Player Matchup

Ah Puch
Ah Puch
namelessecho1313
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 77L
1,354 Elo+
Party 2
Medusa
Medusa
namelessshadow14
Medusa
Level 24
God Stats
15W - 13L
1,539 SR
Queue Stats
24W - 40L
1,307 Elo+
Party 2
Ymir
Ymir
virtudev
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 33
1,513 SR
1,387 Elo+

VS

Team Averages
Level 110
1,428 SR
1,406 Elo+
Pele
Pele
CURLYxFRIES
Pele
Level 153
God Stats
4W - 1L
1,697 SR
Queue Stats
65W - 52L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
HighLifeXL
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
mortal887ninja
Kukulkan
Level 17
God Stats
1W - 2L
1,086 SR
Queue Stats
11W - 29L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 7 / 0
8,416
765
9,090
9,010
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
6 / 7 / 2
8,574
779
5,978
9,344
2,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
8
0 / 9 / 3
6,471
588
231
9,474
3,214

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 3 / 5
10,249
932
9,472
7,790
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
HighLifeXL
Gilgamesh
13
9 / 3 / 8
9,500
864
9,582
9,193
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
10
1 / 6 / 11
7,722
702
1,304
6,678
2,198

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
12
Kills
22
23
Deaths
12
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
12
3
5
4.83
W
Gilgamesh
HighLifeXL
Gilgamesh
9
3
8
4.33
W
Kukulkan
1
6
11
1.08
L
6
7
0
0.86
L
6
7
2
1
L
Ymir
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,299
Damage
20,358
27,828
Taken
23,661
8,357
Mitigated
9,536
1,738
Healing
2,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,472
2,399
0
1,484
7,790
3,111
597
2,559
5,081
0
30,791
W
Gilgamesh
HighLifeXL
Gilgamesh
9,582
2,302
0
822
9,193
4,227
458
3,647
5,370
18
29,633
W
Kukulkan
1,304
508
0
5
6,678
2,198
174
2,583
3,849
9,090
0
L
9,090
357
0
1,170
9,010
2,503
12
448
8,562
26,900
0
L
5,978
2,854
0
568
9,344
2,640
0
375
8,969
0
19,983
L
Ymir
231
130
0
0
9,474
3,214
0
539
8,935
2,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,461
Gold Earned
27,471
90
Minions Killed
110
0
Camps Cleared
0
410,830
Distance Traveled
558,621
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,249
932
53
5
0
206,913
2
W
Gilgamesh
9,500
864
44
4
0
189,859
0
W
Kukulkan
7,722
702
13
1
0
161,849
0
L
Ah Puch
8,416
765
51
5
0
135,463
1
L
Medusa
8,574
779
29
3
0
148,018
1
L
Ymir
6,471
588
10
1
0
127,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role