Player Matchup

Nemesis
Nemesis
Kneeguard
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,503 Elo+
Party 1
Da Ji
Da Ji
SkimpyG
Da Ji
Level 6
God Stats
0W - 5L
1,415 SR
Queue Stats
0W - 7L
1,088 Elo+
Solo
Izanami
Izanami
SupportMyAshe
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,279 Elo+
Party 1
Geb
Geb
aarongat
Geb
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,279 Elo+
Party 1
Ganesha
Ganesha
hydrocell2
Ganesha
Level 107
God Stats
0W - 1L
1,248 SR
Queue Stats
9W - 9L
1,503 Elo+
Party 1
Team Averages
Level 40
1,433 SR
1,330 Elo+

VS

Team Averages
Level 26
1,544 SR
1,447 Elo+
Sol
Sol
Bodyblade86
Sol
Level 21
God Stats
37W - 16L
1,675 SR
Queue Stats
46W - 30L
1,477 Elo+
Solo
Set
Set
BusterMcNutt
Set
Level 29
God Stats
3W - 6L
1,414 SR
Queue Stats
119W - 139L
1,341 Elo+
Solo
Gilgamesh
Gilgamesh
MaxSucks2001
Gilgamesh
Level 29
God Stats
62W - 37L
1,829 SR
Queue Stats
195W - 158L
1,646 Elo+
Solo
Olorun
Olorun
Shawleira
Olorun
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
544W - 601L
1,419 Elo+
Solo
Neith
Neith
supmanji
Neith
Level 24
God Stats
1W - 1L
1,302 SR
Queue Stats
17W - 22L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kneeguard
Nemesis
8
0 / 2 / 0
4,661
424
1,544
5,801
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
SkimpyG
Da Ji
8
2 / 7 / 0
5,263
478
2,414
6,805
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
7
1 / 6 / 0
4,943
449
2,681
6,584
1,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 3 / 2
4,944
449
4,238
7,131
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ganesha
hydrocell2
Ganesha
9
1 / 2 / 1
5,839
531
2,666
6,452
2,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,649
604
3,953
5,921
2,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 0 / 3
6,351
577
2,284
4,143
1,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
MaxSucks2001
Gilgamesh
12
4 / 0 / 0
6,825
620
5,935
5,648
2,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Shawleira
Olorun
10
4 / 2 / 5
6,122
557
4,050
5,175
1,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
supmanji
Neith
12
5 / 0 / 5
6,778
616
8,056
4,641
1,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
19
20
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
W
3
0
3
4.5
L
Nemesis
Kneeguard
Nemesis
0
2
0
0
W
Gilgamesh
MaxSucks2001
Gilgamesh
4
0
0
4
W
Olorun
Shawleira
Olorun
4
2
5
3.25
L
Da Ji
SkimpyG
Da Ji
2
7
0
0.29
L
Izanami
1
6
0
0.17
L
1
3
2
0.67
L
Ganesha
hydrocell2
Ganesha
1
2
1
0.75
W
Neith
supmanji
Neith
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,543
Damage
24,278
32,773
Taken
25,528
12,136
Mitigated
8,376
3,783
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,953
2,185
0
1,769
5,921
2,090
3,113
1,442
4,151
28,633
1,935
W
2,284
872
0
1,292
4,143
1,318
53
500
3,541
0
29,584
L
Nemesis
Kneeguard
Nemesis
1,544
588
0
1,128
5,801
2,299
0
518
5,283
0
11,781
W
Gilgamesh
MaxSucks2001
Gilgamesh
5,935
1,091
0
1,469
5,648
2,053
28
689
4,883
0
29,288
W
Olorun
Shawleira
Olorun
4,050
2,043
319
1,462
5,175
1,611
730
2,897
2,138
17,366
0
L
Da Ji
SkimpyG
Da Ji
2,414
423
0
171
6,805
2,123
0
2,236
4,569
0
14,728
L
Izanami
2,681
2,301
0
519
6,584
1,872
18
1,085
5,499
0
19,015
L
4,238
625
0
920
7,131
3,277
0
1,770
5,361
13,351
0
L
Ganesha
hydrocell2
Ganesha
2,666
170
0
1,045
6,452
2,565
0
1,951
4,501
16,141
0
W
Neith
supmanji
Neith
8,056
3,989
0
2,569
4,641
1,304
205
690
3,911
0
31,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,650
Gold Earned
32,725
135
Minions Killed
268
0
Camps Cleared
0
1,056,751
Distance Traveled
990,710
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,649
604
69
6
0
164,262
1
W
Set
6,351
577
60
5
0
237,654
0
L
Nemesis
4,661
424
27
2
0
231,784
0
W
Gilgamesh
6,825
620
61
6
0
205,635
3
W
Olorun
6,122
557
23
2
0
184,533
0
L
Da Ji
5,263
478
34
3
0
215,835
1
L
Izanami
4,943
449
48
4
0
202,637
0
L
Geb
4,944
449
17
2
0
198,385
0
L
Ganesha
5,839
531
9
1
0
208,110
2
W
Neith
6,778
616
55
5
0
198,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role