Player Matchup

Medusa
Medusa
BlsckFall
Medusa
Level 29
God Stats
7W - 18L
1,291 SR
Queue Stats
324W - 377L
1,382 Elo+
Solo
Scylla
Scylla
Evogenic
Scylla
Level 7
God Stats
0W - 3L
1,182 SR
Queue Stats
111W - 187L
932 Elo+
Party 1
Sobek
Sobek
MajorEllastic
Sobek
Level 8
God Stats
1W - 3L
1,155 SR
Queue Stats
105W - 166L
932 Elo+
Party 1
Nemesis
Nemesis
TehWazzard
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,095 Elo+
Party 1
Kukulkan
Kukulkan
xxXer0xx
Kukulkan
Level 12
God Stats
0W - 3L
1,219 SR
Queue Stats
90W - 101L
1,357 Elo+
Solo
Team Averages
Level 16
1,269 SR
1,140 Elo+

VS

Team Averages
Level 17
1,574 SR
1,339 Elo+
Xing Tian
Xing Tian
Gemerlp
Xing Tian
Level 18
God Stats
7W - 6L
1,647 SR
Queue Stats
162W - 272L
1,267 Elo+
Party 2
Apollo
Apollo
JustGetBetter
Apollo
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Playmaster2022
Baron Samedi
Level 14
God Stats
12W - 23L
1,500 SR
Queue Stats
81W - 161L
1,197 Elo+
Party 2
Izanami
Izanami
log1913
Izanami
Level 24
God Stats
37W - 16L
1,685 SR
Queue Stats
96W - 107L
1,353 Elo+
Solo
Fenrir
Fenrir
theodask
Fenrir
Level 29
God Stats
12W - 9L
1,536 SR
Queue Stats
534W - 566L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BlsckFall
Medusa
11
3 / 10 / 2
7,189
423
7,350
13,961
4,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Evogenic
Scylla
9
0 / 8 / 0
6,218
366
391
9,484
2,129
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 5
6,803
400
1,872
12,343
7,232
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
TehWazzard
Nemesis
11
1 / 6 / 2
7,673
451
3,861
14,074
6,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
xxXer0xx
Kukulkan
14
6 / 5 / 0
8,243
485
11,581
8,658
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gemerlp
Xing Tian
14
1 / 4 / 10
8,627
507
3,820
11,937
7,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
19 / 1 / 3
11,722
690
20,284
13,376
6,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Playmaster2022
Baron Samedi
12
0 / 5 / 8
8,197
482
2,628
8,707
3,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
log1913
Izanami
15
7 / 2 / 11
9,857
580
8,907
9,555
3,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
theodask
Fenrir
15
6 / 2 / 1
9,505
559
5,452
9,912
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
11
Kills
33
34
Deaths
14
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
BlsckFall
Medusa
3
10
2
0.4
L
Scylla
Evogenic
Scylla
0
8
0
0
W
Xing Tian
Gemerlp
Xing Tian
1
4
10
1.5
W
19
1
3
20.5
L
1
5
5
0.7
W
Baron Samedi
Playmaster2022
Baron Samedi
0
5
8
0.8
L
Nemesis
TehWazzard
Nemesis
1
6
2
0.33
W
Izanami
log1913
Izanami
7
2
11
6.25
W
Fenrir
theodask
Fenrir
6
2
1
3.25
L
Kukulkan
xxXer0xx
Kukulkan
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,055
Damage
41,091
58,520
Taken
53,487
23,774
Mitigated
24,011
7,788
Healing
19,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BlsckFall
Medusa
7,350
2,606
0
503
13,961
4,381
0
2,023
11,938
0
30,632
L
Scylla
Evogenic
Scylla
391
268
0
805
9,484
2,129
0
0
9,484
16,147
0
W
Xing Tian
Gemerlp
Xing Tian
3,820
270
0
502
11,937
7,643
566
3,238
8,583
23,565
0
W
20,284
14,141
0
10,180
13,376
6,168
3,587
2,828
10,436
0
87,646
L
1,872
156
0
2,861
12,343
7,232
0
2,592
9,751
16,489
0
W
Baron Samedi
Playmaster2022
Baron Samedi
2,628
612
494
1,313
8,707
3,087
706
4,563
3,742
26,527
0
L
Nemesis
TehWazzard
Nemesis
3,861
1,615
0
3,619
14,074
6,473
0
108
13,966
0
39,649
W
Izanami
log1913
Izanami
8,907
5,846
0
3,326
9,555
3,440
3,752
1,415
8,096
0
69,330
W
Fenrir
theodask
Fenrir
5,452
806
0
3,210
9,912
3,673
952
1,070
8,786
0
53,376
L
Kukulkan
xxXer0xx
Kukulkan
11,581
2,329
0
0
8,658
3,559
114
1,725
6,933
42,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,126
Gold Earned
47,908
258
Minions Killed
440
0
Camps Cleared
0
1,219,141
Distance Traveled
1,513,211
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,189
423
41
2
0
199,581
3
L
Scylla
6,218
366
39
2
0
219,166
1
W
Xing Tian
8,627
507
43
3
0
299,618
0
W
Apollo
11,722
690
127
7
0
320,757
2
L
Sobek
6,803
400
24
1
0
247,862
1
W
Baron Samedi
8,197
482
51
3
0
251,507
0
L
Nemesis
7,673
451
76
4
0
276,295
1
W
Izanami
9,857
580
114
7
0
309,053
1
W
Fenrir
9,505
559
105
6
0
332,276
0
L
Kukulkan
8,243
485
78
5
0
276,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role