Player Matchup

Heimdallr
Heimdallr
No Wazzy
Heimdallr
Level 25
God Stats
45W - 11L
1,500 SR
Queue Stats
164W - 48L
1,744 Elo+
Party 1
Fenrir
Fenrir
S3ymour13
Fenrir
Level 18
God Stats
14W - 6L
1,450 SR
Queue Stats
44W - 23L
1,558 Elo+
Party 1
Merlin
Merlin
Xxanduh
Merlin
Level 60
God Stats
5W - 1L
1,877 SR
Queue Stats
30W - 28L
1,649 Elo+
Party 1
Team Averages
Level 34
1,609 SR
1,651 Elo+

VS

Team Averages
Level 51
1,583 SR
1,344 Elo+
Gilgamesh
Gilgamesh
PwinUltra
Gilgamesh
Level 123
God Stats
22W - 15L
1,668 SR
Queue Stats
217W - 253L
1,457 Elo+
Solo
Zeus
Zeus
SevenDoor245111
Zeus
Level 25
God Stats
12W - 23L
1,346 SR
Queue Stats
47W - 71L
1,293 Elo+
Solo
Agni
Agni
matsan-00
Agni
Level 5
God Stats
1W - 1L
1,734 SR
Queue Stats
1W - 4L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
No Wazzy
Heimdallr
15
10 / 2 / 9
11,061
851
13,416
11,981
5,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
S3ymour13
Fenrir
12
3 / 6 / 11
9,317
717
5,600
9,782
5,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Xxanduh
Merlin
14
7 / 3 / 9
10,578
814
8,182
7,545
2,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PwinUltra
Gilgamesh
13
4 / 5 / 3
9,539
734
7,950
11,269
6,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
7 / 7 / 0
9,830
756
9,582
12,853
3,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
12
0 / 8 / 6
8,517
655
5,243
9,354
2,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
20
Kills
11
11
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
No Wazzy
Heimdallr
10
2
9
7.25
L
Gilgamesh
PwinUltra
Gilgamesh
4
5
3
1.1
W
Fenrir
S3ymour13
Fenrir
3
6
11
1.42
L
7
7
0
1
W
Merlin
Xxanduh
Merlin
7
3
9
3.83
L
Agni
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,198
Damage
22,775
29,308
Taken
33,476
13,407
Mitigated
12,949
3,115
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
No Wazzy
Heimdallr
13,416
5,476
0
1,740
11,981
5,002
1,072
6,320
5,661
0
54,889
L
Gilgamesh
PwinUltra
Gilgamesh
7,950
1,627
306
1,513
11,269
6,276
0
2,991
8,178
0
36,752
W
Fenrir
S3ymour13
Fenrir
5,600
845
0
317
9,782
5,428
304
5,557
4,225
0
15,185
L
9,582
1,856
0
2,077
12,853
3,758
259
2,490
10,263
31,762
0
W
Merlin
Xxanduh
Merlin
8,182
445
0
1,058
7,545
2,977
176
3,031
4,514
29,297
0
L
Agni
5,243
272
0
1,365
9,354
2,915
202
2,749
6,530
26,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,956
Gold Earned
27,886
161
Minions Killed
149
0
Camps Cleared
0
677,461
Distance Traveled
720,747
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,061
851
90
7
0
228,575
5
L
Gilgamesh
9,539
734
53
4
0
245,351
2
W
Fenrir
9,317
717
25
2
0
217,939
3
L
Zeus
9,830
756
51
4
0
263,955
1
W
Merlin
10,578
814
46
4
0
230,947
1
L
Agni
8,517
655
45
3
0
211,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role