Player Matchup

Gilgamesh
Gilgamesh
KILLCOD
Gilgamesh
Level 29
God Stats
7W - 2L
1,867 SR
Queue Stats
192W - 135L
1,683 Elo+
Party 1
Kukulkan
Kukulkan
Lunnarix
Kukulkan
Level 29
God Stats
14W - 10L
1,599 SR
Queue Stats
171W - 99L
1,648 Elo+
Party 1
Fenrir
Fenrir
Xehamort
Fenrir
Level 48
God Stats
30W - 19L
1,751 SR
Queue Stats
232W - 180L
1,642 Elo+
Party 1
Team Averages
Level 35
1,739 SR
1,658 Elo+

VS

Team Averages
Level 16
1,450 SR
1,387 Elo+
Ravana
Ravana
 
Ravana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Apsia_Apina22
Apollo
Level 11
God Stats
0W - 2L
1,447 SR
Queue Stats
17W - 30L
1,168 Elo+
Solo
Scylla
Scylla
Mamie-_Merguez
Scylla
Level 9
God Stats
6W - 6L
1,402 SR
Queue Stats
66W - 47L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KILLCOD
Gilgamesh
12
7 / 3 / 9
9,182
835
8,735
12,543
7,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Lunnarix
Kukulkan
13
4 / 0 / 13
8,708
792
7,819
6,542
2,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Xehamort
Fenrir
12
9 / 1 / 9
9,204
837
9,025
8,657
5,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 5 / 1
7,482
680
3,764
10,017
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
1 / 11 / 3
7,317
665
6,279
11,468
4,264
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 4 / 1
7,722
702
9,799
7,218
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
20
Kills
4
4
Deaths
20
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
5
1
0.3
L
1
11
3
0.23
W
Gilgamesh
KILLCOD
Gilgamesh
7
3
9
3.83
W
Kukulkan
Lunnarix
Kukulkan
4
0
13
10.5
L
2
4
1
0.63
W
Fenrir
Xehamort
Fenrir
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,579
Damage
19,842
27,742
Taken
28,703
15,557
Mitigated
11,756
12,244
Healing
3,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,764
1,007
0
2,410
10,017
5,243
0
2,531
7,286
0
24,495
L
6,279
3,174
0
191
11,468
4,264
0
3,424
7,794
0
14,000
W
Gilgamesh
KILLCOD
Gilgamesh
8,735
2,226
1,257
5,534
12,543
7,552
154
4,020
8,523
0
37,789
W
Kukulkan
Lunnarix
Kukulkan
7,819
1,483
0
553
6,542
2,258
414
3,307
3,235
34,931
0
L
9,799
725
0
946
7,218
2,249
0
1,884
5,284
32,085
0
W
Fenrir
Xehamort
Fenrir
9,025
2,331
576
4,324
8,657
5,747
77
2,540
6,117
0
23,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,094
Gold Earned
22,521
146
Minions Killed
112
0
Camps Cleared
0
673,880
Distance Traveled
525,147
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,482
680
38
3
0
184,223
1
L
Apollo
7,317
665
18
2
0
155,476
0
W
Gilgamesh
9,182
835
48
4
0
230,354
0
W
Kukulkan
8,708
792
60
5
0
226,955
1
L
Scylla
7,722
702
56
5
0
185,448
0
W
Fenrir
9,204
837
38
3
0
216,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role