Player Matchup

Agni
Agni
A ShockedCookie
Agni
Level 149
God Stats
14W - 1L
1,986 SR
Queue Stats
175W - 125L
1,629 Elo+
Party 1
Sylvanus
Sylvanus
CiaronLyons4
Sylvanus
Level 96
God Stats
4W - 3L
1,786 SR
Queue Stats
67W - 46L
1,803 Elo+
Party 1
Chiron
Chiron
Olliieee X
Chiron
Level 149
God Stats
21W - 11L
1,775 SR
Queue Stats
410W - 334L
1,587 Elo+
Party 1
Horus
Horus
W1ggles
Horus
Level 28
God Stats
10W - 6L
1,810 SR
Queue Stats
471W - 408L
1,576 Elo+
Party 1
Arachne
Arachne
iTzZ CHIGGLES
Arachne
Level 30
God Stats
71W - 48L
1,662 SR
Queue Stats
455W - 400L
1,601 Elo+
Party 1
Team Averages
Level 90
1,804 SR
1,639 Elo+

VS

Team Averages
Level 45
1,492 SR
1,440 Elo+
Izanami
Izanami
Feno_2105
Izanami
Level 33
God Stats
3W - 6L
1,356 SR
Queue Stats
257W - 278L
1,411 Elo+
Solo
Bacchus
Bacchus
JAMMUSETA1259
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Achilles
Achilles
PesuS1eni
Achilles
Level 108
God Stats
9W - 5L
1,658 SR
Queue Stats
209W - 181L
1,531 Elo+
Party 2
Sol
Sol
Syderhia_
Sol
Level 29
God Stats
93W - 74L
1,496 SR
Queue Stats
221W - 249L
1,390 Elo+
Party 3
Ne Zha
Ne Zha
panda1745-TG
Ne Zha
Level 35
God Stats
33W - 18L
1,448 SR
Queue Stats
339W - 334L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 8
11,563
642
12,052
9,782
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
CiaronLyons4
Sylvanus
16
2 / 5 / 2
9,735
541
14,749
20,090
22,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
Olliieee X
Chiron
20
10 / 0 / 1
12,303
684
13,164
10,477
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
W1ggles
Horus
15
3 / 1 / 8
10,109
562
9,817
15,785
16,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
18
11 / 3 / 1
11,361
631
9,903
16,171
8,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Feno_2105
Izanami
13
0 / 10 / 0
7,740
430
1,814
14,000
3,335
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
13
2 / 3 / 2
7,948
442
7,914
12,468
10,861
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
PesuS1eni
Achilles
15
4 / 3 / 1
9,296
516
13,724
20,572
14,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 8 / 2
8,597
478
7,027
17,112
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
14
6 / 7 / 2
9,390
522
9,860
15,641
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
31
Kills
13
13
Deaths
31
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
W
Sylvanus
CiaronLyons4
Sylvanus
2
5
2
0.6
L
Izanami
Feno_2105
Izanami
0
10
0
0
L
Bacchus
2
3
2
1
W
Chiron
Olliieee X
Chiron
10
0
1
10.5
L
Achilles
PesuS1eni
Achilles
4
3
1
1.5
L
1
8
2
0.25
W
Horus
W1ggles
Horus
3
1
8
7
W
Arachne
11
3
1
3.83
L
Ne Zha
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,685
Damage
40,339
72,305
Taken
79,793
56,606
Mitigated
38,214
39,796
Healing
18,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,052
1,105
0
3,705
9,782
3,895
608
4,092
5,690
92,171
0
W
Sylvanus
CiaronLyons4
Sylvanus
14,749
4,292
2,692
8,590
20,090
22,982
1,635
2,101
17,741
62,178
9,522
L
Izanami
Feno_2105
Izanami
1,814
1,339
0
1,618
14,000
3,335
0
1,016
12,950
0
47,972
L
Bacchus
7,914
645
227
712
12,468
10,861
0
3,518
8,880
35,432
0
W
Chiron
Olliieee X
Chiron
13,164
4,203
490
7,919
10,477
4,527
595
766
9,711
0
121,378
L
Achilles
PesuS1eni
Achilles
13,724
3,625
0
6,248
20,572
14,231
0
8,459
12,113
0
64,056
L
7,027
1,512
0
6,446
17,112
5,026
984
6,733
9,892
55,498
0
W
Horus
W1ggles
Horus
9,817
3,961
2,609
5,640
15,785
16,760
120
4,688
11,097
0
27,558
W
Arachne
9,903
7,098
0
8,151
16,171
8,442
0
3,046
13,125
0
66,879
L
Ne Zha
9,860
5,645
0
3,313
15,641
4,761
0
5,435
10,082
0
48,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,071
Gold Earned
42,971
664
Minions Killed
479
0
Camps Cleared
0
1,677,379
Distance Traveled
1,547,506
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,563
642
172
10
0
333,023
3
W
Sylvanus
9,735
541
132
7
0
284,646
4
L
Izanami
7,740
430
102
6
0
266,311
0
L
Bacchus
7,948
442
58
3
0
335,486
8
W
Chiron
12,303
684
196
11
0
334,999
4
L
Achilles
9,296
516
138
8
0
340,298
1
L
Sol
8,597
478
106
6
0
297,542
1
W
Horus
10,109
562
36
2
0
331,872
7
W
Arachne
11,361
631
128
7
0
392,839
1
L
Ne Zha
9,390
522
75
4
0
307,869
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role