Player Matchup

Zhong Kui
Zhong Kui
DiesosII
Zhong Kui
Level 31
God Stats
3W - 3L
1,638 SR
Queue Stats
58W - 82L
1,387 Elo+
Party 2
Tyr
Tyr
ZeldrisZdk
Tyr
Level 31
God Stats
9W - 13L
1,604 SR
Queue Stats
68W - 71L
1,407 Elo+
Party 2
Danzaburou
Danzaburou
dezter2000
Danzaburou
Level 97
God Stats
4W - 2L
1,694 SR
Queue Stats
60W - 56L
1,346 Elo+
Solo
Team Averages
Level 53
1,645 SR
1,380 Elo+

VS

Team Averages
Level 98
1,526 SR
1,449 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Ekyrock
Gilgamesh
Level 153
God Stats
31W - 24L
1,577 SR
Queue Stats
623W - 445L
1,583 Elo+
Party 1
Hun Batz
Hun Batz
Furciferetto
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DiesosII
Zhong Kui
10
3 / 4 / 9
7,601
760
10,159
9,168
4,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
7 / 2 / 5
8,118
812
6,319
10,790
5,678
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
dezter2000
Danzaburou
11
4 / 0 / 5
8,022
802
6,729
7,388
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 4 / 3
7,292
729
9,050
10,419
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Ekyrock
Gilgamesh
9
1 / 7 / 4
6,738
674
8,204
9,689
5,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Furciferetto
Hun Batz
10
2 / 3 / 1
6,908
691
3,559
7,821
2,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
14
Kills
6
6
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
3
1.13
W
Zhong Kui
DiesosII
Zhong Kui
3
4
9
1.88
L
Gilgamesh
Ekyrock
Gilgamesh
1
7
4
0.43
L
Hun Batz
Furciferetto
Hun Batz
2
3
1
0.83
W
7
2
5
4.75
W
Danzaburou
dezter2000
Danzaburou
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,207
Damage
20,813
27,346
Taken
27,929
13,064
Mitigated
12,707
7,027
Healing
3,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,050
575
94
1,409
10,419
4,499
0
3,098
7,321
23,922
0
W
Zhong Kui
DiesosII
Zhong Kui
10,159
2,066
0
2,504
9,168
4,824
176
2,842
5,854
21,279
0
L
Gilgamesh
Ekyrock
Gilgamesh
8,204
1,570
357
1,301
9,689
5,489
0
4,379
5,310
0
20,252
L
Hun Batz
Furciferetto
Hun Batz
3,559
607
0
352
7,821
2,719
0
2,763
5,058
0
14,911
W
6,319
1,223
0
3,455
10,790
5,678
402
3,019
7,383
0
18,883
W
Danzaburou
dezter2000
Danzaburou
6,729
2,926
0
1,068
7,388
2,562
183
2,517
4,561
0
30,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,741
Gold Earned
20,938
103
Minions Killed
87
0
Camps Cleared
0
591,044
Distance Traveled
546,624
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,292
729
35
4
0
183,688
2
W
Zhong Kui
7,601
760
13
1
0
177,345
4
L
Gilgamesh
6,738
674
24
2
0
185,711
0
L
Hun Batz
6,908
691
28
3
0
177,225
0
W
Tyr
8,118
812
36
4
0
210,304
3
W
Danzaburou
8,022
802
54
5
0
203,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role