Player Matchup

Aphrodite
Aphrodite
Eduardosuy
Aphrodite
Level 129
God Stats
9W - 5L
1,637 SR
Queue Stats
135W - 156L
1,425 Elo+
Party 1
Scylla
Scylla
Spites
Scylla
Level 86
God Stats
3W - 7L
1,500 SR
Queue Stats
133W - 111L
1,291 Elo+
Solo
Neith
Neith
betrua
Neith
Level 155
God Stats
273W - 239L
1,597 SR
Queue Stats
1,244W - 1,305L
1,585 Elo+
Solo
Vamana
Vamana
lGreedl
Vamana
Level 127
God Stats
5W - 3L
1,657 SR
Queue Stats
27W - 19L
1,616 Elo+
Solo
Ymir
Ymir
viekade
Ymir
Level 18
God Stats
74W - 61L
1,539 SR
Queue Stats
91W - 98L
1,472 Elo+
Party 1
Team Averages
Level 103
1,586 SR
1,478 Elo+

VS

Team Averages
Level 103
1,615 SR
1,527 Elo+
Tiamat
Tiamat
Addmolition
Tiamat
Level 148
God Stats
34W - 29L
1,608 SR
Queue Stats
310W - 296L
1,607 Elo+
Solo
Zeus
Zeus
Arrron
Zeus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Jing Wei
Jing Wei
HydroB3ar
Jing Wei
Level 129
God Stats
8W - 7L
1,603 SR
Queue Stats
650W - 671L
1,488 Elo+
Solo
Ymir
Ymir
TheMaxLab
Ymir
Level 85
God Stats
2W - 4L
1,555 SR
Queue Stats
104W - 108L
1,541 Elo+
Solo
Thor
Thor
mattisadragon
Thor
Level 99
God Stats
19W - 8L
1,810 SR
Queue Stats
165W - 151L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Eduardosuy
Aphrodite
19
2 / 5 / 22
13,293
1,023
8,838
18,420
13,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
Spites
Scylla
19
4 / 4 / 23
13,044
1,003
18,149
13,412
4,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
betrua
Neith
20
18 / 1 / 13
16,999
1,308
38,465
17,813
6,147
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
lGreedl
Vamana
20
11 / 0 / 21
15,753
1,212
21,633
17,968
25,110
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
viekade
Ymir
18
0 / 5 / 20
11,510
885
7,440
23,813
16,925
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
2 / 6 / 12
12,221
940
27,145
18,362
16,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
Arrron
Zeus
19
3 / 11 / 8
12,205
939
25,931
19,513
8,894
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
HydroB3ar
Jing Wei
18
4 / 4 / 6
12,508
962
13,598
14,936
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
19
2 / 9 / 11
11,915
917
12,853
32,657
23,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 5 / 3
11,653
896
6,174
14,604
10,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
55
35
Kills
15
15
Deaths
35
99
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
6
12
1.33
L
Zeus
Arrron
Zeus
3
11
8
0.64
W
Aphrodite
Eduardosuy
Aphrodite
2
5
22
2.6
L
Jing Wei
HydroB3ar
Jing Wei
4
4
6
1.75
W
Scylla
Spites
Scylla
4
4
23
3.88
L
Ymir
2
9
11
0.83
W
Neith
betrua
Neith
18
1
13
24.5
W
Vamana
lGreedl
Vamana
11
0
21
21.5
L
4
5
3
1.1
W
Ymir
viekade
Ymir
0
5
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,525
Damage
85,701
91,426
Taken
100,072
66,041
Mitigated
66,479
20,102
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
27,145
1,857
0
2,267
18,362
16,575
0
6,214
12,148
45,126
0
L
Zeus
Arrron
Zeus
25,931
3,431
1,349
1,107
19,513
8,894
0
5,244
14,269
55,676
0
W
Aphrodite
Eduardosuy
Aphrodite
8,838
751
6,831
8,876
18,420
13,638
0
15,015
3,380
36,441
0
L
Jing Wei
HydroB3ar
Jing Wei
13,598
8,475
474
2,254
14,936
6,635
0
4,474
10,462
0
39,104
W
Scylla
Spites
Scylla
18,149
1,941
0
0
13,412
4,221
0
9,378
3,934
40,898
0
L
Ymir
12,853
1,481
0
920
32,657
23,445
0
13,662
18,995
25,598
0
W
Neith
betrua
Neith
38,465
30,268
0
1,863
17,813
6,147
0
13,902
3,761
0
72,678
W
Vamana
lGreedl
Vamana
21,633
8,509
0
2,309
17,968
25,110
0
11,342
6,501
0
49,554
L
6,174
818
0
1,753
14,604
10,930
0
4,833
9,771
0
21,187
W
Ymir
viekade
Ymir
7,440
803
0
223
23,813
16,925
0
16,292
7,425
13,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,599
Gold Earned
60,502
283
Minions Killed
238
13
Camps Cleared
6
1,222,998
Distance Traveled
1,172,658
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,221
940
43
3
2
254,443
0
L
Zeus
12,205
939
76
6
2
197,561
1
W
Aphrodite
13,293
1,023
77
6
3
222,064
0
L
Jing Wei
12,508
962
61
5
2
253,251
4
W
Scylla
13,044
1,003
56
4
1
245,122
0
L
Ymir
11,915
917
29
2
0
231,933
0
W
Neith
16,999
1,308
71
5
7
249,426
0
W
Vamana
15,753
1,212
67
5
2
290,990
1
L
Thor
11,653
896
29
2
0
235,470
0
W
Ymir
11,510
885
12
1
0
215,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role