Player Matchup

Neith
Neith
Masters
CaptaínCrunch
Neith
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond II
Uncoolwhip
Bacchus
Diamond II
Level 157
God Stats
9W - 4L
1,583 SR
Queue Stats
169W - 146L
2,431 MMR
Solo
Scylla
Scylla
Masters
Xyløn
Scylla
Masters
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond I
uaue
Thor
Diamond I
Level 91
God Stats
1W - 2L
1,375 SR
Queue Stats
60W - 33L
2,522 MMR
Solo
Anhur
Anhur
Platinum III
ооps
Anhur
Platinum III
Level 68
God Stats
1W - 5L
1,325 SR
Queue Stats
69W - 42L
2,123 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,457 SR
2,015 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,682 SR
2,247 MMR
Ah Muzen Cab
Ah Muzen Cab
Masters
HermesX11
Ah Muzen Cab
Masters
Level 82
God Stats
2W - 1L
1,880 SR
Queue Stats
232W - 167L
2,694 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond V
Juhlel
Kuzenbo
Diamond V
Level 127
God Stats
11W - 10L
1,590 SR
Queue Stats
113W - 89L
2,075 MMR
Solo
King Arthur
King Arthur
Diamond IV
MmrPls
King Arthur
Diamond IV
Level 121
God Stats
6W - 6L
1,555 SR
Queue Stats
468W - 467L
2,084 MMR
Solo
Ratatoskr
Ratatoskr
Masters
Strokе
Ratatoskr
Masters
Level 119
God Stats
106W - 60L
1,884 SR
Queue Stats
264W - 206L
2,885 MMR
Party 1
The Morrigan
The Morrigan
Masters
thinkquick9
The Morrigan
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 7
10,941
476
10,947
14,673
6,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Uncoolwhip
Bacchus
16
2 / 6 / 4
10,808
470
9,295
21,216
25,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Xyløn
Scylla
19
2 / 9 / 1
12,019
523
9,875
16,758
5,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
uaue
Thor
19
3 / 7 / 7
11,898
517
10,908
18,053
15,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
ооps
Anhur
18
5 / 9 / 4
11,981
521
16,789
24,289
11,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatSetGuan YuApolloAthena

VS

Bans
TsukuyomiYmirAphroditeSobekHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HermesX11
Ah Muzen Cab
20
12 / 3 / 8
17,035
741
21,957
19,273
8,218
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Juhlel
Kuzenbo
17
3 / 4 / 13
11,815
514
8,737
19,396
20,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
MmrPls
King Arthur
20
3 / 2 / 9
13,857
602
11,933
19,021
19,732
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Strokе
Ratatoskr
20
13 / 5 / 8
14,495
630
18,285
19,400
13,592
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
thinkquick9
The Morrigan
20
4 / 2 / 13
14,405
626
13,152
12,025
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
86
16
Kills
35
35
Deaths
16
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
4
4
7
1.88
W
Ah Muzen Cab
HermesX11
Ah Muzen Cab
12
3
8
5.33
W
Kuzenbo
Juhlel
Kuzenbo
3
4
13
2.38
W
King Arthur
MmrPls
King Arthur
3
2
9
3.75
W
Ratatoskr
Strokе
Ratatoskr
13
5
8
3.4
L
Bacchus
Uncoolwhip
Bacchus
2
6
4
0.67
L
Scylla
Xyløn
Scylla
2
9
1
0.28
W
The Morrigan
thinkquick9
The Morrigan
4
2
13
5.25
L
Thor
uaue
Thor
3
7
7
0.93
L
Anhur
ооps
Anhur
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,814
Damage
74,064
94,989
Taken
89,115
65,625
Mitigated
67,718
22,443
Healing
24,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,947
4,240
0
3,132
14,673
6,395
544
5,841
8,546
0
86,810
W
Ah Muzen Cab
HermesX11
Ah Muzen Cab
21,957
15,354
0
11,378
19,273
8,218
7,274
2,659
16,608
0
135,389
W
Kuzenbo
Juhlel
Kuzenbo
8,737
3,298
0
4,043
19,396
20,969
546
3,510
15,886
28,378
0
W
King Arthur
MmrPls
King Arthur
11,933
1,194
0
4,072
19,021
19,732
688
6,762
11,928
113
89,899
W
Ratatoskr
Strokе
Ratatoskr
18,285
3,045
0
2,703
19,400
13,592
546
3,277
15,999
0
95,964
L
Bacchus
Uncoolwhip
Bacchus
9,295
737
0
2,560
21,216
25,546
43
7,475
13,546
28,434
0
L
Scylla
Xyløn
Scylla
9,875
445
0
3,466
16,758
5,871
226
1,331
15,387
82,612
0
W
The Morrigan
thinkquick9
The Morrigan
13,152
1,888
0
2,023
12,025
5,207
2,484
3,109
8,916
103,428
8,694
L
Thor
uaue
Thor
10,908
2,982
0
5,292
18,053
15,919
0
1,962
16,011
0
101,341
L
Anhur
ооps
Anhur
16,789
9,902
0
7,993
24,289
11,894
589
1,580
22,709
0
82,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,647
Gold Earned
71,607
716
Minions Killed
768
0
Camps Cleared
0
2,006,834
Distance Traveled
2,317,741
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,941
476
160
7
0
397,276
4
W
Ah Muzen Cab
17,035
741
223
10
0
445,909
3
W
Kuzenbo
11,815
514
33
1
0
488,525
6
W
King Arthur
13,857
602
166
7
0
442,372
1
W
Ratatoskr
14,495
630
126
5
0
493,631
4
L
Bacchus
10,808
470
39
2
0
437,659
9
L
Scylla
12,019
523
179
8
0
400,835
3
W
The Morrigan
14,405
626
220
10
0
447,304
9
L
Thor
11,898
517
170
7
0
432,183
5
L
Anhur
11,981
521
168
7
0
338,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role