Player Matchup

Medusa
Medusa
Kiunsu
Medusa
Level 87
God Stats
21W - 15L
1,859 SR
Queue Stats
109W - 95L
1,471 Elo+
Party 1
Awilix
Awilix
PidDidley
Awilix
Level 69
God Stats
6W - 4L
1,500 SR
Queue Stats
106W - 87L
1,288 Elo+
Party 1
Tiamat
Tiamat
monsterfreak
Tiamat
Level 27
God Stats
9W - 10L
1,713 SR
Queue Stats
16W - 22L
1,414 Elo+
Party 1
King Arthur
King Arthur
r10inkie
King Arthur
Level 49
God Stats
4W - 2L
1,818 SR
Queue Stats
61W - 67L
1,431 Elo+
Party 1
Geb
Geb
sekiym
Geb
Level 68
God Stats
3W - 0L
1,715 SR
Queue Stats
47W - 56L
1,471 Elo+
Party 1
Team Averages
Level 60
1,721 SR
1,415 Elo+

VS

Team Averages
Level 61
1,466 SR
1,465 Elo+
Tsukuyomi
Tsukuyomi
AntonioJesus12
Tsukuyomi
Level 104
God Stats
4W - 9L
1,495 SR
Queue Stats
53W - 59L
1,478 Elo+
Party 2
Cernunnos
Cernunnos
Darber1991
Cernunnos
Level 40
God Stats
11W - 7L
1,635 SR
Queue Stats
87W - 104L
1,514 Elo+
Party 2
Guan Yu
Guan Yu
Fenix9020
Guan Yu
Level 22
God Stats
1W - 5L
1,104 SR
Queue Stats
14W - 37L
1,371 Elo+
Party 2
Janus
Janus
TheIndustrious
Janus
Level 33
God Stats
8W - 8L
1,518 SR
Queue Stats
58W - 74L
1,414 Elo+
Solo
Cerberus
Cerberus
XxFayterxX
Cerberus
Level 104
God Stats
11W - 7L
1,577 SR
Queue Stats
59W - 62L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kiunsu
Medusa
20
6 / 3 / 7
14,474
557
17,741
17,920
6,604
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
PidDidley
Awilix
20
10 / 1 / 14
15,579
599
20,425
16,506
7,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
20
13 / 2 / 9
15,131
582
19,150
11,629
7,819
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
r10inkie
King Arthur
20
8 / 1 / 13
14,410
554
22,214
24,931
25,648
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Geb
sekiym
Geb
18
1 / 4 / 21
12,659
487
10,791
22,727
20,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AntonioJesus12
Tsukuyomi
20
5 / 7 / 3
12,916
497
12,002
20,229
9,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Darber1991
Cernunnos
19
0 / 4 / 1
11,476
441
11,077
20,557
9,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Fenix9020
Guan Yu
19
1 / 9 / 4
11,708
450
3,704
19,237
12,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 9 / 3
11,532
444
10,620
18,032
6,814
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
XxFayterxX
Cerberus
15
3 / 9 / 2
11,049
425
8,945
35,743
43,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
24
38
Kills
11
11
Deaths
38
64
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AntonioJesus12
Tsukuyomi
5
7
3
0.93
L
Cernunnos
Darber1991
Cernunnos
0
4
1
0.13
L
Guan Yu
Fenix9020
Guan Yu
1
9
4
0.33
W
Medusa
Kiunsu
Medusa
6
3
7
3.17
W
Awilix
PidDidley
Awilix
10
1
14
17
L
2
9
3
0.39
L
Cerberus
XxFayterxX
Cerberus
3
9
2
0.44
W
Tiamat
13
2
9
8.75
W
King Arthur
r10inkie
King Arthur
8
1
13
14.5
W
Geb
sekiym
Geb
1
4
21
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,321
Damage
46,348
93,713
Taken
113,798
68,402
Mitigated
81,525
34,857
Healing
27,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AntonioJesus12
Tsukuyomi
12,002
3,144
0
5,106
20,229
9,223
0
4,152
16,003
0
99,843
L
Cernunnos
Darber1991
Cernunnos
11,077
5,534
267
9,631
20,557
9,290
1,216
3,939
16,612
0
92,151
L
Guan Yu
Fenix9020
Guan Yu
3,704
142
100
2,536
19,237
12,970
482
2,780
16,333
0
64,803
W
Medusa
Kiunsu
Medusa
17,741
7,531
0
6,842
17,920
6,604
518
3,381
14,539
0
99,779
W
Awilix
PidDidley
Awilix
20,425
8,346
0
7,973
16,506
7,520
5,191
3,192
13,314
0
142,748
L
10,620
644
0
2,023
18,032
6,814
0
6,596
11,102
85,410
0
L
Cerberus
XxFayterxX
Cerberus
8,945
328
0
7,655
35,743
43,228
12
11,544
23,807
33,385
0
W
Tiamat
19,150
1,076
0
4,220
11,629
7,819
2,119
3,192
8,437
84,977
0
W
King Arthur
r10inkie
King Arthur
22,214
2,748
0
8,578
24,931
25,648
788
5,876
19,055
0
87,896
W
Geb
sekiym
Geb
10,791
1,985
1,308
5,936
22,727
20,811
396
6,392
16,335
40,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,253
Gold Earned
58,681
663
Minions Killed
645
0
Camps Cleared
0
2,498,173
Distance Traveled
2,331,732
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,916
497
147
6
0
492,274
1
L
Cernunnos
11,476
441
172
7
0
456,944
5
L
Guan Yu
11,708
450
124
5
0
496,126
0
W
Medusa
14,474
557
152
6
0
437,771
6
W
Awilix
15,579
599
192
7
0
565,100
6
L
Janus
11,532
444
167
6
0
452,642
8
L
Cerberus
11,049
425
35
1
0
433,746
7
W
Tiamat
15,131
582
156
6
0
511,475
4
W
King Arthur
14,410
554
123
5
0
500,362
1
W
Geb
12,659
487
40
2
0
483,465
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role