Player Matchup

Neith
Neith
Dypsyk
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,695 Elo+
Party 2
Bellona
Bellona
Feallth
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,753 Elo+
Party 2
Hades
Hades
GoldemSmash
Hades
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,388 Elo+
Party 2
Ares
Ares
MomsieurTacos
Ares
Level 14
God Stats
1W - 0L
1,810 SR
Queue Stats
4W - 6L
1,354 Elo+
Party 2
Susano
Susano
Yvixk
Susano
Level 6
God Stats
17W - 11L
1,730 SR
Queue Stats
52W - 50L
1,695 Elo+
Party 2
Team Averages
Level 8
1,608 SR
1,577 Elo+

VS

Team Averages
Level 20
1,489 SR
1,406 Elo+
Arachne
Arachne
Baziklet
Arachne
Level 29
God Stats
10W - 13L
1,470 SR
Queue Stats
59W - 67L
1,452 Elo+
Party 1
Ymir
Ymir
MishkaZy
Ymir
Level 28
God Stats
2W - 4L
1,371 SR
Queue Stats
59W - 67L
1,452 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wat4That
Cu Chulainn
Level 26
God Stats
6W - 7L
1,718 SR
Queue Stats
185W - 249L
1,418 Elo+
Solo
Neith
Neith
nogotki
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Merlin
Merlin
vicpay
Merlin
Level 17
God Stats
5W - 12L
1,387 SR
Queue Stats
137W - 153L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dypsyk
Neith
14
6 / 1 / 10
8,978
561
10,934
9,019
3,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Feallth
Bellona
13
4 / 4 / 6
8,669
542
7,245
8,812
6,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 6 / 5
9,445
590
9,850
10,286
5,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 4 / 11
7,899
494
4,090
15,982
15,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Susano
Yvixk
Susano
14
6 / 2 / 11
9,229
577
7,775
11,492
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Baziklet
Arachne
14
2 / 4 / 9
8,356
522
9,763
13,784
6,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
11
3 / 5 / 3
7,681
480
6,942
13,942
11,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Wat4That
Cu Chulainn
13
3 / 7 / 2
7,825
489
6,453
13,021
5,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
nogotki
Neith
11
1 / 6 / 3
6,706
419
4,946
8,438
2,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
vicpay
Merlin
14
5 / 5 / 2
8,637
540
5,772
9,676
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
27
Kills
14
17
Deaths
27
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
Baziklet
Arachne
2
4
9
1.63
W
Neith
Dypsyk
Neith
6
1
10
11
W
Bellona
Feallth
Bellona
4
4
6
1.75
W
8
6
5
1.75
L
Ymir
3
5
3
0.9
W
3
4
11
2.13
L
Cu Chulainn
Wat4That
Cu Chulainn
3
7
2
0.57
W
Susano
Yvixk
Susano
6
2
11
5.75
L
Neith
nogotki
Neith
1
6
3
0.42
L
Merlin
vicpay
Merlin
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,894
Damage
33,876
55,591
Taken
58,861
34,988
Mitigated
29,032
9,796
Healing
12,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Baziklet
Arachne
9,763
6,580
0
5,928
13,784
6,001
0
3,829
9,955
0
62,574
W
Neith
Dypsyk
Neith
10,934
5,486
0
1,812
9,019
3,374
2,157
3,474
5,493
0
41,175
W
Bellona
Feallth
Bellona
7,245
1,128
0
798
8,812
6,935
1,115
647
8,117
0
32,121
W
9,850
1,346
419
2,394
10,286
5,613
493
3,661
6,352
36,917
0
L
Ymir
6,942
1,069
0
911
13,942
11,743
880
1,944
11,998
33,044
0
W
4,090
1,150
0
857
15,982
15,348
626
2,979
13,003
13,271
0
L
Cu Chulainn
Wat4That
Cu Chulainn
6,453
1,831
0
3,005
13,021
5,193
190
1,637
11,384
74
36,069
W
Susano
Yvixk
Susano
7,775
918
615
2,901
11,492
3,718
990
1,526
9,838
0
54,216
L
Neith
nogotki
Neith
4,946
2,944
0
1,048
8,438
2,699
1,856
1,782
6,656
0
26,135
L
Merlin
vicpay
Merlin
5,772
397
0
1,470
9,676
3,396
555
4,748
4,928
44,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,220
Gold Earned
39,205
298
Minions Killed
363
0
Camps Cleared
0
1,415,913
Distance Traveled
1,445,496
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,356
522
89
6
0
326,603
5
W
Neith
8,978
561
60
4
0
244,313
1
W
Bellona
8,669
542
71
4
0
290,254
2
W
Hades
9,445
590
68
4
0
273,505
4
L
Ymir
7,681
480
50
3
0
262,741
4
W
Ares
7,899
494
13
1
0
250,900
1
L
Cu Chulainn
7,825
489
74
5
0
293,491
3
W
Susano
9,229
577
86
5
0
356,941
4
L
Neith
6,706
419
68
4
0
280,081
0
L
Merlin
8,637
540
82
5
0
282,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role