Player Matchup

Ra
Ra
Balkanid
Ra
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 16L
1,277 Elo+
Party 2
Amaterasu
Amaterasu
Belatzak
Amaterasu
Level 29
God Stats
2W - 0L
1,936 SR
Queue Stats
168W - 174L
1,672 Elo+
Party 2
Sol
Sol
firel31
Sol
Level 15
God Stats
3W - 3L
1,241 SR
Queue Stats
5W - 5L
1,277 Elo+
Party 2
Team Averages
Level 17
1,559 SR
1,409 Elo+

VS

Team Averages
Level 75
1,443 SR
1,382 Elo+
Sylvanus
Sylvanus
BilaSila
Sylvanus
Level 95
God Stats
1W - 3L
1,330 SR
Queue Stats
39W - 51L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
smrtnegrum
Gilgamesh
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 68L
1,483 Elo+
Party 1
Da Ji
Da Ji
ur4n1a
Da Ji
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 58L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 8
7,456
746
5,644
8,399
2,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Belatzak
Amaterasu
11
4 / 2 / 6
8,168
817
7,197
11,548
9,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
11
4 / 7 / 4
7,668
767
8,090
8,726
2,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BilaSila
Sylvanus
13
7 / 1 / 7
8,822
882
10,749
10,299
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
smrtnegrum
Gilgamesh
10
6 / 6 / 6
8,473
847
8,054
11,176
5,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
ur4n1a
Da Ji
10
5 / 3 / 5
8,022
802
4,797
7,954
3,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
10
Kills
18
18
Deaths
10
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
9
8
0.67
W
Amaterasu
Belatzak
Amaterasu
4
2
6
3.5
L
Sylvanus
BilaSila
Sylvanus
7
1
7
10.5
W
Sol
4
7
4
0.86
L
Gilgamesh
smrtnegrum
Gilgamesh
6
6
6
1.5
L
Da Ji
ur4n1a
Da Ji
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,931
Damage
23,600
28,673
Taken
29,429
14,227
Mitigated
14,231
6,382
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,644
1,600
651
654
8,399
2,713
0
2,409
5,990
15,608
0
W
Amaterasu
Belatzak
Amaterasu
7,197
3,408
0
3,007
11,548
9,075
0
4,300
7,248
0
17,321
L
Sylvanus
BilaSila
Sylvanus
10,749
4,795
824
4,489
10,299
5,024
636
5,945
4,354
39,784
5,240
W
Sol
8,090
2,012
0
2,070
8,726
2,439
0
3,385
5,341
22,073
0
L
Gilgamesh
smrtnegrum
Gilgamesh
8,054
1,917
0
409
11,176
5,884
240
4,793
6,383
0
22,269
L
Da Ji
ur4n1a
Da Ji
4,797
1,373
0
1,188
7,954
3,323
697
3,046
4,908
0
10,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,292
Gold Earned
25,317
91
Minions Killed
106
0
Camps Cleared
0
435,115
Distance Traveled
510,330
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,456
746
32
3
0
106,182
1
W
Amaterasu
8,168
817
20
2
0
179,243
2
L
Sylvanus
8,822
882
64
6
0
151,830
0
W
Sol
7,668
767
39
4
0
149,690
0
L
Gilgamesh
8,473
847
21
2
0
178,658
4
L
Da Ji
8,022
802
21
2
0
179,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role