Player Matchup

Izanami
Izanami
Damondium
Izanami
Level 69
God Stats
2W - 4L
1,510 SR
Queue Stats
11W - 16L
1,421 Elo+
Solo
Bastet
Bastet
TurkishTundra
Bastet
Level 103
God Stats
5W - 10L
1,592 SR
Queue Stats
251W - 246L
1,525 Elo+
Solo
Bacchus
Bacchus
URockWaitCnclTht
Bacchus
Level 100
God Stats
17W - 20L
1,390 SR
Queue Stats
327W - 353L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
Wolnir23
Gilgamesh
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 153L
1,377 Elo+
Solo
Janus
Janus
laevus
Janus
Level 110
God Stats
2W - 5L
1,726 SR
Queue Stats
165W - 139L
1,513 Elo+
Solo
Team Averages
Level 97
1,543 SR
1,471 Elo+

VS

Team Averages
Level 79
1,504 SR
1,494 Elo+
Janus
Janus
Godliness7
Janus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LLLLLLLLLDY
Sun Wukong
Level 86
God Stats
6W - 3L
1,253 SR
Queue Stats
168W - 190L
1,419 Elo+
Solo
Pele
Pele
PowPowHammer
Pele
Level 120
God Stats
6W - 5L
1,705 SR
Queue Stats
259W - 245L
1,567 Elo+
Solo
Neith
Neith
oknow321
Neith
Level 66
God Stats
2W - 1L
1,562 SR
Queue Stats
117W - 113L
1,486 Elo+
Solo
Xing Tian
Xing Tian
sonalex987
Xing Tian
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Damondium
Izanami
17
2 / 4 / 4
10,836
516
6,208
12,461
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 5 / 5
9,695
462
10,732
14,266
4,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 3 / 4
9,311
443
5,161
11,280
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Wolnir23
Gilgamesh
16
2 / 8 / 2
10,037
478
9,860
17,133
14,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
laevus
Janus
17
4 / 6 / 2
10,758
512
6,700
10,801
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
1 / 4 / 4
9,115
434
1,898
7,719
2,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LLLLLLLLLDY
Sun Wukong
18
4 / 3 / 1
11,680
556
7,191
16,129
11,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
16 / 2 / 3
13,200
629
18,081
19,121
8,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
oknow321
Neith
13
2 / 3 / 2
9,667
460
6,642
7,035
2,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
sonalex987
Xing Tian
17
3 / 2 / 11
11,347
540
9,074
14,120
9,568
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
14
Kills
26
26
Deaths
14
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Damondium
Izanami
2
4
4
1
W
Janus
1
4
4
0.75
W
Sun Wukong
LLLLLLLLLDY
Sun Wukong
4
3
1
1.5
W
16
2
3
8.75
L
3
5
5
1.1
L
3
3
4
1.67
L
Gilgamesh
Wolnir23
Gilgamesh
2
8
2
0.38
L
Janus
laevus
Janus
4
6
2
0.83
W
Neith
oknow321
Neith
2
3
2
1
W
Xing Tian
sonalex987
Xing Tian
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,661
Damage
42,886
65,941
Taken
64,124
36,779
Mitigated
33,738
11,946
Healing
17,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Damondium
Izanami
6,208
2,932
0
3,780
12,461
4,125
876
3,307
9,154
0
69,635
W
Janus
1,898
146
0
1,203
7,719
2,549
140
2,964
4,596
37,776
0
W
Sun Wukong
LLLLLLLLLDY
Sun Wukong
7,191
1,424
558
3,220
16,129
11,359
201
1,677
13,886
0
78,143
W
18,081
4,546
0
9,140
19,121
8,032
792
2,888
16,062
0
104,285
L
10,732
4,760
0
2,182
14,266
4,613
853
1,109
13,115
0
72,776
L
5,161
569
0
2,149
11,280
10,286
0
1,157
10,066
24,423
0
L
Gilgamesh
Wolnir23
Gilgamesh
9,860
2,162
0
2,786
17,133
14,285
0
1,550
15,530
0
63,175
L
Janus
laevus
Janus
6,700
626
0
1,049
10,801
3,470
567
3,662
6,995
80,026
0
W
Neith
oknow321
Neith
6,642
2,507
0
761
7,035
2,230
797
1,270
5,739
0
50,702
W
Xing Tian
sonalex987
Xing Tian
9,074
723
0
2,236
14,120
9,568
0
2,636
11,355
49,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,637
Gold Earned
55,009
517
Minions Killed
576
0
Camps Cleared
0
1,890,830
Distance Traveled
1,839,868
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,836
516
127
6
0
325,688
0
W
Janus
9,115
434
78
4
0
398,223
0
W
Sun Wukong
11,680
556
157
7
0
368,513
2
W
Pele
13,200
629
181
9
0
416,539
9
L
Bastet
9,695
462
104
5
0
416,816
0
L
Bacchus
9,311
443
28
1
0
373,876
10
L
Gilgamesh
10,037
478
96
5
0
393,082
0
L
Janus
10,758
512
162
8
0
381,368
3
W
Neith
9,667
460
99
5
0
218,955
3
W
Xing Tian
11,347
540
61
3
0
437,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role