Player Matchup

Fenrir
Fenrir
BeLaSH_KuzMa
Fenrir
Level 6
God Stats
14W - 6L
1,476 SR
Queue Stats
31W - 24L
1,714 Elo+
Party 1
Danzaburou
Danzaburou
BeLaSH_pipka
Danzaburou
Level 18
God Stats
13W - 4L
1,443 SR
Queue Stats
54W - 39L
1,459 Elo+
Party 1
Pele
Pele
Paffy_D_Paff
Pele
Level 24
God Stats
47W - 37L
1,512 SR
Queue Stats
118W - 102L
1,501 Elo+
Solo
Da Ji
Da Ji
Rumi072900
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,120 Elo+
Solo
Gilgamesh
Gilgamesh
Shotcaller6629
Gilgamesh
Level 16
God Stats
238W - 256L
1,520 SR
Queue Stats
392W - 410L
1,433 Elo+
Solo
Team Averages
Level 14
1,490 SR
1,446 Elo+

VS

Team Averages
Level 20
1,527 SR
1,434 Elo+
Ao Kuang
Ao Kuang
BioHazard4467
Ao Kuang
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 16L
1,416 Elo+
Solo
Neith
Neith
JoJoneswoman49
Neith
Level 20
God Stats
101W - 100L
1,485 SR
Queue Stats
401W - 466L
1,403 Elo+
Solo
Discordia
Discordia
Wraithologys
Discordia
Level 14
God Stats
2W - 0L
1,699 SR
Queue Stats
31W - 25L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
decafsim
Baron Samedi
Level 18
God Stats
3W - 2L
1,688 SR
Queue Stats
15W - 18L
1,382 Elo+
Solo
Da Ji
Da Ji
vi61788
Da Ji
Level 26
God Stats
6W - 3L
1,265 SR
Queue Stats
191W - 172L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 5 / 7
12,755
981
6,258
19,420
15,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
BeLaSH_pipka
Danzaburou
20
7 / 6 / 10
14,993
1,153
16,584
21,344
10,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 10 / 12
15,303
1,177
31,691
27,546
11,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
18
0 / 16 / 7
11,492
884
5,913
24,833
9,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Shotcaller6629
Gilgamesh
17
3 / 7 / 8
12,021
925
9,835
16,584
8,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BioHazard4467
Ao Kuang
20
10 / 7 / 16
14,304
1,100
19,914
18,410
7,686
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 2 / 14
13,554
1,043
12,814
8,974
3,664
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Wraithologys
Discordia
20
9 / 4 / 26
14,380
1,106
29,032
15,940
5,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
decafsim
Baron Samedi
20
5 / 8 / 20
13,575
1,044
13,472
18,350
8,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
vi61788
Da Ji
20
11 / 3 / 21
16,026
1,233
22,576
14,722
6,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
141
24
Kills
44
44
Deaths
24
44
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
5
7
1.5
L
Danzaburou
BeLaSH_pipka
Danzaburou
7
6
10
2
W
Ao Kuang
BioHazard4467
Ao Kuang
10
7
16
2.57
W
9
2
14
8
L
10
10
12
1.6
L
Da Ji
0
16
7
0.22
L
Gilgamesh
Shotcaller6629
Gilgamesh
3
7
8
1
W
Discordia
Wraithologys
Discordia
9
4
26
5.5
W
Baron Samedi
decafsim
Baron Samedi
5
8
20
1.88
W
Da Ji
vi61788
Da Ji
11
3
21
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,281
Damage
97,808
109,727
Taken
76,396
54,648
Mitigated
32,323
8,333
Healing
14,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,258
519
0
1,603
19,420
15,216
0
9,801
9,619
0
17,859
L
Danzaburou
BeLaSH_pipka
Danzaburou
16,584
4,746
328
3,116
21,344
10,401
0
14,673
6,671
0
49,439
W
Ao Kuang
BioHazard4467
Ao Kuang
19,914
4,118
267
4,559
18,410
7,686
0
0
18,410
26,608
0
W
12,814
9,603
0
583
8,974
3,664
0
0
8,938
0
31,910
L
31,691
9,099
0
2,809
27,546
11,061
0
15,241
12,305
0
64,023
L
Da Ji
5,913
1,912
0
0
24,833
9,681
0
13,064
11,769
0
20,024
L
Gilgamesh
Shotcaller6629
Gilgamesh
9,835
3,000
0
477
16,584
8,289
0
9,639
6,945
0
18,906
W
Discordia
Wraithologys
Discordia
29,032
2,073
1,080
2,184
15,940
5,806
0
0
15,940
55,609
0
W
Baron Samedi
decafsim
Baron Samedi
13,472
2,592
2,254
3,144
18,350
8,317
0
0
18,195
47,544
0
W
Da Ji
vi61788
Da Ji
22,576
5,451
0
610
14,722
6,850
0
0
14,722
0
36,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,564
Gold Earned
71,839
190
Minions Killed
240
6
Camps Cleared
9
1,148,851
Distance Traveled
1,100,204
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,755
981
18
1
0
235,176
2
L
Danzaburou
14,993
1,153
55
4
1
244,743
1
W
Ao Kuang
14,304
1,100
10
1
0
222,574
2
W
Neith
13,554
1,043
52
4
0
186,545
1
L
Pele
15,303
1,177
67
5
4
266,933
0
L
Da Ji
11,492
884
30
2
0
199,664
0
L
Gilgamesh
12,021
925
20
2
1
202,335
0
W
Discordia
14,380
1,106
62
5
1
233,090
0
W
Baron Samedi
13,575
1,044
94
7
0
189,543
0
W
Da Ji
16,026
1,233
22
2
8
268,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role