Player Matchup

Vulcan
Vulcan
DARKbleick
Vulcan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Funkymonkey281
Ah Muzen Cab
Level 115
God Stats
47W - 42L
1,591 SR
Queue Stats
320W - 333L
1,486 Elo+
Solo
Janus
Janus
Herodion
Janus
Level 130
God Stats
15W - 22L
1,573 SR
Queue Stats
152W - 158L
1,542 Elo+
Solo
Tyr
Tyr
Rock Kobold
Tyr
Level 81
God Stats
7W - 17L
1,523 SR
Queue Stats
490W - 467L
1,566 Elo+
Solo
Athena
Athena
SNEAKYB34ST
Athena
Level 158
God Stats
4W - 4L
1,798 SR
Queue Stats
320W - 307L
1,677 Elo+
Solo
Team Averages
Level 127
1,597 SR
1,554 Elo+

VS

Team Averages
Level 113
1,598 SR
1,556 Elo+
Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BadbunnyPrr
Bellona
Level 23
God Stats
0W - 1L
1,703 SR
Queue Stats
35W - 33L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
KingNica
Sun Wukong
Level 154
God Stats
0W - 1L
1,555 SR
Queue Stats
3W - 3L
1,684 Elo+
Solo
Hera
Hera
jtivers
Hera
Level 108
God Stats
12W - 11L
1,611 SR
Queue Stats
135W - 121L
1,601 Elo+
Solo
Amaterasu
Amaterasu
tormentor_nye
Amaterasu
Level 123
God Stats
7W - 5L
1,621 SR
Queue Stats
177W - 186L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DARKbleick
Vulcan
20
9 / 1 / 5
17,084
814
26,404
11,737
5,840
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Funkymonkey281
Ah Muzen Cab
19
0 / 5 / 7
12,766
608
8,172
14,629
7,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Herodion
Janus
20
3 / 5 / 8
14,307
681
13,542
15,049
5,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 2 / 9
13,892
662
10,008
26,459
29,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Athena
18
3 / 7 / 6
13,743
654
12,389
26,061
25,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
7 / 5 / 7
15,305
729
13,942
19,092
7,789
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
BadbunnyPrr
Bellona
19
5 / 2 / 9
13,420
639
16,393
19,590
19,041
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
KingNica
Sun Wukong
20
4 / 6 / 6
13,524
644
20,809
28,865
28,591
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hera
jtivers
Hera
20
4 / 3 / 11
15,112
720
25,769
11,692
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Amaterasu
tormentor_nye
Amaterasu
14
0 / 1 / 1
10,046
478
1,662
6,649
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
54
17
Kills
20
20
Deaths
17
35
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
7
5
7
2.1
L
Bellona
BadbunnyPrr
Bellona
5
2
9
4.75
W
Vulcan
DARKbleick
Vulcan
9
1
5
11.5
W
Ah Muzen Cab
Funkymonkey281
Ah Muzen Cab
0
5
7
0.7
W
Janus
Herodion
Janus
3
5
8
1.4
L
Sun Wukong
KingNica
Sun Wukong
4
6
6
1.17
W
2
2
9
3.25
W
Athena
3
7
6
0.86
L
Hera
jtivers
Hera
4
3
11
3.17
L
Amaterasu
tormentor_nye
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,515
Damage
78,575
93,935
Taken
85,888
74,210
Mitigated
63,065
17,733
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
13,942
6,650
0
1,380
19,092
7,789
2,154
13,354
5,500
0
57,164
L
Bellona
BadbunnyPrr
Bellona
16,393
6,906
0
5,244
19,590
19,041
27
9,081
10,263
0
46,056
W
Vulcan
DARKbleick
Vulcan
26,404
10,427
372
4,712
11,737
5,840
213
3,865
7,742
107,971
0
W
Ah Muzen Cab
Funkymonkey281
Ah Muzen Cab
8,172
4,133
0
3,389
14,629
7,289
4,936
2,223
12,306
0
56,964
W
Janus
Herodion
Janus
13,542
401
0
809
15,049
5,808
0
2,800
12,165
45,917
0
L
Sun Wukong
KingNica
Sun Wukong
20,809
4,282
0
2,367
28,865
28,591
0
18,093
9,921
0
61,151
W
10,008
539
0
5,341
26,459
29,746
0
9,398
16,613
0
29,606
W
Athena
12,389
2,240
0
3,110
26,061
25,527
0
7,294
18,480
33,666
0
L
Hera
jtivers
Hera
25,769
6,489
228
2,482
11,692
5,050
261
8,128
3,325
89,187
0
L
Amaterasu
tormentor_nye
Amaterasu
1,662
275
0
1,191
6,649
2,594
0
3,152
3,433
0
8,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,792
Gold Earned
67,407
423
Minions Killed
471
6
Camps Cleared
9
1,986,968
Distance Traveled
1,535,955
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
15,305
729
130
6
1
352,349
3
L
Bellona
13,420
639
78
4
2
288,579
1
W
Vulcan
17,084
814
177
8
5
430,361
1
W
Ah Muzen Cab
12,766
608
96
5
1
398,622
0
W
Janus
14,307
681
73
3
0
386,254
0
L
Sun Wukong
13,524
644
88
4
3
389,706
1
W
Tyr
13,892
662
36
2
0
417,554
1
W
Athena
13,743
654
41
2
0
354,177
5
L
Hera
15,112
720
155
7
1
374,394
2
L
Amaterasu
10,046
478
20
1
2
130,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role