Player Matchup

Cernunnos
Cernunnos
Danyciue
Cernunnos
Level 29
God Stats
2W - 8L
1,293 SR
Queue Stats
46W - 52L
1,500 Elo+
Solo
Odin
Odin
NoNameWeilXbox
Odin
Level 18
God Stats
6W - 4L
1,656 SR
Queue Stats
100W - 97L
1,394 Elo+
Solo
Nike
Nike
XDEATHREAPERX
Nike
Level 27
God Stats
10W - 11L
1,410 SR
Queue Stats
189W - 240L
1,258 Elo+
Solo
Cthulhu
Cthulhu
elsairuoscuro
Cthulhu
Level 22
God Stats
6W - 7L
1,528 SR
Queue Stats
72W - 100L
1,343 Elo+
Solo
Yemoja
Yemoja
hilado_graneado
Yemoja
Level 29
God Stats
1W - 1L
1,719 SR
Queue Stats
28W - 57L
1,309 Elo+
Solo
Team Averages
Level 25
1,521 SR
1,361 Elo+

VS

Team Averages
Level 12
1,518 SR
1,466 Elo+
Chronos
Chronos
BySnoO
Chronos
Level 15
God Stats
14W - 13L
1,399 SR
Queue Stats
45W - 45L
1,441 Elo+
Party 1
Ymir
Ymir
Mat18cav03
Ymir
Level 18
God Stats
46W - 31L
1,551 SR
Queue Stats
71W - 59L
1,499 Elo+
Party 1
Susano
Susano
Rykido
Susano
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Th3Puncher31
Gilgamesh
Level 14
God Stats
15W - 8L
1,792 SR
Queue Stats
76W - 67L
1,442 Elo+
Party 1
Sol
Sol
yaya47000xy
Sol
Level 11
God Stats
13W - 14L
1,347 SR
Queue Stats
22W - 18L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Danyciue
Cernunnos
18
2 / 7 / 2
12,695
907
28,284
19,411
8,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 9 / 4
13,037
931
16,680
24,595
18,723
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
1 / 4 / 6
12,632
902
11,342
27,453
25,982
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
18
1 / 10 / 5
12,065
862
11,826
30,363
13,229
19
1 / 5 / 6
12,393
885
16,606
26,439
24,939
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BySnoO
Chronos
20
8 / 1 / 16
14,414
1,030
23,168
13,717
6,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
3 / 2 / 18
13,508
965
18,430
21,913
23,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
Rykido
Susano
19
2 / 2 / 15
12,574
898
5,971
10,325
4,541
Gilgamesh
Th3Puncher31
Gilgamesh
20
11 / 2 / 18
14,944
1,067
30,929
25,530
18,537
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 1 / 20
15,505
1,108
43,441
23,023
9,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
122
8
Kills
35
35
Deaths
8
23
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Chronos
BySnoO
Chronos
8
1
16
16
L
Cernunnos
Danyciue
Cernunnos
2
7
2
0.43
W
3
2
18
6
L
3
9
4
0.56
W
Susano
Rykido
Susano
2
2
15
4.75
W
Gilgamesh
Th3Puncher31
Gilgamesh
11
2
18
10
L
1
4
6
1
L
Cthulhu
1
10
5
0.35
L
1
5
6
0.8
W
11
1
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,738
Damage
121,939
128,261
Taken
94,508
91,158
Mitigated
63,177
16,183
Healing
22,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BySnoO
Chronos
23,168
8,075
0
4,558
13,717
6,444
0
5,163
8,554
43,157
0
L
Cernunnos
Danyciue
Cernunnos
28,284
12,003
0
2,724
19,411
8,285
0
13,479
5,932
0
60,532
W
18,430
1,726
0
635
21,913
23,683
0
5,932
15,981
39,296
0
L
16,680
8,547
738
1,135
24,595
18,723
0
13,316
11,279
0
34,631
W
Susano
Rykido
Susano
5,971
1,065
0
63
10,325
4,541
0
2,975
7,350
0
10,074
W
Gilgamesh
Th3Puncher31
Gilgamesh
30,929
13,544
0
3,688
25,530
18,537
0
7,356
18,174
0
46,653
L
11,342
2,739
0
0
27,453
25,982
0
19,313
8,140
719
28,372
L
Cthulhu
11,826
315
0
0
30,363
13,229
0
20,967
9,396
23,925
0
L
16,606
4,105
5,164
6,422
26,439
24,939
0
17,964
8,475
33,930
0
W
43,441
18,006
0
13,387
23,023
9,972
0
7,725
15,298
77,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,822
Gold Earned
70,945
220
Minions Killed
253
3
Camps Cleared
3
1,077,902
Distance Traveled
1,312,992
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,414
1,030
58
4
2
246,037
0
L
Cernunnos
12,695
907
76
5
0
193,277
1
W
Ymir
13,508
965
57
4
0
260,089
0
L
Odin
13,037
931
41
3
0
227,465
0
W
Susano
12,574
898
10
1
1
252,375
0
W
Gilgamesh
14,944
1,067
32
2
0
294,542
0
L
Nike
12,632
902
48
3
2
235,667
0
L
Cthulhu
12,065
862
19
1
1
236,148
0
L
Yemoja
12,393
885
36
3
0
185,345
1
W
Sol
15,505
1,108
96
7
0
259,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role