Player Matchup

Apollo
Apollo
AdreNn1
Apollo
Level 126
God Stats
18W - 20L
1,518 SR
Queue Stats
474W - 384L
1,704 Elo+
Party 1
Hun Batz
Hun Batz
FlipperGM
Hun Batz
Level 97
God Stats
1W - 1L
1,721 SR
Queue Stats
44W - 33L
1,600 Elo+
Party 1
Poseidon
Poseidon
Pegasix
Poseidon
Level 26
God Stats
18W - 13L
1,608 SR
Queue Stats
292W - 247L
1,572 Elo+
Party 1
Bellona
Bellona
everwinterr
Bellona
Level 104
God Stats
8W - 5L
1,620 SR
Queue Stats
158W - 124L
1,615 Elo+
Party 1
Cabrakan
Cabrakan
álliasK
Cabrakan
Level 160
God Stats
6W - 6L
1,490 SR
Queue Stats
905W - 612L
1,618 Elo+
Party 1
Team Averages
Level 103
1,591 SR
1,622 Elo+

VS

Team Averages
Level 49
1,562 SR
1,564 Elo+
Scylla
Scylla
Antoneuss
Scylla
Level 47
God Stats
6W - 5L
1,633 SR
Queue Stats
152W - 140L
1,570 Elo+
Solo
Sylvanus
Sylvanus
CejuDios
Sylvanus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 115L
1,587 Elo+
Solo
Loki
Loki
DonDino047
Loki
Level 62
God Stats
8W - 11L
1,389 SR
Queue Stats
166W - 179L
1,514 Elo+
Party 2
King Arthur
King Arthur
FocusCro
King Arthur
Level 48
God Stats
18W - 21L
1,482 SR
Queue Stats
133W - 124L
1,531 Elo+
Party 2
Xbalanque
Xbalanque
LernTuSpel
Xbalanque
Level 46
God Stats
9W - 2L
1,803 SR
Queue Stats
134W - 90L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AdreNn1
Apollo
20
9 / 4 / 4
17,224
574
21,038
30,362
13,475
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
FlipperGM
Hun Batz
18
2 / 5 / 4
12,351
412
14,046
24,609
9,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Pegasix
Poseidon
20
3 / 8 / 3
12,963
432
13,073
15,338
10,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
everwinterr
Bellona
20
0 / 5 / 5
12,707
424
4,966
20,644
17,218
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
álliasK
Cabrakan
18
3 / 6 / 11
11,713
390
14,372
27,629
34,895
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Antoneuss
Scylla
20
7 / 2 / 10
16,143
538
18,241
14,176
6,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
CejuDios
Sylvanus
19
0 / 7 / 15
12,771
426
10,814
26,712
28,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

20
7 / 3 / 11
16,477
549
10,666
20,919
17,347
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
FocusCro
King Arthur
20
6 / 1 / 12
17,335
578
21,505
21,415
26,151
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
LernTuSpel
Xbalanque
20
8 / 4 / 14
17,750
592
24,135
23,413
10,805
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
90
17
Kills
28
28
Deaths
17
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Apollo
AdreNn1
Apollo
9
4
4
2.75
W
Scylla
Antoneuss
Scylla
7
2
10
6
W
Sylvanus
CejuDios
Sylvanus
0
7
15
1.07
W
7
3
11
4.17
L
Hun Batz
FlipperGM
Hun Batz
2
5
4
0.8
W
King Arthur
FocusCro
King Arthur
6
1
12
12
W
Xbalanque
LernTuSpel
Xbalanque
8
4
14
3.75
L
Poseidon
Pegasix
Poseidon
3
8
3
0.56
L
Bellona
everwinterr
Bellona
0
5
5
0.5
L
Cabrakan
álliasK
Cabrakan
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,495
Damage
85,361
118,582
Taken
106,635
85,500
Mitigated
88,374
34,435
Healing
40,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AdreNn1
Apollo
21,038
11,963
0
16,526
30,362
13,475
1,219
4,749
25,579
0
180,339
W
Scylla
Antoneuss
Scylla
18,241
1,452
0
4,102
14,176
6,013
1,562
3,473
10,563
115,592
0
W
Sylvanus
CejuDios
Sylvanus
10,814
3,003
4,787
8,308
26,712
28,058
1,436
12,912
13,349
39,747
6,335
W
10,666
749
0
9,170
20,919
17,347
1,849
5,080
15,687
0
132,735
L
Hun Batz
FlipperGM
Hun Batz
14,046
2,507
0
6,416
24,609
9,705
0
9,151
15,236
0
89,505
W
King Arthur
FocusCro
King Arthur
21,505
3,736
0
5,249
21,415
26,151
2,323
4,523
16,791
2,086
114,814
W
Xbalanque
LernTuSpel
Xbalanque
24,135
11,973
0
9,008
23,413
10,805
6,822
1,219
22,180
0
191,804
L
Poseidon
Pegasix
Poseidon
13,073
1,480
0
2,018
15,338
10,207
0
3,808
11,308
94,681
0
L
Bellona
everwinterr
Bellona
4,966
1,376
0
5,663
20,644
17,218
892
3,568
16,992
0
69,888
L
Cabrakan
álliasK
Cabrakan
14,372
2,220
828
2,984
27,629
34,895
0
8,451
18,961
26,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,958
Gold Earned
80,476
749
Minions Killed
858
0
Camps Cleared
0
2,792,462
Distance Traveled
2,810,176
46
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
17,224
574
272
9
0
541,856
11
W
Scylla
16,143
538
165
6
0
531,075
6
W
Sylvanus
12,771
426
62
2
0
508,140
7
W
Loki
16,477
549
199
7
0
666,507
9
L
Hun Batz
12,351
412
152
5
0
620,695
7
W
King Arthur
17,335
578
199
7
0
590,368
4
W
Xbalanque
17,750
592
233
8
0
514,086
8
L
Poseidon
12,963
432
165
6
0
535,046
5
L
Bellona
12,707
424
139
5
0
545,069
5
L
Cabrakan
11,713
390
21
1
0
549,796
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role