Player Matchup

Neith
Neith
Kegellz
Neith
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
34W - 29L
1,744 Elo+
Solo
Pele
Pele
Reflux3507
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 197L
1,581 Elo+
Solo
Persephone
Persephone
goodpopi
Persephone
Level 20
God Stats
7W - 1L
1,809 SR
Queue Stats
134W - 121L
1,565 Elo+
Solo
Ymir
Ymir
orfei99
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,642 Elo+
Solo
Cu Chulainn
Cu Chulainn
vextr8
Cu Chulainn
Level 17
God Stats
6W - 5L
1,494 SR
Queue Stats
32W - 28L
1,458 Elo+
Solo
Team Averages
Level 11
1,561 SR
1,598 Elo+

VS

Team Averages
Level 16
1,501 SR
1,590 Elo+
Hades
Hades
AdvanceBalogna
Hades
Level 29
God Stats
2W - 6L
1,282 SR
Queue Stats
453W - 439L
1,603 Elo+
Solo
Ymir
Ymir
BySEgA3
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,702 Elo+
Solo
Apollo
Apollo
MissEveryAuto
Apollo
Level 17
God Stats
2W - 4L
1,460 SR
Queue Stats
145W - 86L
1,715 Elo+
Solo
Odin
Odin
SoggyLoggy
Odin
Level 15
God Stats
4W - 1L
1,734 SR
Queue Stats
225W - 188L
1,488 Elo+
Solo
Loki
Loki
TMcrank
Loki
Level 18
God Stats
6W - 5L
1,531 SR
Queue Stats
6W - 6L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kegellz
Neith
17
9 / 11 / 1
11,832
563
17,309
22,219
8,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 11 / 6
10,237
487
7,759
20,401
8,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
goodpopi
Persephone
17
5 / 8 / 6
11,325
539
12,573
14,733
5,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
orfei99
Ymir
12
1 / 8 / 7
8,330
397
4,959
14,982
11,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
vextr8
Cu Chulainn
13
2 / 9 / 4
8,637
411
6,084
15,909
10,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 10
11,779
561
12,300
19,338
11,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
BySEgA3
Ymir
16
1 / 5 / 15
10,688
509
6,141
12,476
9,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
15 / 4 / 5
14,426
687
18,036
20,998
7,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 1 / 10
14,033
668
17,067
15,807
18,449
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
TMcrank
Loki
18
12 / 5 / 8
12,658
603
14,659
15,224
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
94
20
Kills
46
47
Deaths
20
24
Assists
48
Player
Kills
Deaths
Assists
KDA
W
6
5
10
2.2
W
Ymir
BySEgA3
Ymir
1
5
15
1.7
L
Neith
Kegellz
Neith
9
11
1
0.86
W
15
4
5
4.38
L
3
11
6
0.55
W
12
1
10
17
W
Loki
TMcrank
Loki
12
5
8
3.2
L
Persephone
goodpopi
Persephone
5
8
6
1
L
Ymir
orfei99
Ymir
1
8
7
0.56
L
Cu Chulainn
vextr8
Cu Chulainn
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,684
Damage
68,203
88,244
Taken
83,843
43,737
Mitigated
53,251
16,459
Healing
29,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,300
1,707
276
9,034
19,338
11,436
112
4,481
14,857
62,556
0
W
Ymir
BySEgA3
Ymir
6,141
1,327
0
2,461
12,476
9,814
536
3,436
9,040
35,938
0
L
Neith
Kegellz
Neith
17,309
8,806
0
5,958
22,219
8,664
831
4,384
17,602
0
64,976
W
18,036
13,125
0
8,580
20,998
7,958
4,945
3,042
17,956
0
117,478
L
7,759
1,835
0
4,518
20,401
8,114
514
2,873
17,407
0
56,568
W
17,067
3,331
0
5,400
15,807
18,449
586
4,131
11,676
0
92,028
W
Loki
TMcrank
Loki
14,659
5,572
0
3,296
15,224
5,594
2,251
3,593
11,631
0
74,437
L
Persephone
goodpopi
Persephone
12,573
1,720
0
2,869
14,733
5,142
0
3,464
11,045
55,080
0
L
Ymir
orfei99
Ymir
4,959
699
636
1,392
14,982
11,225
0
7,072
7,814
19,441
0
L
Cu Chulainn
vextr8
Cu Chulainn
6,084
1,879
0
1,086
15,909
10,592
140
647
15,000
4,820
28,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,361
Gold Earned
63,584
394
Minions Killed
599
0
Camps Cleared
0
1,766,735
Distance Traveled
2,014,912
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,779
561
109
5
0
340,680
2
W
Ymir
10,688
509
75
4
0
411,030
4
L
Neith
11,832
563
112
5
0
314,945
3
W
Apollo
14,426
687
161
8
0
426,815
6
L
Pele
10,237
487
109
5
0
380,442
1
W
Odin
14,033
668
151
7
0
403,968
6
W
Loki
12,658
603
103
5
0
432,419
3
L
Persephone
11,325
539
88
4
0
340,446
1
L
Ymir
8,330
397
31
1
0
359,900
2
L
Cu Chulainn
8,637
411
54
3
0
371,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role