Player Matchup

Zeus
Zeus
Ambyshador
Zeus
Level 62
God Stats
1W - 1L
1,285 SR
Queue Stats
15W - 14L
1,479 Elo+
Solo
Fenrir
Fenrir
Gileam
Fenrir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
GoddesOfRose
Ah Puch
Level 125
God Stats
5W - 4L
1,652 SR
Queue Stats
247W - 248L
1,408 Elo+
Solo
Merlin
Merlin
MKaylis
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Ràiv
Ao Kuang
Level 43
God Stats
18W - 8L
1,458 SR
Queue Stats
34W - 31L
1,392 Elo+
Solo
Team Averages
Level 76
1,479 SR
1,456 Elo+

VS

Team Averages
Level 52
1,531 SR
1,466 Elo+
Xing Tian
Xing Tian
Ayakon
Xing Tian
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,457 Elo+
Party 1
Neith
Neith
Galaxygohan
Neith
Level 39
God Stats
27W - 30L
1,666 SR
Queue Stats
189W - 235L
1,400 Elo+
Solo
Chaac
Chaac
Mirind
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,518 Elo+
Party 1
Nox
Nox
anyanyan
Nox
Level 64
God Stats
8W - 14L
1,488 SR
Queue Stats
181W - 200L
1,456 Elo+
Solo
Bellona
Bellona
ГаЛаВаН
Bellona
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 9
11,103
1,009
14,091
8,724
3,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Gileam
Fenrir
16
2 / 3 / 9
10,045
913
10,427
12,005
6,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
GoddesOfRose
Ah Puch
18
2 / 2 / 13
10,778
980
23,570
9,345
4,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
MKaylis
Merlin
18
6 / 3 / 8
11,935
1,085
18,587
8,121
3,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Ràiv
Ao Kuang
17
9 / 4 / 9
11,959
1,087
10,728
14,074
15,840
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

235

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ayakon
Xing Tian
16
2 / 3 / 9
10,265
933
10,386
19,126
27,496
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 1 / 5
11,410
1,037
9,358
11,833
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Mirind
Chaac
15
1 / 5 / 8
9,824
893
10,386
21,148
25,556
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 8 / 7
10,324
939
6,282
16,955
6,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 5
10,216
929
9,966
14,027
9,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
49
22
Kills
15
15
Deaths
22
48
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
Xing Tian
Ayakon
Xing Tian
2
3
9
2.17
L
6
1
5
8.5
W
Fenrir
Gileam
Fenrir
2
3
9
2.17
W
Ah Puch
GoddesOfRose
Ah Puch
2
2
13
4.25
W
Merlin
MKaylis
Merlin
6
3
8
3.33
L
Chaac
Mirind
Chaac
1
5
8
1
W
Ao Kuang
Ràiv
Ao Kuang
9
4
9
3.38
L
3
8
7
0.81
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,403
Damage
46,378
52,269
Taken
83,089
32,799
Mitigated
74,239
6,575
Healing
5,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,091
1,893
344
498
8,724
3,258
0
3,026
5,698
36,412
0
L
Xing Tian
Ayakon
Xing Tian
10,386
1,028
0
0
19,126
27,496
0
14,580
4,546
18,495
0
L
9,358
5,261
0
1,495
11,833
4,616
0
9,196
2,637
0
32,155
W
Fenrir
Gileam
Fenrir
10,427
1,749
0
413
12,005
6,278
0
4,143
7,862
0
15,649
W
Ah Puch
GoddesOfRose
Ah Puch
23,570
1,288
0
2,516
9,345
4,145
0
2,981
6,364
41,161
0
W
Merlin
MKaylis
Merlin
18,587
899
0
0
8,121
3,278
0
1,568
6,553
57,689
0
L
Chaac
Mirind
Chaac
10,386
2,818
0
2,055
21,148
25,556
0
17,491
3,657
0
28,063
W
Ao Kuang
Ràiv
Ao Kuang
10,728
1,272
0
2,804
14,074
15,840
0
5,162
8,912
13,855
0
L
6,282
746
1,016
677
16,955
6,890
0
15,055
1,900
24,820
0
L
9,966
3,027
0
118
14,027
9,681
0
10,654
3,373
247
15,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,820
Gold Earned
52,039
201
Minions Killed
182
9
Camps Cleared
3
1,029,670
Distance Traveled
1,071,879
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,103
1,009
63
6
5
196,343
1
L
Xing Tian
10,265
933
17
2
1
225,893
0
L
Neith
11,410
1,037
64
6
2
170,148
0
W
Fenrir
10,045
913
3
0
2
238,855
0
W
Ah Puch
10,778
980
34
3
0
185,761
0
W
Merlin
11,935
1,085
93
8
1
203,924
0
L
Chaac
9,824
893
30
3
0
233,639
0
W
Ao Kuang
11,959
1,087
8
1
1
204,787
0
L
Nox
10,324
939
58
5
0
199,097
0
L
Bellona
10,216
929
13
1
0
243,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role