Player Matchup

Izanami
Izanami
Barrn2
Izanami
Level 27
God Stats
7W - 1L
1,760 SR
Queue Stats
110W - 113L
1,645 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BoKeyser
Tsukuyomi
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 16L
1,469 Elo+
Party 3
Achilles
Achilles
OryACarboN
Achilles
Level 18
God Stats
4W - 2L
1,626 SR
Queue Stats
16W - 11L
1,480 Elo+
Party 3
Bacchus
Bacchus
ZAGREEUuSS
Bacchus
Level 23
God Stats
4W - 2L
1,531 SR
Queue Stats
44W - 40L
1,515 Elo+
Party 3
Medusa
Medusa
xXKakxX
Medusa
Level 24
God Stats
3W - 1L
1,928 SR
Queue Stats
106W - 99L
1,614 Elo+
Party 1
Team Averages
Level 23
1,669 SR
1,545 Elo+

VS

Team Averages
Level 13
1,452 SR
1,487 Elo+
Merlin
Merlin
Bajsomar27
Merlin
Level 7
God Stats
6W - 10L
1,170 SR
Queue Stats
11W - 13L
1,440 Elo+
Party 2
Loki
Loki
Davethesnake123
Loki
Level 18
God Stats
23W - 10L
1,621 SR
Queue Stats
30W - 19L
1,534 Elo+
Party 2
Sun Wukong
Sun Wukong
Disbluk
Sun Wukong
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 132L
1,477 Elo+
Solo
Neith
Neith
Duckplayz1
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,489 Elo+
Solo
Scylla
Scylla
shaemauna
Scylla
Level 8
God Stats
3W - 5L
1,469 SR
Queue Stats
4W - 8L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Barrn2
Izanami
11
4 / 0 / 6
6,321
632
3,372
4,818
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
BoKeyser
Tsukuyomi
10
1 / 1 / 2
5,518
552
1,976
4,614
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
OryACarboN
Achilles
10
0 / 0 / 0
5,100
510
1,957
5,434
2,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
ZAGREEUuSS
Bacchus
10
4 / 1 / 6
6,136
614
3,479
4,622
2,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
xXKakxX
Medusa
12
5 / 0 / 0
6,734
673
3,397
3,998
1,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bajsomar27
Merlin
7
1 / 4 / 0
4,544
454
2,768
3,695
712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 0
5,193
519
1,505
6,200
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Disbluk
Sun Wukong
11
0 / 0 / 0
5,768
577
3,272
5,155
1,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
6
0 / 5 / 1
4,277
428
2,069
5,081
1,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
shaemauna
Scylla
8
0 / 3 / 1
5,204
520
1,664
3,977
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
2
2
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bajsomar27
Merlin
1
4
0
0.25
W
Izanami
Barrn2
Izanami
4
0
6
7
W
Tsukuyomi
BoKeyser
Tsukuyomi
1
1
2
2
L
1
2
0
0.5
L
Sun Wukong
Disbluk
Sun Wukong
0
0
0
0
L
Neith
0
5
1
0.1
W
Achilles
OryACarboN
Achilles
0
0
0
0
W
Bacchus
ZAGREEUuSS
Bacchus
4
1
6
7
L
Scylla
shaemauna
Scylla
0
3
1
0.17
W
Medusa
xXKakxX
Medusa
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,181
Damage
11,278
23,486
Taken
24,108
9,367
Mitigated
6,167
11,297
Healing
5,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bajsomar27
Merlin
2,768
317
0
125
3,695
712
0
961
2,734
12,574
0
W
Izanami
Barrn2
Izanami
3,372
2,550
0
3,036
4,818
1,323
226
1,095
3,575
0
41,773
W
Tsukuyomi
BoKeyser
Tsukuyomi
1,976
396
0
3,037
4,614
1,285
0
215
4,369
0
32,071
L
1,505
358
0
2,334
6,200
1,438
0
0
6,200
0
25,400
L
Sun Wukong
Disbluk
Sun Wukong
3,272
364
0
1,750
5,155
1,852
0
0
4,930
0
32,294
L
Neith
2,069
1,080
0
1,027
5,081
1,242
0
2,189
2,892
0
11,652
W
Achilles
OryACarboN
Achilles
1,957
700
0
2,181
5,434
2,937
0
0
5,434
0
21,353
W
Bacchus
ZAGREEUuSS
Bacchus
3,479
475
0
1,774
4,622
2,586
0
1,657
2,812
11,543
0
L
Scylla
shaemauna
Scylla
1,664
297
0
96
3,977
923
484
329
3,648
21,777
0
W
Medusa
xXKakxX
Medusa
3,397
1,372
0
1,269
3,998
1,236
274
1,016
2,864
0
39,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,809
Gold Earned
24,986
308
Minions Killed
230
0
Camps Cleared
0
984,508
Distance Traveled
932,365
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,544
454
25
3
0
169,494
3
W
Izanami
6,321
632
94
9
0
162,053
2
W
Tsukuyomi
5,518
552
74
7
0
219,125
4
L
Loki
5,193
519
59
6
0
208,456
3
L
Sun Wukong
5,768
577
66
7
0
198,722
1
L
Neith
4,277
428
25
3
0
174,529
0
W
Achilles
5,100
510
43
4
0
201,175
0
W
Bacchus
6,136
614
18
2
0
209,320
5
L
Scylla
5,204
520
55
6
0
181,164
3
W
Medusa
6,734
673
79
8
0
192,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role