Player Matchup

Izanami
Izanami
Anzuwew
Izanami
Level 69
God Stats
39W - 44L
1,436 SR
Queue Stats
361W - 298L
1,441 Elo+
Party 1
Chaac
Chaac
GODREDA
Chaac
Level 158
God Stats
4W - 1L
1,439 SR
Queue Stats
38W - 42L
1,434 Elo+
Solo
Eset
Eset
Saorizen
Eset
Level 142
God Stats
1W - 3L
1,366 SR
Queue Stats
476W - 384L
1,495 Elo+
Party 1
Ullr
Ullr
Unpasteurized
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
nnnootrexxx
Thor
Level 86
God Stats
2W - 4L
1,627 SR
Queue Stats
306W - 331L
1,487 Elo+
Solo
Team Averages
Level 122
1,474 SR
1,471 Elo+

VS

Team Averages
Level 110
1,638 SR
1,523 Elo+
Cerberus
Cerberus
Eljedi
Cerberus
Level 148
God Stats
5W - 4L
1,698 SR
Queue Stats
165W - 168L
1,465 Elo+
Solo
Scylla
Scylla
MrGomez
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Sturf
Bakasura
Level 141
God Stats
4W - 0L
1,803 SR
Queue Stats
125W - 92L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
TohkaWaifu
Gilgamesh
Level 68
God Stats
30W - 23L
1,497 SR
Queue Stats
372W - 342L
1,538 Elo+
Solo
Neith
Neith
luisplay1006
Neith
Level 88
God Stats
2W - 0L
1,691 SR
Queue Stats
71W - 41L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anzuwew
Izanami
12
0 / 2 / 0
6,912
576
3,878
5,692
1,875
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
GODREDA
Chaac
9
1 / 4 / 5
5,790
483
5,640
12,343
5,617
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
10
0 / 5 / 2
6,007
501
3,755
6,234
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
5 / 2 / 2
6,222
519
6,212
7,756
2,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 0
6,025
502
1,571
7,677
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eljedi
Cerberus
9
0 / 3 / 9
6,099
508
5,742
10,480
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
MrGomez
Scylla
10
0 / 1 / 2
6,288
524
1,144
4,167
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
Sturf
Bakasura
13
10 / 1 / 1
7,973
664
7,860
8,611
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
TohkaWaifu
Gilgamesh
14
2 / 0 / 0
7,869
656
4,347
7,625
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 3 / 2
6,084
507
6,671
7,020
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
15
15
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
Anzuwew
Izanami
0
2
0
0
W
Cerberus
Eljedi
Cerberus
0
3
9
1.5
L
Chaac
GODREDA
Chaac
1
4
5
0.88
W
Scylla
MrGomez
Scylla
0
1
2
1
L
Eset
0
5
2
0.2
W
Bakasura
Sturf
Bakasura
10
1
1
10.5
W
Gilgamesh
TohkaWaifu
Gilgamesh
2
0
0
2
L
5
2
2
3
W
3
3
2
1.33
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,056
Damage
25,764
39,702
Taken
37,903
13,731
Mitigated
16,056
10,080
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Anzuwew
Izanami
3,878
2,795
0
2,028
5,692
1,875
1,560
0
5,692
0
45,049
W
Cerberus
Eljedi
Cerberus
5,742
756
0
2,613
10,480
5,024
0
903
9,515
23,260
0
L
Chaac
GODREDA
Chaac
5,640
996
108
3,263
12,343
5,617
0
2,625
9,584
0
25,902
W
Scylla
MrGomez
Scylla
1,144
81
0
640
4,167
1,129
152
1,294
2,705
34,910
0
L
Eset
3,755
201
0
913
6,234
1,781
368
1,373
4,215
29,089
0
W
Bakasura
Sturf
Bakasura
7,860
4,493
0
1,530
8,611
2,725
0
830
7,703
0
44,440
W
Gilgamesh
TohkaWaifu
Gilgamesh
4,347
1,275
0
3,318
7,625
4,418
0
0
7,625
0
51,046
L
6,212
2,776
0
1,107
7,756
2,064
345
2,488
4,837
0
23,458
W
6,671
3,737
0
2,164
7,020
2,760
0
348
6,600
0
28,127
L
1,571
324
0
2,661
7,677
2,394
299
296
6,921
0
31,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,956
Gold Earned
34,313
311
Minions Killed
415
0
Camps Cleared
0
1,106,615
Distance Traveled
1,228,915
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,912
576
113
9
0
173,659
5
W
Cerberus
6,099
508
62
5
0
234,464
3
L
Chaac
5,790
483
29
2
0
220,027
2
W
Scylla
6,288
524
92
8
0
251,708
6
L
Eset
6,007
501
62
5
0
224,894
5
W
Bakasura
7,973
664
79
7
0
276,913
6
W
Gilgamesh
7,869
656
130
11
0
252,532
3
L
Ullr
6,222
519
35
3
0
238,015
1
W
Neith
6,084
507
52
4
0
213,298
1
L
Thor
6,025
502
72
6
0
250,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role