Player Matchup

Anhur
Anhur
Arch2078
Anhur
Level 154
God Stats
26W - 32L
1,449 SR
Queue Stats
1,514W - 1,884L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
Mr_Lockig
Baron Samedi
Level 85
God Stats
2W - 3L
1,385 SR
Queue Stats
64W - 47L
1,487 Elo+
Party 1
Ares
Ares
Zack1796
Ares
Level 102
God Stats
11W - 6L
1,798 SR
Queue Stats
212W - 211L
1,561 Elo+
Party 1
Team Averages
Level 114
1,544 SR
1,486 Elo+

VS

Team Averages
Level 60
1,490 SR
1,406 Elo+
Tsukuyomi
Tsukuyomi
Drake3I3
Tsukuyomi
Level 42
God Stats
72W - 87L
1,480 SR
Queue Stats
91W - 131L
1,388 Elo+
Party 2
Cupid
Cupid
Gozzomante
Cupid
Level 42
God Stats
112W - 137L
1,446 SR
Queue Stats
118W - 147L
1,386 Elo+
Party 2
Ymir
Ymir
Itashika
Ymir
Level 97
God Stats
11W - 11L
1,545 SR
Queue Stats
226W - 331L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arch2078
Anhur
16
10 / 2 / 5
12,299
769
10,005
11,990
6,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Mr_Lockig
Baron Samedi
13
3 / 1 / 9
10,663
666
9,426
5,281
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
15
4 / 1 / 12
12,111
757
11,921
19,541
20,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Drake3I3
Tsukuyomi
13
4 / 7 / 0
10,601
663
11,656
12,675
4,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cupid
13
0 / 4 / 2
9,162
573
8,177
10,452
2,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
0 / 6 / 2
9,737
609
2,969
15,811
12,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
17
Kills
4
4
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
Arch2078
Anhur
10
2
5
6.25
L
Tsukuyomi
Drake3I3
Tsukuyomi
4
7
0
0.57
L
Cupid
0
4
2
0.25
L
Ymir
0
6
2
0.17
W
Baron Samedi
Mr_Lockig
Baron Samedi
3
1
9
7.5
W
Ares
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,352
Damage
22,802
36,812
Taken
38,938
29,840
Mitigated
19,712
12,673
Healing
8,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Arch2078
Anhur
10,005
2,940
0
1,069
11,990
6,479
2,079
1,376
10,614
0
67,229
L
Tsukuyomi
Drake3I3
Tsukuyomi
11,656
5,132
820
1,885
12,675
4,157
0
6,026
6,361
0
33,693
L
Cupid
8,177
3,796
1,279
2,606
10,452
2,805
0
5,236
4,981
0
47,820
L
Ymir
2,969
0
0
1,725
15,811
12,750
0
9,226
6,152
26,025
0
W
Baron Samedi
Mr_Lockig
Baron Samedi
9,426
172
3,181
2,153
5,281
2,732
571
148
5,133
39,547
0
W
Ares
11,921
921
0
6,270
19,541
20,629
428
1,477
18,064
37,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,073
Gold Earned
29,500
180
Minions Killed
144
0
Camps Cleared
0
780,188
Distance Traveled
800,824
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,299
769
90
6
0
255,442
0
L
Tsukuyomi
10,601
663
31
2
0
301,310
1
L
Cupid
9,162
573
75
5
0
270,118
1
L
Ymir
9,737
609
38
2
0
229,396
0
W
Baron Samedi
10,663
666
55
3
0
236,641
0
W
Ares
12,111
757
35
2
0
288,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role