Player Matchup

Gilgamesh
Gilgamesh
Eric_Bloodaxe1
Gilgamesh
Level 124
God Stats
33W - 14L
1,559 SR
Queue Stats
233W - 165L
1,590 Elo+
Party 1
Fenrir
Fenrir
kanibalgoblin
Fenrir
Level 22
God Stats
4W - 3L
1,262 SR
Queue Stats
80W - 95L
1,372 Elo+
Party 1
Anubis
Anubis
xCrazyComanderx
Anubis
Level 85
God Stats
16W - 7L
1,649 SR
Queue Stats
319W - 310L
1,474 Elo+
Party 1
Team Averages
Level 77
1,490 SR
1,479 Elo+

VS

Team Averages
Level 30
1,320 SR
1,366 Elo+
Medusa
Medusa
DOINK AND DINK
Medusa
Level 24
God Stats
31W - 37L
1,390 SR
Queue Stats
90W - 103L
1,308 Elo+
Party 2
Janus
Janus
II Baldon II
Janus
Level 52
God Stats
2W - 13L
1,070 SR
Queue Stats
121W - 146L
1,317 Elo+
Party 2
Erlang Shen
Erlang Shen
zazousupreme
Erlang Shen
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eric_Bloodaxe1
Gilgamesh
16
15 / 1 / 5
12,962
810
23,612
16,491
11,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
3 / 2 / 11
10,425
652
4,204
9,454
8,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
2 / 1 / 18
11,463
716
7,178
7,102
3,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
9,031
564
4,775
12,612
3,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 9 / 2
10,138
634
6,218
10,816
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
zazousupreme
Erlang Shen
12
2 / 5 / 1
9,400
588
8,116
16,813
7,281
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
20
Kills
4
4
Deaths
20
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Gilgamesh
Eric_Bloodaxe1
Gilgamesh
15
1
5
17.5
L
2
9
2
0.33
W
3
2
11
4.25
W
2
1
18
11
L
Erlang Shen
zazousupreme
Erlang Shen
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,994
Damage
19,109
33,047
Taken
40,241
23,567
Mitigated
12,875
6,797
Healing
4,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,775
1,475
0
591
12,612
3,365
0
3,242
9,318
0
29,740
W
Gilgamesh
Eric_Bloodaxe1
Gilgamesh
23,612
6,348
0
1,751
16,491
11,632
720
3,274
12,897
0
81,979
L
6,218
278
0
1,038
10,816
2,229
0
925
9,841
33,682
0
W
4,204
779
0
435
9,454
8,731
44
1,511
7,857
0
14,905
W
7,178
757
0
4,611
7,102
3,204
915
1,076
5,966
60,631
0
L
Erlang Shen
zazousupreme
Erlang Shen
8,116
3,197
0
2,997
16,813
7,281
0
3,015
13,650
0
33,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,850
Gold Earned
28,569
203
Minions Killed
147
0
Camps Cleared
0
919,765
Distance Traveled
804,069
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,031
564
57
4
0
280,696
0
W
Gilgamesh
12,962
810
83
5
0
336,524
3
L
Janus
10,138
634
52
3
0
255,614
4
W
Fenrir
10,425
652
24
2
0
301,725
3
W
Anubis
11,463
716
96
6
0
281,516
1
L
Erlang Shen
9,400
588
38
2
0
267,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role