Player Matchup

Medusa
Medusa
Dargness2021
Medusa
Level 24
God Stats
68W - 105L
1,343 SR
Queue Stats
68W - 108L
1,246 Elo+
Solo
Kumbhakarna
Kumbhakarna
Orinion
Kumbhakarna
Level 115
God Stats
71W - 63L
1,569 SR
Queue Stats
389W - 400L
1,531 Elo+
Party 1
Merlin
Merlin
YoshiLionheart
Merlin
Level 107
God Stats
20W - 27L
1,588 SR
Queue Stats
377W - 385L
1,547 Elo+
Party 1
Team Averages
Level 82
1,500 SR
1,441 Elo+

VS

Team Averages
Level 16
1,500 SR
1,398 Elo+
Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CodesMalone
Baron Samedi
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Jac0bTheSnac0b
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
5 / 1 / 9
10,790
674
9,737
5,190
1,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Orinion
Kumbhakarna
16
7 / 0 / 14
11,761
735
12,176
10,391
11,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
11 / 2 / 11
12,300
769
21,016
9,386
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 6 / 0
9,681
605
8,336
26,234
16,546
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
CodesMalone
Baron Samedi
13
1 / 5 / 1
9,631
602
6,568
14,932
4,635
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 12 / 1
8,469
529
2,120
15,286
4,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
23
Kills
3
3
Deaths
23
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
6
0
0.33
L
Baron Samedi
CodesMalone
Baron Samedi
1
5
1
0.3
W
Medusa
5
1
9
9.5
L
0
12
1
0.04
W
Kumbhakarna
Orinion
Kumbhakarna
7
0
14
14
W
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,929
Damage
17,024
24,967
Taken
56,452
17,306
Mitigated
25,782
5,874
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,336
2,011
0
6,371
26,234
16,546
0
12,182
13,474
0
34,910
L
Baron Samedi
CodesMalone
Baron Samedi
6,568
284
1,330
3,492
14,932
4,635
0
12,649
1,804
35,839
0
W
Medusa
9,737
4,624
0
1,101
5,190
1,608
660
1,291
3,899
0
26,802
L
2,120
811
0
40
15,286
4,601
0
7,143
7,844
0
16,192
W
Kumbhakarna
Orinion
Kumbhakarna
12,176
521
0
1,950
10,391
11,638
569
3,798
6,593
38,527
0
W
21,016
1,527
0
2,823
9,386
4,060
1,029
1,609
7,777
58,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,851
Gold Earned
27,781
169
Minions Killed
117
0
Camps Cleared
0
822,896
Distance Traveled
693,094
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,681
605
50
3
0
244,938
1
L
Baron Samedi
9,631
602
37
2
0
238,278
2
W
Medusa
10,790
674
35
2
0
202,775
2
L
Nemesis
8,469
529
30
2
0
209,878
2
W
Kumbhakarna
11,761
735
45
3
0
327,662
0
W
Merlin
12,300
769
89
6
0
292,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role