
 
Hera
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Jadematschi
Eset
Level 126
God Stats
6W - 1L
1,733 SR
Queue Stats
323W - 348L
1,464 Elo+
Solo
Cthulhu
Cthulhu
L1tR187
Cthulhu
Level 159
God Stats
8W - 2L
1,765 SR
Queue Stats
540W - 560L
1,533 Elo+
Party 1
Discordia
Discordia
juanedu
Discordia
Level 114
God Stats
1W - 0L
1,625 SR
Queue Stats
214W - 192L
1,607 Elo+
Solo
Kukulkan
Kukulkan
spacetokyo
Kukulkan
Level 157
God Stats
2W - 5L
1,413 SR
Queue Stats
232W - 242L
1,601 Elo+
Solo
Team Averages
Level 142
1,607 SR
1,541 Elo+

VS

Team Averages
Level 118
1,495 SR
1,529 Elo+
Merlin
Merlin
 
Merlin
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Anukee
Artio
Level 127
God Stats
2W - 1L
1,765 SR
Queue Stats
84W - 81L
1,577 Elo+
Solo
Chronos
Chronos
Derpesaurus
Chronos
Level 117
God Stats
0W - 2L
1,346 SR
Queue Stats
191W - 211L
1,563 Elo+
Solo
Vulcan
Vulcan
TakeGreeeN
Vulcan
Level 66
God Stats
0W - 3L
1,163 SR
Queue Stats
251W - 254L
1,482 Elo+
Solo
Artemis
Artemis
beothen
Artemis
Level 149
God Stats
20W - 13L
1,702 SR
Queue Stats
919W - 977L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
9 / 2 / 12
10,686
891
19,525
8,457
4,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 11
9,128
761
10,611
9,570
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
L1tR187
Cthulhu
16
1 / 2 / 18
9,164
764
7,867
17,049
17,194
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
juanedu
Discordia
15
3 / 2 / 14
9,290
774
11,414
10,168
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
spacetokyo
Kukulkan
17
6 / 1 / 9
10,437
870
10,542
7,548
3,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 3 / 2
7,564
630
5,241
8,756
3,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Anukee
Artio
17
4 / 3 / 5
9,017
751
8,508
17,770
21,749
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Derpesaurus
Chronos
14
3 / 4 / 1
7,820
652
5,936
14,436
6,266
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
TakeGreeeN
Vulcan
14
1 / 6 / 4
8,597
716
13,660
9,830
4,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
beothen
Artemis
13
0 / 6 / 6
7,908
659
9,073
14,139
6,536
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
22
Kills
9
9
Deaths
22
64
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
2
12
7.5
L
Merlin
 
Merlin
1
3
2
0.67
L
Artio
Anukee
Artio
4
3
5
2.17
L
Chronos
Derpesaurus
Chronos
3
4
1
0.88
W
3
2
11
4.25
W
Cthulhu
L1tR187
Cthulhu
1
2
18
5
L
Vulcan
TakeGreeeN
Vulcan
1
6
4
0.5
L
Artemis
beothen
Artemis
0
6
6
0.5
W
Discordia
juanedu
Discordia
3
2
14
5
W
Kukulkan
spacetokyo
Kukulkan
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,959
Damage
42,418
52,792
Taken
64,931
32,824
Mitigated
42,902
14,522
Healing
30,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
19,525
4,337
1,411
921
8,457
4,134
1,481
5,993
2,464
32,360
0
L
Merlin
 
Merlin
5,241
61
2,076
2,465
8,756
3,875
0
8,368
136
26,248
0
L
Artio
Anukee
Artio
8,508
778
4,903
9,602
17,770
21,749
0
14,955
2,492
13,548
0
L
Chronos
Derpesaurus
Chronos
5,936
1,533
0
3,728
14,436
6,266
303
12,856
1,272
10,732
0
W
10,611
108
2,220
1,924
9,570
4,254
1,020
5,938
3,632
15,311
0
W
Cthulhu
L1tR187
Cthulhu
7,867
273
2,836
2,544
17,049
17,194
304
11,106
5,943
14,875
0
L
Vulcan
TakeGreeeN
Vulcan
13,660
2,851
775
1,356
9,830
4,476
0
9,491
139
31,563
0
L
Artemis
beothen
Artemis
9,073
5,454
1,317
4,714
14,139
6,536
260
12,864
933
0
16,409
W
Discordia
juanedu
Discordia
11,414
627
757
1,909
10,168
3,602
755
5,347
4,821
21,365
0
W
Kukulkan
spacetokyo
Kukulkan
10,542
363
0
0
7,548
3,640
1,577
4,961
2,587
39,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,705
Gold Earned
40,906
160
Minions Killed
112
0
Camps Cleared
0
1,091,086
Distance Traveled
1,049,688
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,686
891
39
3
0
235,080
0
L
Merlin
7,564
630
40
3
0
176,203
0
L
Artio
9,017
751
8
1
0
236,899
2
L
Chronos
7,820
652
9
1
0
209,408
0
W
Eset
9,128
761
22
2
0
206,837
3
W
Cthulhu
9,164
764
12
1
0
239,201
0
L
Vulcan
8,597
716
37
3
0
224,927
1
L
Artemis
7,908
659
18
2
0
202,251
0
W
Discordia
9,290
774
19
2
0
206,901
0
W
Kukulkan
10,437
870
68
6
0
203,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role