Player Matchup

Bakasura
Bakasura
BASTO_tv
Bakasura
Level 23
God Stats
20W - 34L
1,466 SR
Queue Stats
113W - 147L
1,367 Elo+
Solo
Kukulkan
Kukulkan
TalkierElk6845
Kukulkan
Level 28
God Stats
33W - 47L
1,423 SR
Queue Stats
33W - 47L
1,267 Elo+
Solo
Gilgamesh
Gilgamesh
iNATIONi-
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,391 Elo+
Solo
Team Averages
Level 22
1,463 SR
1,341 Elo+

VS

Team Averages
Level 25
1,334 SR
1,364 Elo+
He Bo
He Bo
Declinicons
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
ItYaBoiHalfCast
Bacchus
Level 14
God Stats
0W - 2L
1,244 SR
Queue Stats
3W - 9L
1,212 Elo+
Party 1
Danzaburou
Danzaburou
Pancakekiller06
Danzaburou
Level 31
God Stats
9W - 16L
1,257 SR
Queue Stats
167W - 230L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BASTO_tv
Bakasura
13
6 / 2 / 10
11,364
710
8,421
10,110
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
14
7 / 1 / 12
11,651
728
11,007
8,243
2,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
iNATIONi-
Gilgamesh
15
9 / 7 / 10
12,403
775
10,875
15,526
9,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 5
10,286
643
4,269
10,360
3,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 6 / 5
11,015
688
5,826
14,714
9,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Pancakekiller06
Danzaburou
14
4 / 8 / 3
11,208
701
13,247
15,924
6,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
22
Kills
9
10
Deaths
23
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BASTO_tv
Bakasura
6
2
10
5.5
L
2
9
5
0.5
L
3
6
5
0.92
L
Danzaburou
Pancakekiller06
Danzaburou
4
8
3
0.69
W
Kukulkan
7
1
12
13
W
Gilgamesh
iNATIONi-
Gilgamesh
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,303
Damage
23,342
33,879
Taken
40,998
16,588
Mitigated
19,258
4,482
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BASTO_tv
Bakasura
8,421
6,660
311
2,174
10,110
4,359
886
3,511
6,599
0
37,929
L
4,269
197
0
523
10,360
3,635
344
3,822
6,329
15,469
0
L
5,826
620
0
1,684
14,714
9,090
440
5,497
9,071
23,418
0
L
Danzaburou
Pancakekiller06
Danzaburou
13,247
7,231
0
4,527
15,924
6,533
934
3,022
12,862
0
54,476
W
Kukulkan
11,007
873
0
1,209
8,243
2,934
291
2,275
5,968
42,105
0
W
Gilgamesh
iNATIONi-
Gilgamesh
10,875
3,041
0
788
15,526
9,295
1,192
4,767
10,759
5,245
40,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,418
Gold Earned
32,509
161
Minions Killed
110
0
Camps Cleared
0
924,568
Distance Traveled
631,641
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,364
710
66
4
0
342,651
2
L
He Bo
10,286
643
15
1
0
204,065
0
L
Bacchus
11,015
688
33
2
0
224,137
0
L
Danzaburou
11,208
701
62
4
0
203,439
0
W
Kukulkan
11,651
728
51
3
0
306,530
1
W
Gilgamesh
12,403
775
44
3
0
275,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role