Player Matchup

Anubis
Anubis
Mallerboy
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,499 Elo+
Solo
Hun Batz
Hun Batz
MarcioGamesPL
Hun Batz
Level 107
God Stats
3W - 1L
1,818 SR
Queue Stats
80W - 90L
1,566 Elo+
Party 1
Nox
Nox
NoGody
Nox
Level 56
God Stats
7W - 6L
1,437 SR
Queue Stats
34W - 34L
1,475 Elo+
Solo
Sylvanus
Sylvanus
Taurom
Sylvanus
Level 146
God Stats
4W - 1L
1,502 SR
Queue Stats
89W - 72L
1,516 Elo+
Solo
Skadi
Skadi
trblsophie
Skadi
Level 51
God Stats
15W - 10L
1,612 SR
Queue Stats
84W - 91L
1,571 Elo+
Party 1
Team Averages
Level 85
1,574 SR
1,525 Elo+

VS

Team Averages
Level 104
1,595 SR
1,532 Elo+
Thor
Thor
A5APR0CKY
Thor
Level 131
God Stats
0W - 1L
1,753 SR
Queue Stats
29W - 34L
1,596 Elo+
Solo
Chaac
Chaac
Lorsnor
Chaac
Level 108
God Stats
0W - 1L
1,491 SR
Queue Stats
18W - 13L
1,531 Elo+
Party 2
Cerberus
Cerberus
SolidSnail02
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Tsiete
Hel
Level 109
God Stats
1W - 1L
1,731 SR
Queue Stats
27W - 24L
1,464 Elo+
Party 2
Chang'e
Chang'e
darkzeroxzh
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mallerboy
Anubis
20
10 / 2 / 10
15,306
900
25,092
14,360
7,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
MarcioGamesPL
Hun Batz
20
8 / 6 / 14
14,359
845
22,521
16,631
7,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
NoGody
Nox
17
2 / 5 / 20
12,247
720
13,388
13,394
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Taurom
Sylvanus
18
5 / 5 / 18
13,098
770
18,557
22,371
27,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
17
2 / 7 / 12
11,828
696
11,762
16,141
6,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
5 / 7 / 8
13,184
776
12,400
17,690
9,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Lorsnor
Chaac
19
9 / 6 / 10
13,533
796
20,690
21,013
23,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
SolidSnail02
Cerberus
16
1 / 6 / 10
10,937
643
7,594
26,810
23,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hel
Tsiete
Hel
18
3 / 6 / 13
11,782
693
9,551
22,456
14,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
darkzeroxzh
Chang'e
20
7 / 2 / 11
13,107
771
19,796
21,318
15,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
77
27
Kills
25
25
Deaths
27
74
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thor
5
7
8
1.29
L
Chaac
Lorsnor
Chaac
9
6
10
2.33
W
Anubis
Mallerboy
Anubis
10
2
10
7.5
W
Hun Batz
MarcioGamesPL
Hun Batz
8
6
14
2.5
W
Nox
NoGody
Nox
2
5
20
2.4
L
Cerberus
SolidSnail02
Cerberus
1
6
10
1
W
Sylvanus
Taurom
Sylvanus
5
5
18
2.8
L
Hel
Tsiete
Hel
3
6
13
1.58
L
Chang'e
darkzeroxzh
Chang'e
7
2
11
6.25
W
Skadi
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,320
Damage
70,031
82,897
Taken
109,287
55,832
Mitigated
85,164
26,859
Healing
44,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
12,400
2,112
0
577
17,690
9,489
1
7,417
10,263
0
44,717
L
Chaac
Lorsnor
Chaac
20,690
3,200
0
4,181
21,013
23,529
485
13,386
7,613
1,082
42,611
W
Anubis
Mallerboy
Anubis
25,092
2,053
0
6,844
14,360
7,785
2,487
6,007
8,203
68,195
0
W
Hun Batz
MarcioGamesPL
Hun Batz
22,521
7,559
0
228
16,631
7,638
3,735
9,055
7,501
0
52,140
W
Nox
NoGody
Nox
13,388
1,695
0
441
13,394
5,594
1,264
5,863
7,431
31,162
0
L
Cerberus
SolidSnail02
Cerberus
7,594
632
0
4,825
26,810
23,027
542
16,062
10,748
25,628
0
W
Sylvanus
Taurom
Sylvanus
18,557
4,309
9,391
8,488
22,371
27,922
825
11,599
10,547
36,486
0
L
Hel
Tsiete
Hel
9,551
1,500
11,006
9,548
22,456
14,010
204
10,887
11,569
43,444
0
L
Chang'e
darkzeroxzh
Chang'e
19,796
988
6,753
7,118
21,318
15,109
564
9,689
11,569
63,230
0
W
Skadi
11,762
5,226
0
1,467
16,141
6,893
345
6,089
9,927
0
34,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,838
Gold Earned
62,543
297
Minions Killed
374
6
Camps Cleared
7
1,479,278
Distance Traveled
1,496,411
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,184
776
87
5
1
264,454
2
L
Chaac
13,533
796
51
3
0
318,469
0
W
Anubis
15,306
900
95
6
3
275,983
1
W
Hun Batz
14,359
845
78
5
1
319,092
0
W
Nox
12,247
720
39
2
2
317,677
5
L
Cerberus
10,937
643
46
3
1
288,949
4
W
Sylvanus
13,098
770
23
1
0
276,517
2
L
Hel
11,782
693
87
5
4
290,406
0
L
Chang'e
13,107
771
103
6
1
334,133
5
W
Skadi
11,828
696
62
4
0
290,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role