Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CycleofHatred_
Zeus
Level 157
God Stats
0W - 4L
1,778 SR
Queue Stats
358W - 295L
1,552 Elo+
Solo
Cerberus
Cerberus
MaxPowersFTW
Cerberus
Level 158
God Stats
0W - 3L
1,187 SR
Queue Stats
219W - 241L
1,536 Elo+
Solo
Apollo
Apollo
VividFoal36948
Apollo
Level 121
God Stats
46W - 30L
1,750 SR
Queue Stats
548W - 471L
1,621 Elo+
Party 1
Cernunnos
Cernunnos
WashinMashen
Cernunnos
Level 126
God Stats
22W - 14L
1,749 SR
Queue Stats
766W - 729L
1,650 Elo+
Party 1
Team Averages
Level 144
1,593 SR
1,572 Elo+

VS

Team Averages
Level 144
1,702 SR
1,710 Elo+
Ra
Ra
Afoolsgame
Ra
Level 160
God Stats
2W - 2L
1,449 SR
Queue Stats
356W - 265L
1,691 Elo+
Party 2
Cernunnos
Cernunnos
POS1TiV ViBE
Cernunnos
Level 160
God Stats
39W - 16L
1,808 SR
Queue Stats
1,582W - 670L
1,870 Elo+
Solo
Bellona
Bellona
ThimoKiller1
Bellona
Level 124
God Stats
16W - 18L
1,791 SR
Queue Stats
233W - 233L
1,653 Elo+
Solo
Cabrakan
Cabrakan
weemanear
Cabrakan
Level 121
God Stats
3W - 0L
1,824 SR
Queue Stats
123W - 142L
1,634 Elo+
Solo
Ne Zha
Ne Zha
xeddy_kingx
Ne Zha
Level 155
God Stats
4W - 0L
1,636 SR
Queue Stats
103W - 40L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 1 / 1
3,409
682
753
2,306
531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 1 / 0
3,726
745
1,402
1,953
486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
MaxPowersFTW
Cerberus
2
0 / 2 / 0
2,752
550
333
2,282
325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

6
0 / 0 / 0
3,218
644
1,444
1,871
270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
WashinMashen
Cernunnos
6
0 / 0 / 0
3,448
690
2,123
3,001
1,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,916
783
1,111
1,423
427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
POS1TiV ViBE
Cernunnos
6
1 / 0 / 1
3,651
730
2,020
1,805
304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
ThimoKiller1
Bellona
5
2 / 0 / 1
3,921
784
1,130
3,019
1,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
weemanear
Cabrakan
6
0 / 0 / 0
3,490
698
1,381
3,932
1,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
6
0 / 1 / 1
3,363
673
1,034
2,727
695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
1
0.5
W
1
0
0
1
L
1
1
0
1
L
Cerberus
MaxPowersFTW
Cerberus
0
2
0
0
W
Cernunnos
POS1TiV ViBE
Cernunnos
1
0
1
1.5
W
Bellona
ThimoKiller1
Bellona
2
0
1
2.5
L
0
0
0
0
L
Cernunnos
WashinMashen
Cernunnos
0
0
0
0
W
Cabrakan
weemanear
Cabrakan
0
0
0
0
W
Ne Zha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,055
Damage
6,676
11,413
Taken
12,906
2,618
Mitigated
4,875
4,941
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
753
435
0
744
2,306
531
0
287
1,975
0
13,007
W
1,111
165
152
933
1,423
427
0
944
479
19,326
0
L
1,402
336
0
864
1,953
486
0
746
1,173
15,787
0
L
Cerberus
MaxPowersFTW
Cerberus
333
26
0
724
2,282
325
0
0
2,282
1,366
0
W
Cernunnos
POS1TiV ViBE
Cernunnos
2,020
1,128
0
1,089
1,805
304
0
120
1,685
0
13,117
W
Bellona
ThimoKiller1
Bellona
1,130
283
0
1,367
3,019
1,466
0
351
2,668
0
10,763
L
1,444
1,089
0
854
1,871
270
0
0
1,871
0
11,516
L
Cernunnos
WashinMashen
Cernunnos
2,123
1,104
0
1,755
3,001
1,006
0
1,381
1,620
0
14,985
W
Cabrakan
weemanear
Cabrakan
1,381
256
0
1,890
3,932
1,983
0
0
3,932
14,581
0
W
Ne Zha
1,034
339
0
1,438
2,727
695
0
320
2,407
0
12,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,553
Gold Earned
18,341
134
Minions Killed
157
0
Camps Cleared
0
405,917
Distance Traveled
491,888
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,409
682
30
6
0
118,052
1
W
Ra
3,916
783
51
10
0
98,682
2
L
Zeus
3,726
745
39
8
0
84,218
1
L
Cerberus
2,752
550
2
0
0
40,871
1
W
Cernunnos
3,651
730
22
4
0
83,555
1
W
Bellona
3,921
784
22
4
0
109,111
3
L
Apollo
3,218
644
25
5
0
76,693
1
L
Cernunnos
3,448
690
38
8
0
86,083
0
W
Cabrakan
3,490
698
28
6
0
91,746
0
W
Ne Zha
3,363
673
34
7
0
108,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role